Browse Source

shader_decode: Fixup FSET

nce_cpp
ReinUsesLisp 7 years ago
parent
commit
8664c00a2e
  1. 4
      src/video_core/shader/decode/float_set.cpp

4
src/video_core/shader/decode/float_set.cpp

@ -47,8 +47,8 @@ u32 ShaderIR::DecodeFloatSet(BasicBlock& bb, u32 pc) {
SetRegister(bb, instr.gpr0, value);
if (instr.generates_cc.Value() != 0) {
const Node is_zero = Operation(OperationCode::LogicalFEqual, predicate, Immediate(0.0f));
if (instr.generates_cc) {
const Node is_zero = Operation(OperationCode::LogicalFEqual, value, Immediate(0.0f));
SetInternalFlag(bb, InternalFlag::Zero, is_zero);
LOG_WARNING(HW_GPU, "FSET condition code is incomplete");
}

Loading…
Cancel
Save