6598 Commits (b8c96cee5f2eb0bd5ba9ef46746daec78ee3bb44)

Author SHA1 Message Date
ReinUsesLisp e2bc05b17d shader: Add denorm flush support 5 years ago
ReinUsesLisp 6db69990da spirv: Add lower fp16 to fp32 pass 5 years ago
ReinUsesLisp 85cce78583 shader: Primitive Vulkan integration 5 years ago
ReinUsesLisp c67d64365a shader: Remove old shader management 5 years ago
ReinUsesLisp 2930dccecc spirv: Initial SPIR-V support 5 years ago
ReinUsesLisp a0c4557557 gl_buffer_cache: Use glClearNamedBufferSubData:GL_RED instead of GL_RGBA 5 years ago
ReinUsesLisp 6e2ca7fbee buffer_cache: Simplify clear logic 5 years ago
ReinUsesLisp ad189488b3 vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible 5 years ago
ReinUsesLisp 2e2d6cf5e5 gl_texture_cache: Workaround slow PBO downloads on radeonsi 5 years ago
Fernando S 9a26d96c98
vk_buffer_cache: Fix quad index array with 0 vertices (#6627) 5 years ago
yzct12345 03a7131563
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp 5 years ago
yzct12345 b727b6784f
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp 5 years ago
yzct12345 9e7f41cec6
Ignore wrong blit format 5 years ago
ReinUsesLisp 29c39838fe vk_texture_cache: Finalize renderpass when downloading images 5 years ago
ReinUsesLisp 7850dd0a76 vk_compute_pass: Fix pipeline barriers on non-initialized ASTC images 5 years ago
ReinUsesLisp a3ce26ae01 vk_compute_pass: Fix ASTC buffer setup synchronization 5 years ago
ReinUsesLisp 6d9f347e22 texture_cache/util: Fix size calculations of multisampled images 5 years ago
ReinUsesLisp cb08e5bdd2 texture_cache: Always prepare image views on render targets 5 years ago
ameerj b7fa264749 vic: Fix dimension compuation of YUV frames 5 years ago
Fernando Sahmkow 1ae4b684ff Buffer cache: Fixes, Clang and Feedback. 5 years ago
Fernando Sahmkow 1a95a7cdd9 GPUMemoryManager: Force inmediate invalidation when writting block. 5 years ago
Fernando Sahmkow a0eb3f8a3e Buffer Cache: Fixes to DMA Copy. 5 years ago
Fernando Sahmkow 495b8e31b5 DMAEngine: Revert flushing from Pitch to BlpockLinear. 5 years ago
Fernando Sahmkow 8039be8b19 BufferCache: fix clearing on forced download. 5 years ago
ameerj e0978931e8 vk_rasterizer: Only clear valid color attachments 5 years ago
Fernando Sahmkow b780d5b5c5 DMAEngine: Accelerate BufferClear 5 years ago
Fernando Sahmkow bc19d28963 accelerateDMA: Fixes and feedback. 5 years ago
Fernando Sahmkow be1a3f7a0f accelerateDMA: Accelerate Buffer Copies. 5 years ago
Fernando Sahmkow 977904dd84 Buffer Cache: Address Feedback. 5 years ago
Fernando Sahmkow 5e78ad4378 Buffer Cache: Fix GCC copmpile error 5 years ago
Fernando Sahmkow 4a09517336 Fence Manager: remove reference fencing. 5 years ago
Fernando Sahmkow 2c8f4ed27f BufferCache: Additional download fixes. 5 years ago
Fernando Sahmkow f75544a943 Buffer Cache: Revert unnecessary range reduction. 5 years ago
Fernando Sahmkow cf38faee9b Fence Manager: Force ordering on WFI. 5 years ago
Fernando Sahmkow 73638ca593 Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades. 5 years ago
Fernando Sahmkow 63915bf2de Fence Manager: Add fences on Reference Count. 5 years ago
Fernando Sahmkow 35327dbde3 Videocore: Address Feedback & CLANG Format. 5 years ago
Fernando Sahmkow 0e4d4b4beb Buffer Cache: Fix High Downloads and don't predownload on Extreme. 5 years ago
ReinUsesLisp 5a45d295da vk_buffer_cache: Use emulated null buffers for transform feedback 5 years ago
ameerj 8284658bac configure_graphics: Use u8 for bg_color values 5 years ago
Feng Chen c7ad195fd3
Out of bound blit (#6531) 5 years ago
lat9nq 2f0e1f5d02 util_shaders: Fix BindImageTexture 5 years ago
Fernando Sahmkow c6a9e91784 Texture Cache: Fix collision with multiple overlaps of the same sparse texture. 5 years ago
Fernando Sahmkow a8a0927d42 Texture Cache: Fix GCC & Clang. 5 years ago
Fernando Sahmkow 8f9f142956 Texture Cache: Address feedback. 5 years ago
Fernando Sahmkow fd98fcf7f0 Texture Cache: Improve accuracy of sparse texture detection. 5 years ago
Fernando Sahmkow 38165fb7e3 Texture Cache: Initial Implementation of Sparse Textures. 5 years ago
Fernando Sahmkow 0aab55d26a TextureCacheOGL: Implement Image Copies for 1D and 1D Array. 5 years ago
Fernando Sahmkow ebaa7e391c TextureCache: Fix 1D to 2D overlapps. 5 years ago
Kelebek1 208a04dcff Slightly refactor NVDEC and codecs for readability and safety 5 years ago