2746 Commits (e66a6a2a1b14cc000fd0443f6554365534098be5)

Author SHA1 Message Date
Lioncash e66a6a2a1b emitter: Get rid of CanDoOpWith 10 years ago
Lioncash 6085b419e5 emitter: constexpr-ify OpArg 10 years ago
Lioncash 77bcdafc94 emitter: friend class OpArg with XEmitter 10 years ago
Lioncash 450c84c990 emitter: Remove unimplemented prototype 10 years ago
LittleWhite 9d8a724225 Set the appropriate locale to get float conversion working using std::to_string 10 years ago
MerryMage 004991d79e DSP: Implement Pipe 2 10 years ago
Yuri Kunde Schlesner 6aa90e13f9 Memory: Do correct Phys->Virt address translation for non-APP linheap 10 years ago
Yuri Kunde Schlesner c58bc25d5b Pica: Write depth value even when depth test is disabled 10 years ago
MerryMage 5b0fe77140 DSP: Print hash of firmware to console 10 years ago
Yuri Kunde Schlesner 6dd05e610a core: Use unrestricted union to hold storage of ResultVal value 10 years ago
Yuri Kunde Schlesner b967a581a1 Loader/NCCH: Log the program ID during loading 10 years ago
mailwl d6be7ff683 ac:u: Stub IsConnected 10 years ago
Dwayne Slater 6b775034dd Add immediate mode vertex submission 10 years ago
MerryMage 48366b1071 Config: Use unique_ptr instead of raw pointer 10 years ago
MerryMage ba2a54a9dd Dependencies: Remove GLFW, Add SDL2 10 years ago
Kloen 1149e66820 ThreadProcessorId_All on SVC::CreateThread 10 years ago
Yuri Kunde Schlesner 1912c4691b Service/CFG: Fix potential endianess issue 10 years ago
Yuri Kunde Schlesner 228d8ac14a Service/CFG: Add block 0x000A0000 (username) to default config file 10 years ago
Yuri Kunde Schlesner 338a0f01f2 Service/CAM: Add doxycomments to all service functions 10 years ago
MerryMage f73c39d573 x64 Emitter: Fix L bit in VEX prefix 10 years ago
mailwl 2e13b7f3ca Initial implementation ir:user 10 years ago
MerryMage 0801363840 renderer_opengl: Initalise fragment shader LUT textures 10 years ago
MerryMage 8b00954ec7 AudioCore: Skeleton Implementation 10 years ago
Dwayne Slater ed8072b48b Fix out of bounds array access when loading a component >= 12 10 years ago
Dwayne Slater 82fc075ff6 Add support for padding vertex attributes 10 years ago
Yuri Kunde Schlesner fc6fa0f088 Service/CAM: Dummy implementation of some functions 10 years ago
MerryMage 6c71858c5c BitField: Make trivially copyable and remove assignment operator 10 years ago
bunnei 19557aaab3 pica: Cleanup lighting register definitions and documentation. 10 years ago
bunnei c4d318f691 gl_rasterizer: Use alignas(16) instead of explicit padding. 10 years ago
bunnei aaa7beeda8 renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types. 10 years ago
bunnei 8e9318f20a gl_rasterizer: Fix issue with interpolation of opposite quaternions. 10 years ago
bunnei b694423d09 pica_types: Fix typo in docstring. 10 years ago
bunnei a949fd5f25 pica_types: Replace float24/20/16 with a template class. 10 years ago
bunnei d171822dce command_processor: Add an assertion to ensure LUTs are not written past their boundaries. 10 years ago
bunnei 310a1c30ca gl_rasterizer: Remove unnecessary casts. 10 years ago
bunnei c229503f4a gl_rasterizer: Fix PicaShaderConfig on GCC. 10 years ago
bunnei 9dfb223d26 gl_rasterizer: Initial implementation of bump mapping. 10 years ago
bunnei 449902b558 gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]). 10 years ago
bunnei 348c9c9ff3 gl_shader_gen: Implement lighting red, green, and blue reflection. 10 years ago
bunnei 01b407638c gl_shader_gen: View should be normalized. 10 years ago
bunnei c37de30cfc gl_shader_gen: Implement fragment lighting fresnel effect. 10 years ago
bunnei 0e67c21c9e gl_shader_gen: Implement fragment lighting specular 1 component. 10 years ago
bunnei 781b046579 gl_shader_gen: Add support for D0 LUT scaling. 10 years ago
bunnei 3d89dacd56 gl_shader_gen: Refactor lighting config to match Pica register naming. 10 years ago
bunnei 6307999116 pica: Cleanup and add some comments to lighting registers. 10 years ago
bunnei 6878ba7608 gl_rasterizer: Minor naming refactor on Pica register naming. 10 years ago
bunnei 76f303538b gl_shader_gen: Reorganize and cleanup lighting code. 10 years ago
bunnei 5f3bad8fb1 gl_shader_gen: Fix directional lights. 10 years ago
bunnei bdc72d0904 gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light. 10 years ago
bunnei 603b619cbe gl_shader_gen: View vector needs to be normalized when computing half angle vector. 10 years ago