3389 Commits (c19afd21188e91b9dd2780cf5cb9872a17ad113d)

Author SHA1 Message Date
LittleWhite 7ad669a911 Display errors in GUI when loading ROM failed 10 years ago
Dwayne Slater 6b775034dd Add immediate mode vertex submission 10 years ago
MerryMage 48366b1071 Config: Use unique_ptr instead of raw pointer 10 years ago
MerryMage ba2a54a9dd Dependencies: Remove GLFW, Add SDL2 10 years ago
Kloen 1149e66820 ThreadProcessorId_All on SVC::CreateThread 10 years ago
Yuri Kunde Schlesner 1912c4691b Service/CFG: Fix potential endianess issue 10 years ago
Yuri Kunde Schlesner 228d8ac14a Service/CFG: Add block 0x000A0000 (username) to default config file 10 years ago
Yuri Kunde Schlesner 338a0f01f2 Service/CAM: Add doxycomments to all service functions 10 years ago
MerryMage f73c39d573 x64 Emitter: Fix L bit in VEX prefix 10 years ago
mailwl 2e13b7f3ca Initial implementation ir:user 10 years ago
MerryMage 0801363840 renderer_opengl: Initalise fragment shader LUT textures 10 years ago
MerryMage 8b00954ec7 AudioCore: Skeleton Implementation 10 years ago
Dwayne Slater ed8072b48b Fix out of bounds array access when loading a component >= 12 10 years ago
Dwayne Slater 82fc075ff6 Add support for padding vertex attributes 10 years ago
Yuri Kunde Schlesner fc6fa0f088 Service/CAM: Dummy implementation of some functions 10 years ago
MerryMage 6c71858c5c BitField: Make trivially copyable and remove assignment operator 10 years ago
bunnei 19557aaab3 pica: Cleanup lighting register definitions and documentation. 10 years ago
bunnei c4d318f691 gl_rasterizer: Use alignas(16) instead of explicit padding. 10 years ago
bunnei aaa7beeda8 renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types. 10 years ago
bunnei 8e9318f20a gl_rasterizer: Fix issue with interpolation of opposite quaternions. 10 years ago
bunnei b694423d09 pica_types: Fix typo in docstring. 10 years ago
bunnei a949fd5f25 pica_types: Replace float24/20/16 with a template class. 10 years ago
bunnei d171822dce command_processor: Add an assertion to ensure LUTs are not written past their boundaries. 10 years ago
bunnei 310a1c30ca gl_rasterizer: Remove unnecessary casts. 10 years ago
bunnei c229503f4a gl_rasterizer: Fix PicaShaderConfig on GCC. 10 years ago
bunnei 9dfb223d26 gl_rasterizer: Initial implementation of bump mapping. 10 years ago
bunnei 449902b558 gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]). 10 years ago
bunnei 348c9c9ff3 gl_shader_gen: Implement lighting red, green, and blue reflection. 10 years ago
bunnei 01b407638c gl_shader_gen: View should be normalized. 10 years ago
bunnei c37de30cfc gl_shader_gen: Implement fragment lighting fresnel effect. 10 years ago
bunnei 0e67c21c9e gl_shader_gen: Implement fragment lighting specular 1 component. 10 years ago
bunnei 781b046579 gl_shader_gen: Add support for D0 LUT scaling. 10 years ago
bunnei 3d89dacd56 gl_shader_gen: Refactor lighting config to match Pica register naming. 10 years ago
bunnei 6307999116 pica: Cleanup and add some comments to lighting registers. 10 years ago
bunnei 6878ba7608 gl_rasterizer: Minor naming refactor on Pica register naming. 10 years ago
bunnei 76f303538b gl_shader_gen: Reorganize and cleanup lighting code. 10 years ago
bunnei 5f3bad8fb1 gl_shader_gen: Fix directional lights. 10 years ago
bunnei bdc72d0904 gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light. 10 years ago
bunnei 603b619cbe gl_shader_gen: View vector needs to be normalized when computing half angle vector. 10 years ago
bunnei 021cb0bced renderer_opengl: Use textures for fragment shader LUTs instead of UBOs. 10 years ago
bunnei bf89870437 renderer_opengl: Initial implementation of basic specular lighting. 10 years ago
bunnei e34fa6365f renderer_opengl: Implement HW fragment lighting distance attenuation. 10 years ago
bunnei e9af70eaf3 renderer_opengl: Implement HW fragment lighting LUTs within our default UBO. 10 years ago
bunnei afbef52516 renderer_opengl: Implement diffuse component of HW fragment lighting. 10 years ago
bunnei b003075570 pica: Implement decoding of basic fragment lighting components. 10 years ago
bunnei 281bc90ad2 pica: Implement fragment lighting LUTs. 10 years ago
bunnei 4369767c72 pica: Add decodings for distance attenuation and LUT registers. 10 years ago
bunnei 38c7b20475 pica: Add pica_types module and move float24 definition. 10 years ago
Lioncash c89e3d5951 backend: defaulted move constructor/assignment 10 years ago
LittleWhite 973a6c40da Add a configuration entry to enable/disable the check 10 years ago