2378 Commits (ce50c06bfcaf802d55cd6920e24cdf152cd0d542)

Author SHA1 Message Date
heapo 63c820c8b1 Implement postfactor multiplication/division for fmul instructions 7 years ago
heapo a2df3bdd64 Fix arrayed shadow sampler array slice/depth comparison ordering, as well as invalid GLSL LOD selection. 7 years ago
Lioncash 6bdc98b5c8 gl_shader_cache: Dehardcode constant in CalculateProgramSize() 7 years ago
Lioncash df8d7cfc90 gl_shader_cache: Resolve truncation compiler warning 7 years ago
Marcos Vitali 4f59d874d8 gl_shader_decompiler: IPA FrontFacing: the right value when is the front face is 0xFFFFFFFF. 7 years ago
Fernando Sahmkow 1f1cc896d3 Implemented a shader unique identifier. 7 years ago
Marcos Vitali 89a288d7ce gl_shader_decompiler: TLDS/TLD4/TLD4S Reworked reflecting the source registers, bugs fixed and modularize. 7 years ago
ReinUsesLisp e228750f52 gl_shader_decompiler: Implement TEXS.F16 7 years ago
ReinUsesLisp ad7a069b65 gl_shader_decompiler: Fixup inverted if 7 years ago
heapo 5c8f2009bb Improve msvc codegen for hot-path array LUTs 7 years ago
Marcos aa575cfea9 Rewrited TEX/TEXS (TEX Scalar). (#1826) 7 years ago
Subv 7d6721e3ae Removed unused file. 7 years ago
Subv a052151664 GPU: Don't try to route PFIFO methods (0-0x40) to the other engines. 7 years ago
Lioncash cd9570ce0d Fix debug build 7 years ago
bunnei 96dc19dfa0 gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surface. 7 years ago
ReinUsesLisp 5861ae801a gl_rasterizer: Enable clip distances when set in register and in shader 7 years ago
ReinUsesLisp 8ad9ec20fc gl_rasterizer: Implement a framebuffer cache 7 years ago
ReinUsesLisp 95bdbe4ba6 gl_shader_manager: Update pipeline when programs have changed 7 years ago
bunnei adf5b142d1 gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy. 7 years ago
ReinUsesLisp af86f71874 gl_shader_decompiler: Remove texture temporal in TLD4 7 years ago
ReinUsesLisp c63ad999e3 gl_shader_decompiler: Flip negated if else statement 7 years ago
ReinUsesLisp b9a713ec1f gl_shader_decompiler: Use GLSL scope on instructions unrelated to textures 7 years ago
ReinUsesLisp 1fde852168 gl_shader_decompiler: Move texture code generation into lambdas 7 years ago
ReinUsesLisp e3149ce341 gl_shader_decompiler: Clean up texture instructions 7 years ago
ReinUsesLisp e5e98bb15c gl_shader_decompiler: Scope GLSL variables with a scoped object 7 years ago
ReinUsesLisp 5aa6a6e0d0 gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero 7 years ago
ReinUsesLisp e62bacf3d2 gl_rasterizer_cache: Use brackets for two-line single-expresion blocks 7 years ago
ReinUsesLisp a923c7cda5 gl_rasterizer: Remove unused struct declarations 7 years ago
ReinUsesLisp c6223f0a9e gl_rasterizer: Remove extension booleans 7 years ago
bunnei a86364480f dma_pushbuffer: Optimize to avoid loop and copy on Push. 7 years ago
bunnei 9266f76fb2 gpu: Move command list profiling to DmaPusher::DispatchCalls. 7 years ago
ReinUsesLisp f8cedc97d9 gl_shader_decompiler: Fixup clip distance index 7 years ago
Markus Wick 9a633ce5aa gl_rasterizer: Fixup for #1723. 7 years ago
bunnei f8b215e361 gpu: Rewrite GPU command list processing with DmaPusher class. 7 years ago
Rodolfo Bogado 36f11c6b20 remove viewport_transform_enabled as it seems to be inactive when valid transforms are used. 7 years ago
ReinUsesLisp 944f2b471e morton: Fixup compiler warning 7 years ago
Rodolfo Bogado 07e7586b63 Implement depth clamp 7 years ago
Rodolfo Bogado 0eabde665d Add support for Clip Distance enabled register 7 years ago
Marcos fc09b5cc26 GPU States: Implement Polygon Offset. This is used in SMO all the time. (#1784) 7 years ago
FernandoS27 b509890e4c Implemented Tile Width Spacing 7 years ago
Rodolfo Bogado fc1c8f585d Limit the amount of viewports tested for state changes only to the usable ones 7 years ago
ReinUsesLisp ac2c2ded06 gl_shader_decompiler: Implement S2R's Y_DIRECTION 7 years ago
ReinUsesLisp 5c4311075b morton: Style changes 7 years ago
ReinUsesLisp 70920fd69f video_core: Move morton functions to their own file 7 years ago
FernandoS27 b29904eb68 Fix Texture Overlapping 7 years ago
FernandoS27 84e30cb3a7 Implemented BRA CC conditional and FSET CC Setting 7 years ago
Rodolfo Bogado dd86a7ee67 Add support for viewport_transfom_enable register 7 years ago
Rodolfo Bogado d311047172 Add support for clear_flags register 7 years ago
FernandoS27 1d3cfabdd6 Fix TEXS Instruction encodings 7 years ago
FernandoS27 ca4e585916 Fix one encoding in TEX Instruction 7 years ago