18629 Commits (d1b84c7828d2b48013d5d9f5e97a4d6ace6d7c05)
 

Author SHA1 Message Date
ReinUsesLisp d1b84c7828 shader: Fix FADD32I 5 years ago
FernandoS27 fe14898573 shader: Fix undetected bug from review 5 years ago
FernandoS27 ffb90d59c6 shader: Address feedback 5 years ago
FernandoS27 df48b3b32a shader: "Implement" NOP 5 years ago
FernandoS27 98c08894d9 vk_pipeline_cache: Small fixes to the pipeline cache 5 years ago
FernandoS27 741b21715a shader: Address Feedback 5 years ago
FernandoS27 5a6eb31578 shader: Implement SR_LaneId 5 years ago
FernandoS27 e98900a16b shader: Fix shared memory on cool drivers 5 years ago
FernandoS27 a9f79b6553 shader: Implement MEMBAR 5 years ago
FernandoS27 5c94fba511 shader: Improve VOTE.VTG stub 5 years ago
FernandoS27 06469da581 shader: Mark SSBOs as written when they are 5 years ago
FernandoS27 68bad0e922 shader: Implement ViewportIndex 5 years ago
FernandoS27 c7ed439bbc shader: Stub TLD4's PTP when it isn't constant 5 years ago
FernandoS27 1534a99e35 shader: Stub VOTE.VTG 5 years ago
FernandoS27 82698ecb41 shader: Fold composite extract 5 years ago
FernandoS27 5b74fe36ec shader: Fold comparisons and Pack/Unpack16 5 years ago
ReinUsesLisp b64bf653a4 shader: Fix branches to visited virtual blocks 5 years ago
ReinUsesLisp 2b6f357e36 vulkan: Serialize pipelines on a separate thread 5 years ago
ReinUsesLisp 8678cb10d4 vulkan: Create pipeline layouts in separate threads 5 years ago
ReinUsesLisp 9e46643465 vulkan: Build pipelines in parallel at runtime 5 years ago
ReinUsesLisp 2116d7e0b3 shader: Fix dependency on identity removal pass 5 years ago
ReinUsesLisp 6df3c1a64e shader: Fix constant propagation to use reverse post order 5 years ago
ReinUsesLisp ce39989ea9 shader: Implement LDG .U.128 as .128 5 years ago
ReinUsesLisp 5a589fabdb shader: Unroll "using enum" for opcode declarations 5 years ago
ReinUsesLisp 9730422e34 vk_pipeline_cache: Name SPIR-V modules 5 years ago
ReinUsesLisp 4d60dd7eb5 spirv: Remove unnecesary variable for clip distances 5 years ago
FernandoS27 40ace25859 shader: Implement ClipDistance 5 years ago
FernandoS27 8f2238dc3d shader: Fix TXD 5 years ago
FernandoS27 7d40446b99 shader: Address feedback 5 years ago
ReinUsesLisp 696f326cd1 shader: Always pass a lod for TexelFetch 5 years ago
FernandoS27 5a7d8d73ad shader: Implement TXD 5 years ago
FernandoS27 be5936dea2 shader: Implement ImageGradient 5 years ago
FernandoS27 d523cd563c shader: Implement TMML partially 5 years ago
FernandoS27 56c8c42cf8 shader,spirv: Implement ImageQueryLod. 5 years ago
FernandoS27 287d4a38de shader: Implement TLDS 5 years ago
FernandoS27 8232c10ed1 shader: Implement TLD 5 years ago
ReinUsesLisp 0bb8a473e2 spirv: Add fixed pipeline point size 5 years ago
FernandoS27 a8c2a85610 shader: Add PointCoord attribute 5 years ago
ameerj 357a47d944 shader: Add PointSize attribute 5 years ago
ReinUsesLisp 2c78d07197 shader: Store type of phi nodes in flags 5 years ago
ReinUsesLisp 876dd94b57 shader: Fix indirect branches to scheduler instructions 5 years ago
ReinUsesLisp 19cba41834 spirv: Fix default output attribute initialization 5 years ago
ReinUsesLisp d0d339b398 shader: Add missing new lines 5 years ago
ameerj d5d6d4ce74 shader: Implement FSWZADD 5 years ago
FernandoS27 bf9d512e17 shader: Implement BRX 5 years ago
ReinUsesLisp 99b954550f shader: Fix alignment checks on RZ 5 years ago
ameerj a0a4d75c6c shader: Implement I2I CC 5 years ago
ameerj f3ec28dc23 shader: Implement I2I SAT 5 years ago
ReinUsesLisp d9227e102d vk_pipeline_cache: Fix size hashing of shaders 5 years ago
ameerj a446881ab4 shader: Fix ISCADD logic for PO/CC 5 years ago