28928 Commits (c232624b8b4f6be60b94b3de6581953375616a07)
 

Author SHA1 Message Date
CamilleLaVey c232624b8b Extend UMA to async path 3 weeks ago
CamilleLaVey a686b50333 3rd step on UMA implementation 3 weeks ago
CamilleLaVey 1507074346 Refactor Android CPU affinity/threading 3 weeks ago
CamilleLaVey 332d0b6bad Revert "debug uma impl" 3 weeks ago
CamilleLaVey e2984caedc Revert "MEOW" 3 weeks ago
CamilleLaVey 50763528a2 MEOW 3 weeks ago
CamilleLaVey 4b3608b58d debug uma impl 3 weeks ago
CamilleLaVey b76d04e47d ASTC adjustments 3 weeks ago
CamilleLaVey 71afaff6b3 Another try 3 weeks ago
CamilleLaVey dcbfa3c2d3 Meow gidolio 2.0 3 weeks ago
CamilleLaVey 70ff43f2f8 Meow gidolio 3 weeks ago
CamilleLaVey 76faac9252 shader quad control impl 3 weeks ago
CamilleLaVey 6346371725 Some memory corrections 3 weeks ago
CamilleLaVey 4162f86a11 debug overlap images 2 3 weeks ago
CamilleLaVey 86224e49ef Test on depth bias 3 weeks ago
CamilleLaVey 6665a89dd2 Fix build 3 weeks ago
CamilleLaVey 515afa2959 Initial Implementation AHB 3 weeks ago
CamilleLaVey 8c8c7c6162 Adjustments on UMA 3 weeks ago
CamilleLaVey fb65aa3c33 2nd step on the bindless implementation 3 weeks ago
CamilleLaVey a24ad03ff3 Android toggle for uma 3 weeks ago
CamilleLaVey 4884a0c002 Initial implementation on unified memory access 3 weeks ago
CamilleLaVey ab1d99d218 some debugs tools 3 weeks ago
CamilleLaVey e6ee576f80 Quick shenanigan 3 weeks ago
CamilleLaVey 1682b532da relax memory and draws dispatchs 3 weeks ago
CamilleLaVey 40fe050954 Quick change for cheats 3 weeks ago
CamilleLaVey 24ff23f2ea Quick change on pipeline barriers 3 weeks ago
CamilleLaVey 87ebbfb9b1 Coalescing memory entries on MLP 3 weeks ago
CamilleLaVey 471778c850 WEML toggle 3 weeks ago
CamilleLaVey 095f27fd34 Another try with 3D BCn 3 weeks ago
CamilleLaVey a6c423cafb Smolio jenkins 3 weeks ago
CamilleLaVey 514507b674 fix build 3 weeks ago
CamilleLaVey 10935f8d46 playing with isberd 3 weeks ago
CamilleLaVey a0dae2d490 Compute shader 3D BCn to VK 3 weeks ago
CamilleLaVey 5e40e3c9c0 GIDOLIO THE KOREAN MENACE 3 weeks ago
CamilleLaVey f61d05f8da HERE WE GO AGAIN. 3 weeks ago
CamilleLaVey b04207fdfc Adjustments on the plain data for vertex buffer optimization 3 weeks ago
CamilleLaVey 91791bd5fe Meow Gidolius Galacticus 3 weeks ago
CamilleLaVey 9928885a5d DynamicRendering + Pipeline Worker Thread toggles 3 weeks ago
CamilleLaVey 81fa91b400 Another funny change for pipelines 3 weeks ago
CamilleLaVey eb8706e366 Funny experiment for pipelines 3 weeks ago
CamilleLaVey b9d55c9448 2nd step for the buffer address device implementation 3 weeks ago
CamilleLaVey 1188f285b7 Pipeline Creation Feedback impl 3 weeks ago
CamilleLaVey 200b81b087 Initial step for the buffer address device implementation 3 weeks ago
CamilleLaVey 742cadde1d Keep conditional rendering inside a single render pass instance 3 weeks ago
CamilleLaVey c3effdf558 Use per-barrier stage masks on render pass end 3 weeks ago
CamilleLaVey b9428acf12 Cut per-draw descriptor set work 3 weeks ago
CamilleLaVey b027dc42ce Restore conditional rendering workaround for Adreno, Mali and Turnip 3 weeks ago
CamilleLaVey dc9c99b22d Revert "[TEST] Keep tuning the drain/ memory allocation" 3 weeks ago
CamilleLaVey 5346e77c0a Revert "[TEST] Adjust mutable formats usage" 3 weeks ago
CamilleLaVey 914b78495c Revert "[TEST] Change on storage views per request instead of always granted" 3 weeks ago