bunnei
daca045fcd
Merge pull request #2442 from FernandoS27/astc-fix
Fix Layered ASTC Textures
7 years ago
bunnei
f69d3a6351
Merge pull request #2443 from ReinUsesLisp/skip-repeated-variants
gl_shader_disk_cache: Skip stored shader variants instead of asserting
7 years ago
bunnei
5907619a04
Merge pull request #2445 from FearlessTobi/port-4749
Port citra-emu/citra#4749 : "web_service: Misc fixes"
7 years ago
bunnei
9567b3a293
Merge pull request #2458 from lioncash/hotkey
yuzu/hotkeys: Remove unnecessary constructor
7 years ago
bunnei
c6f3831320
Merge pull request #2456 from lioncash/qualifier
yuzu/compatdb: Remove unnecessary qualifiers
7 years ago
bunnei
8abf0add04
Merge pull request #2459 from lioncash/what
configure_dialog: Remove the Whats This? button from the dialog
7 years ago
bunnei
5b6571c170
Merge pull request #2453 from lioncash/enum
core/memory: Remove unused FlushMode enum
7 years ago
bunnei
c27b81cb85
Merge pull request #2429 from FernandoS27/compute
Corrections and Implementation on GPU Engines
7 years ago
bunnei
0e9a17b029
Merge pull request #2440 from lioncash/dynarmic
externals: Update dynarmic to master
7 years ago
Lioncash
f3c18d622e
configure_dialog: Remove the Whats This? button from the dialog
7 years ago
Lioncash
8bdef4f951
yuzu/hotkeys: Remove unnecessary constructor
The behavior of the Hotkey constructor is already accomplished via in-class member
initializers, so the constructor is superfluous here.
7 years ago
Lioncash
a97120efc1
yuzu/compatdb: Remove unnecessary qualifiers
Keeps the code consistent in regards to how the buttons are referred to.
7 years ago
Lioncash
495a8d8d95
core/memory: Remove unused FlushMode enum
Recent changes to memory-related code resulted in this being unused, so
we can remove it.
7 years ago
Lioncash
0964444529
externals: Update dynarmic to master
Better instruction support has been added since the last update.
7 years ago
Merry
c63e68c480
Merge pull request #2451 from lioncash/travis
travis: Update to using Xcode 10.2
7 years ago
Lioncash
4aefd45193
travis: Update to using Xcode 10.2
Keeps the CI toolchain updated. This is also necessary for updating
dynarmic.
7 years ago
Rodrigo Locatti
6743982d28
Merge pull request #2447 from lioncash/dtor
core/frontend/emu_window: Make GraphicsContext's destructor virtual
7 years ago
Rodrigo Locatti
57db3f6763
Merge pull request #2448 from lioncash/pragma
common/zstd_compression: Remove #pragma once directive from source file
7 years ago
Rodrigo Locatti
a206418846
Merge pull request #2449 from lioncash/unused-var
gl_rasterizer: Silence unused variable warnings
7 years ago
zhupengfei
10c4f23953
core/telemetry_session: Only create the backend when we really need it
The backend is not used until we decide to submit the testcase/telemetry, and creating it early prevents users from updating the credentials properly while the games are running.
7 years ago
Lioncash
9e15193ef8
shader/decode/texture: Remove unused variable
This isn't used anywhere, so we can get rid of it.
7 years ago
Lioncash
08b270676b
gl_rasterizer: Silence unused variable warning
Makes use of src, so it's not considered unused.
7 years ago
Lioncash
a6f7a44aab
common/zstd_compression: Remove #pragma once directive from source file
Introduced in 72477731ed . This is only
necessary within header files.
7 years ago
Lioncash
1230a0e7ce
core/frontend/emu_window: Make GraphicsContext's destructor virtual
This class is used in a polymorphic context, so destruction of the
context will lead to undefined behavior if the destructor isn't virtual.
7 years ago
bunnei
1f72bb733f
Merge pull request #2408 from FearlessTobi/port-4215
Port citra-emu/citra#4215 : "travis: Use Ninja for Travis builds"
7 years ago
Fernando Sahmkow
e64c41efe8
Refactors and name corrections.
7 years ago
ReinUsesLisp
4aa081b4e7
gl_shader_disk_cache: Skip stored shader variants instead of asserting
Instead of asserting on already stored shader variants, silently skip them.
This shouldn't be happening but when a shader is invalidated and it is
not stored in the shader cache, this assert would hit and save that
shader anyways when the asserts are disabled.
7 years ago
Fernando Sahmkow
95261639fb
Fix Layered ASTC Textures
By adding the missing layer offset in ASTC compression.
7 years ago
Lioncash
75a8b304d4
loader/nso: Remove left-in debug pragma
Unintentionally introduced in 552d5071fa
7 years ago
bunnei
fb420358a9
Merge pull request #2406 from FearlessTobi/port-3839
Port citra-emu/citra#3839 : "travis: use prebuilt image"
7 years ago
bunnei
79e54abe19
Merge pull request #2100 from FreddyFunk/disk-cache-precompiled-file
gl_shader_disk_cache: Improve precompiled shader cache generation speed and size
7 years ago
bunnei
91e239d66f
Merge pull request #2435 from ReinUsesLisp/misc-vc
shader_ir: Miscellaneous fixes
7 years ago
bunnei
2be32eb3d2
Merge pull request #2412 from lioncash/system
kernel/vm_manager: Remove usages of global system accessors
7 years ago
bunnei
c52233ec8b
Merge pull request #2322 from ReinUsesLisp/wswitch
video_core: Silent -Wswitch warnings
7 years ago
bunnei
9a3737120d
Merge pull request #2423 from FernandoS27/half-correct
Corrections on Half Float operations: HADD2 HMUL2 and HFMA2
7 years ago
ReinUsesLisp
2156e52014
shader_ir: Move Sampler index entry in operand< to sort declarations
7 years ago
ReinUsesLisp
b77b4b76bb
shader_ir: Add missing entry to Sampler operand< comparison
7 years ago
ReinUsesLisp
0b91087a1e
shader_ir/texture: Fix sampler const buffer key shift
7 years ago
bunnei
78574e7a47
Merge pull request #2416 from lioncash/wait
kernel/svc: Clean up wait synchronization related functionality
7 years ago
bunnei
94db649205
Merge pull request #2424 from FernandoS27/compat
Allow picking a Compatibility Profile for OpenGL.
7 years ago
bunnei
ee2252b6e1
Merge pull request #2426 from FearlessTobi/port-4748
Port citra-emu/citra#4748 : "Launch directly in Mac without terminal"
7 years ago
bunnei
53f746fa9a
Merge pull request #2228 from DarkLordZach/applet-manager-p1
applets: Add AppletManager and implement PhotoViewer and Error applets
7 years ago
bunnei
0592869076
Merge pull request #2404 from lioncash/unicode
CMakeLists: Ensure we specify Unicode as the codepage on Windows
7 years ago
FreddyFunk
1a3ff252a4
Re added new lines at the end of files
7 years ago
unknown
3091b40691
gl_shader_disk_cache: Compress precompiled shader cache file with Zstandard
7 years ago
unknown
9db2c734c9
gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader cache file
7 years ago
unknown
3fe542cf60
gl_shader_disk_cache: Remove per shader compression
7 years ago
Fernando Sahmkow
b3118ee316
Fixes and Corrections to DMA Engine
7 years ago
Hexagon12
8df9449bb8
Merge pull request #2422 from ReinUsesLisp/fixup-samplers
gl_state: Fix samplers memory corruption
7 years ago
Hexagon12
b2fbcaae30
Merge pull request #2425 from FernandoS27/y-direction
Fix flipping on some games by applying Y direction register
7 years ago