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Merge pull request #2435 from ReinUsesLisp/misc-vc
shader_ir: Miscellaneous fixes
pull/15/merge
bunnei
7 years ago
committed by
GitHub
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with
4 additions and
3 deletions
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src/video_core/shader/decode/texture.cpp
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src/video_core/shader/shader_ir.h
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@ -296,7 +296,7 @@ const Sampler& ShaderIR::GetBindlessSampler(const Tegra::Shader::Register& reg, |
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ASSERT(cbuf_offset_imm != nullptr); |
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const auto cbuf_offset = cbuf_offset_imm->GetValue(); |
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const auto cbuf_index = cbuf->GetIndex(); |
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const u64 cbuf_key = (cbuf_index << 32) | cbuf_offset; |
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const auto cbuf_key = (static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset); |
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// If this sampler has already been used, return the existing mapping.
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const auto itr = |
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@ -251,8 +251,9 @@ public: |
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} |
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bool operator<(const Sampler& rhs) const { |
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return std::tie(offset, index, type, is_array, is_shadow) < |
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std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_array, rhs.is_shadow); |
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return std::tie(index, offset, type, is_array, is_shadow, is_bindless) < |
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std::tie(rhs.index, rhs.offset, rhs.type, rhs.is_array, rhs.is_shadow, |
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rhs.is_bindless); |
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} |
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private: |
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