|
|
|
@ -32,7 +32,7 @@ constexpr const char* PROGRESSBAR_STYLE_PREPARE = R"( |
|
|
|
QProgressBar {} |
|
|
|
QProgressBar::chunk {})"; |
|
|
|
|
|
|
|
constexpr const char* PROGRESSBAR_STYLE_RAW = R"( |
|
|
|
constexpr const char* PROGRESSBAR_STYLE_DECOMPILE = R"( |
|
|
|
QProgressBar { |
|
|
|
background-color: black; |
|
|
|
border: 2px solid white; |
|
|
|
@ -43,7 +43,7 @@ QProgressBar::chunk { |
|
|
|
background-color: #0ab9e6; |
|
|
|
})"; |
|
|
|
|
|
|
|
constexpr const char* PROGRESSBAR_STYLE_BINARY = R"( |
|
|
|
constexpr const char* PROGRESSBAR_STYLE_BUILD = R"( |
|
|
|
QProgressBar { |
|
|
|
background-color: black; |
|
|
|
border: 2px solid white; |
|
|
|
@ -76,14 +76,14 @@ LoadingScreen::LoadingScreen(QWidget* parent) |
|
|
|
|
|
|
|
stage_translations = { |
|
|
|
{VideoCore::LoadCallbackStage::Prepare, tr("Loading...")}, |
|
|
|
{VideoCore::LoadCallbackStage::Raw, tr("Preparing Shaders %1 / %2")}, |
|
|
|
{VideoCore::LoadCallbackStage::Binary, tr("Loading Shaders %1 / %2")}, |
|
|
|
{VideoCore::LoadCallbackStage::Decompile, tr("Preparing Shaders %1 / %2")}, |
|
|
|
{VideoCore::LoadCallbackStage::Build, tr("Loading Shaders %1 / %2")}, |
|
|
|
{VideoCore::LoadCallbackStage::Complete, tr("Launching...")}, |
|
|
|
}; |
|
|
|
progressbar_style = { |
|
|
|
{VideoCore::LoadCallbackStage::Prepare, PROGRESSBAR_STYLE_PREPARE}, |
|
|
|
{VideoCore::LoadCallbackStage::Raw, PROGRESSBAR_STYLE_RAW}, |
|
|
|
{VideoCore::LoadCallbackStage::Binary, PROGRESSBAR_STYLE_BINARY}, |
|
|
|
{VideoCore::LoadCallbackStage::Decompile, PROGRESSBAR_STYLE_DECOMPILE}, |
|
|
|
{VideoCore::LoadCallbackStage::Build, PROGRESSBAR_STYLE_BUILD}, |
|
|
|
{VideoCore::LoadCallbackStage::Complete, PROGRESSBAR_STYLE_COMPLETE}, |
|
|
|
}; |
|
|
|
} |
|
|
|
|