2378 Commits (ce50c06bfcaf802d55cd6920e24cdf152cd0d542)

Author SHA1 Message Date
Lioncash 4addab6160 shader/shader_ir: Amend three comment typos 7 years ago
Lioncash a7de39a6ba shader/shader_ir: Amend constructor initializer ordering for AbufNode 7 years ago
Lioncash 980ea9cfb1 shader/decode: Avoid a pessimizing std::move within DecodeRange() 7 years ago
ReinUsesLisp 93c7b4aa86 video_core: Silent implicit conversion warning 7 years ago
bunnei 674ebdda6a frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl. 7 years ago
ReinUsesLisp fdb76f6147 maxwell_3d: Set rt_separate_frag_data to 1 by default 7 years ago
James Rowe 059ece9d03 Rename step 1 and step 2 to be a little more descriptive 7 years ago
James Rowe a923e54655 QT: Upgrade the Loading Bar to look much better 7 years ago
ReinUsesLisp 189c792193 gl_rasterizer: Silent unsafe mix warning 7 years ago
ReinUsesLisp c5c75bc21a shader_ir: Fixup clang build 7 years ago
ReinUsesLisp 4388b8cee0 gl_shader_decompiler: replace std::get<> with std::get_if<> for macOS compatibility 7 years ago
ReinUsesLisp ddbc441989 gl_shader_decompiler: Inline textureGather component 7 years ago
ReinUsesLisp 53c06f089d shader_decode: Fixup XMAD 7 years ago
ReinUsesLisp 1be12d5819 shader_ir: Pass to decoder functions basic block's code 7 years ago
ReinUsesLisp 719c83a4c2 shader_decode: Improve zero flag implementation 7 years ago
ReinUsesLisp c75f5c634a shader_ir: Remove composite primitives and use temporals instead 7 years ago
ReinUsesLisp 960b0f653a gl_shader_decompiler: Fixup AssignCompositeHalf 7 years ago
ReinUsesLisp 92610e9705 shader_decode: Use proper primitive names 7 years ago
ReinUsesLisp 44fce20a01 shader_decode: Use BitfieldExtract instead of shift + and 7 years ago
ReinUsesLisp 26d519c0f6 shader_ir: Remove Ipa primitive 7 years ago
ReinUsesLisp 0a9aa9f8db gl_shader_decompiler: Use rasterizer's UBO size limit 7 years ago
ReinUsesLisp 16dee3d290 gl_shader_gen: Fixup code formatting 7 years ago
ReinUsesLisp 685996eabb video_core: Rename glsl_decompiler to gl_shader_decompiler 7 years ago
ReinUsesLisp 8df3fb8b1e shader_ir: Remove RZ and use Register::ZeroIndex instead 7 years ago
ReinUsesLisp 35724f3435 shader_decode: Implement TEXS.F16 7 years ago
ReinUsesLisp afa9967c4a shader_decode: Fixup R2P 7 years ago
ReinUsesLisp be9d40cf0d glsl_decompiler: Fixup TLDS 7 years ago
ReinUsesLisp d08982ed56 glsl_decompiler: Fixup geometry shaders 7 years ago
ReinUsesLisp a90860a63a shader_decode: Fixup WriteLogicOperation zero comparison 7 years ago
ReinUsesLisp afbbc154d0 glsl_decompiler: Fixup permissive member function declarations 7 years ago
ReinUsesLisp 1314fd5277 shader_decode: Fixup PSET 7 years ago
ReinUsesLisp 495fbb2096 shader_decode: Fixup clang-format 7 years ago
ReinUsesLisp 0b1a2a74b6 video_core: Implement IR based geometry shaders 7 years ago
ReinUsesLisp 095b8f822b shader_decode: Implement VMAD and VSETP 7 years ago
ReinUsesLisp a71ce91f9b shader_decode: Implement HSET2 7 years ago
ReinUsesLisp 5896358e4a shader_decode: Rework HSETP2 7 years ago
ReinUsesLisp e0971b5f9c shader_decode: Implement R2P 7 years ago
ReinUsesLisp 8f2327d84b shader_decode: Implement CSETP 7 years ago
ReinUsesLisp da25db6829 shader_decode: Implement PSET 7 years ago
ReinUsesLisp 54bffa5381 shader_decode: Implement HFMA2 7 years ago
ReinUsesLisp 17b2a1d2b0 glsl_decompiler: Remove HNegate inlining 7 years ago
ReinUsesLisp 9cf3fe7511 shader_decode: Implement POPC 7 years ago
ReinUsesLisp 43dffc4afc shader_decode: Implement TLDS (untested) 7 years ago
ReinUsesLisp 8e4e4c60cd shader_decode: Update TLD4 reflecting #1862 changes 7 years ago
ReinUsesLisp fb53e79b7f shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling 7 years ago
ReinUsesLisp 8664c00a2e shader_decode: Fixup FSET 7 years ago
ReinUsesLisp bdfa3b5fe9 shader_decode: Implement IADD32I 7 years ago
ReinUsesLisp bcf228b15c shader_decode: Fixup clang-format 7 years ago
ReinUsesLisp dc93729f47 video_core: Return safe values after an assert hits 7 years ago
ReinUsesLisp dbf4c5264b shader_decode: Implement FFMA 7 years ago