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gl_texture_cache: Workaround slow PBO downloads on radeonsi

There's an optimization bug on non-git mesa versions where not
specifying GL_CLIENT_STORAGE_BIT causes very slow reads on the CPU
side.

Add this bit for all vendors.
pull/15/merge
ReinUsesLisp 5 years ago
parent
commit
2e2d6cf5e5
  1. 2
      src/video_core/renderer_opengl/gl_texture_cache.h

2
src/video_core/renderer_opengl/gl_texture_cache.h

@ -122,7 +122,7 @@ private:
bool has_broken_texture_view_formats = false;
StagingBuffers upload_buffers{GL_MAP_WRITE_BIT, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT};
StagingBuffers download_buffers{GL_MAP_READ_BIT, GL_MAP_READ_BIT};
StagingBuffers download_buffers{GL_MAP_READ_BIT | GL_CLIENT_STORAGE_BIT, GL_MAP_READ_BIT};
OGLTexture null_image_1d_array;
OGLTexture null_image_cube_array;

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