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gl_shader_gen: Fix directional lights.

pull/15/merge
bunnei 10 years ago
parent
commit
5f3bad8fb1
  1. 2
      src/video_core/renderer_opengl/gl_shader_gen.cpp

2
src/video_core/renderer_opengl/gl_shader_gen.cpp

@ -416,7 +416,7 @@ vec4 secondary_fragment_color = vec4(0.0);
std::string light_src = "light_src[" + std::to_string(num) + "]";
if (config.light_src[light_index].directional)
out += "light_vector = normalize(-" + light_src + ".position);\n";
out += "light_vector = normalize(" + light_src + ".position);\n";
else
out += "light_vector = normalize(" + light_src + ".position - fragment_position);\n";

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