5566 Commits (d905feb0c0290991f7d3047a3d332760db73aebe)

Author SHA1 Message Date
ReinUsesLisp c45503bcb7 gl_shader_cache: Pass shader runtime information 5 years ago
ReinUsesLisp 9452fe2dc6 shader: Split profile and runtime information in separate structs 5 years ago
ReinUsesLisp d4bc962012 gl_shader_manager: Zero initialize current assembly programs 5 years ago
ReinUsesLisp bde1749606 gl_shader_manager: Remove unintentionally committed #pragma 5 years ago
ReinUsesLisp 1ec230efae renderer_opengl: State track compute assembly programs 5 years ago
ReinUsesLisp e21983ce24 renderer_opengl: State track assembly programs 5 years ago
ReinUsesLisp 5d24aadff0 HACK: Bind stages before and after bindings 5 years ago
ReinUsesLisp 0c82ee3444 glasm: Support textures used in more than one stage 5 years ago
ReinUsesLisp e45e4d02d3 opengl: Initial (broken) support to GLASM shaders 5 years ago
ReinUsesLisp f132d214a1 vk_update_descriptor: Properly initialize payload on the update descriptor queue 5 years ago
ReinUsesLisp d5c0c34383 vk_pipeline_cache: Enable int8 and int16 types on Vulkan 5 years ago
ReinUsesLisp 33a769ea26 gl_rasterizer: Flush L2 caches before glFlush on GLASM 5 years ago
ReinUsesLisp 826796b51f glasm: Initial GLASM compute implementation for testing 5 years ago
ReinUsesLisp 99ae172ef2 vk_scheduler: Use locks instead of SPSC a queue 5 years ago
ReinUsesLisp 3fca53bce8 vk_query_cache: Wait before reading queries 5 years ago
ReinUsesLisp dbe29b8bb6 vk_master_semaphore: Use fetch_add to increase master semaphore tick 5 years ago
ReinUsesLisp 947a36e79e gl_shader_cache: Remove code unintentionally committed 5 years ago
ReinUsesLisp 055db41f19 Move SPIR-V emission functions to their own header 5 years ago
ReinUsesLisp 5ca5988c63 shader: Initial OpenGL implementation 5 years ago
ReinUsesLisp 884a937022 spirv: Support OpenGL uniform buffers and change bindings 5 years ago
FernandoS27 6aff9b4476 shader: Address feedback 5 years ago
FernandoS27 a2fac91c47 shader: Implement VertexA stage 5 years ago
ReinUsesLisp 806c5a3739 vk_graphics_pipeline: Fix texture buffer descriptors 5 years ago
ReinUsesLisp b62b8f2e84 vk_scheduler: Allow command submission on worker thread 5 years ago
ReinUsesLisp eb7ef12b95 vk_compute_pass: Fix -Wshadow warning 5 years ago
ReinUsesLisp ed6c131c92 shader: Move pipeline cache logic to separate files 5 years ago
ReinUsesLisp fd502a4d43 vulkan: Defer descriptor set work to the Vulkan thread 5 years ago
ReinUsesLisp 896a4fe9b5 vulkan: Rework descriptor allocation algorithm 5 years ago
ReinUsesLisp a3b025c6a4 vk_graphics_pipeline: Generate specialized pipeline config functions and improve code 5 years ago
ReinUsesLisp 565d922014 shader: Accelerate pipeline transitions and use dirty flags for shaders 5 years ago
ReinUsesLisp ecd481a0ca vk_compute_pipeline: Fix index comparison oversight on compute texture buffers 5 years ago
ReinUsesLisp d835906b9f vulkan_device: Require shaderClipDistance and shaderCullDistance features 5 years ago
ReinUsesLisp 1f47476089 vk_graphics_pipeline: Guard against non-tessellation pipelines using patches 5 years ago
Rodrigo Locatti 72b10edd15 shader: Fix bugs and build issues on GCC 5 years ago
ReinUsesLisp fa439cb6df shader: Fix render targets with null attachments 5 years ago
ReinUsesLisp 9b691a28d8 shader: Require dual source blending 5 years ago
ReinUsesLisp 052317e748 shader: Implement indexed textures 5 years ago
ReinUsesLisp 6236b611cf shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp 7066f9ef7b shader: Implement D3D samplers 5 years ago
FernandoS27 6c60109967 shader: Implement SR_Y_DIRECTION 5 years ago
ReinUsesLisp cc96469019 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp b6b541e36a spirv: Implement ViewportMask with NV_viewport_array2 5 years ago
ReinUsesLisp 38908d0f7e shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
lat9nq 212f5c8050 vk_pipeline_cache: Silence GCC warnings 5 years ago
ReinUsesLisp 03c16b085a spirv: Implement image buffers 5 years ago
ameerj 542dc35aac spirv: Implement alpha test 5 years ago
ReinUsesLisp e59971ea1b shader: Implement transform feedbacks and define file format 5 years ago
ReinUsesLisp 4a6c299e3f shader: Implement early Z tests 5 years ago
ReinUsesLisp c84c2ab88c spirv: Rework storage buffers and shader memory 5 years ago
ReinUsesLisp 4b32692423 shader: Implement geometry shaders 5 years ago