18819 Commits (cbac48653080025d5c068cab60bfc29e707b1046)
 

Author SHA1 Message Date
ReinUsesLisp cbac486530 glasm: Add conversion instructions to GLASM 5 years ago
ReinUsesLisp db3a10b384 glasm: Add fp min/max insts and fix store for fp64 on GLASM 5 years ago
ReinUsesLisp 763b4a8b16 glasm: Add logical instructions on GLASM 5 years ago
ReinUsesLisp 1f320a9d79 glasm: Remove duplicated Fp64 pack instructions on GLASM 5 years ago
ReinUsesLisp 06bd9acf07 glasm: Remove unnecesary new white space on Clamp GLASM 5 years ago
ReinUsesLisp 45be6d11cc glasm: Add floating-point comparisons on GLASM 5 years ago
ameerj fd6393cb14 emit_glasm: Implement more integer alu ops 5 years ago
ameerj c13b6d8f86 glasm: Reimplement bitwise ops and BFI/BFE 5 years ago
ReinUsesLisp fc009ca296 glasm: Initial GLASM fp64 support 5 years ago
ReinUsesLisp 8de3f88656 glasm: Implement GLASM fp16 packing and move bitwise insns 5 years ago
ReinUsesLisp de15d41257 glasm: Remove unused functions left from rebase 5 years ago
ReinUsesLisp 7101c374c7 glasm: Specify namespace when using FormatTo 5 years ago
ReinUsesLisp 8d20355a93 glasm: Implement more GLASM composite instructions 5 years ago
ReinUsesLisp d5c0c34383 vk_pipeline_cache: Enable int8 and int16 types on Vulkan 5 years ago
ReinUsesLisp 04ed27a997 glasm: Make GLASM aware of types 5 years ago
ameerj 94ee083286 glasm: Use CMP.S for Select32 5 years ago
ameerj b27f30fa2e glasm: Implement more logical ops 5 years ago
ameerj 779ff6918b glasm: Implement BFI, BFE 5 years ago
ReinUsesLisp 9d7312e780 glasm: Use BitField instead of C bitfields 5 years ago
ReinUsesLisp fdd87ffdb7 glasm: Remove unused argument in identity instructions on GLASM 5 years ago
ReinUsesLisp 33a769ea26 gl_rasterizer: Flush L2 caches before glFlush on GLASM 5 years ago
ReinUsesLisp 826796b51f glasm: Initial GLASM compute implementation for testing 5 years ago
ReinUsesLisp 6c0a696179 glasm: Implement basic GLASM instructions 5 years ago
ReinUsesLisp 03f17ebc43 glasm: Changes to GLASM register allocator and emit context 5 years ago
ReinUsesLisp 99ae172ef2 vk_scheduler: Use locks instead of SPSC a queue 5 years ago
ReinUsesLisp 3fca53bce8 vk_query_cache: Wait before reading queries 5 years ago
ReinUsesLisp dbe29b8bb6 vk_master_semaphore: Use fetch_add to increase master semaphore tick 5 years ago
ReinUsesLisp d9b9c10f32 glasm: Add GLASM backend infrastructure 5 years ago
ameerj a739b6933e shader: ISET.X implementation 5 years ago
ReinUsesLisp 947a36e79e gl_shader_cache: Remove code unintentionally committed 5 years ago
ReinUsesLisp 75adb54e79 shader: Fixup SPIR-V emit header namespaces 5 years ago
ReinUsesLisp 055db41f19 Move SPIR-V emission functions to their own header 5 years ago
FernandoS27 007a11014c shader: Optimize NVN Fallthrough 5 years ago
FernandoS27 fb20effc51 shader: Stub SR_AFFINITY 5 years ago
ameerj 455872a4af shader: Implement Int32 SUATOM/SURED 5 years ago
ReinUsesLisp 5ca5988c63 shader: Initial OpenGL implementation 5 years ago
ReinUsesLisp 5ad12292a6 spirv: Be aware of NAN unaware drivers 5 years ago
ReinUsesLisp 21a5bd332c spirv: Add SSBO read fallbacks when no aliasing is available 5 years ago
ReinUsesLisp 1922cbb84c spirv: Add OpKill fallback to demote 5 years ago
ReinUsesLisp d2e6291c0e spirv: Do not enable ShaderLayer 5 years ago
ReinUsesLisp b2fe282ad3 spirv: Enable DemoteToHelperInvocationEXT only when supported 5 years ago
ReinUsesLisp 2ee532c9bc spirv: Use OriginLowerLeft when requested 5 years ago
ReinUsesLisp f6c09c27b1 spirv: Only add image operands mask when needed 5 years ago
ReinUsesLisp 59668831b7 spirv: Workaround image unsigned offset bug 5 years ago
ReinUsesLisp 4a76786740 spirv: Add int8 and int16 capabilities only when supported 5 years ago
ReinUsesLisp 8accb076ee spirv: Add integer clamping workarounds 5 years ago
ReinUsesLisp 55ff0ab463 spirv: Implement int8 and int16 conversion fallbacks 5 years ago
ReinUsesLisp 884a937022 spirv: Support OpenGL uniform buffers and change bindings 5 years ago
ReinUsesLisp 2bdce72c92 spirv: Desambiguate descriptor names 5 years ago
ReinUsesLisp bfb08e709c shader: Add OpenGL shader profile options 5 years ago