6598 Commits (b8c96cee5f2eb0bd5ba9ef46746daec78ee3bb44)

Author SHA1 Message Date
GPUCode b8c96cee5f renderer_vulkan: Add more feature checking 3 years ago
GPUCode 220a42896d renderer_vulkan: Don't assume debug tool with debug renderer 3 years ago
GPUCode 1522b95658 renderer_vulkan: Bump minimum SPIRV version 3 years ago
GPUCode c339af37a7 renderer_vulkan: Respect viewport limit 3 years ago
GPUCode a9b44d37e1 renderer_vulkan: Don't add transform feedback flag if unsupported 3 years ago
GPUCode 72e7f5b4dd renderer_vulkan: Add suport for debug report callback 3 years ago
GPUCode b6c6dcc576 externals: Use cmake subdirectory 3 years ago
Kelebek1 ffbaf574ca Use safe reads in DMA engine 3 years ago
ameerj 4f160633d3 OpenGL: Limit lmem warmup to NVIDIA 3 years ago
ameerj 405eae3734 shaders: Track local memory usage 3 years ago
ameerj 82107b33a2 OpenGL: Add Local Memory warmup shader 3 years ago
GPUCode 75fb29e08e vulkan_common: Remove required flags 3 years ago
Liam 1586f1c0b1 general: remove atomic signal and wait 3 years ago
Kelebek1 5da70f7197 Remove memory allocations in some hot paths 3 years ago
toast2903 78ff2862f6 vulkan_device: Remove brace initializer 3 years ago
lat9nq 197e13d93d video_core: Check broken compute earlier 3 years ago
Kelebek1 711190bb67 Use current GPU address when unmapping GPU pages, not the base 3 years ago
lat9nq 346c253cd2 video_core: Formalize HasBrokenCompute 3 years ago
GPUCode ee0d68300e renderer_vulkan: Add missing initializers 3 years ago
GPUCode 7b2f680468 renderer_vulkan: Use VMA for buffers 3 years ago
GPUCode 48e39756f1 renderer_vulkan: Use VMA for images 3 years ago
GPUCode c60eed36b7 memory_allocator: Remove OpenGL interop 3 years ago
lat9nq 6448eade2e externals: Add vma and initialize it 3 years ago
lat9nq 8a526b2c26 vulkan_device: Remove external memory extension 3 years ago
Liam 565a1226d7 renderer_vulkan: add missing include 3 years ago
Kelebek1 e681f5678c Synchronize vertex buffer even when it doesn't require binding 3 years ago
FengChen 76a676883a video_core: add samples check when find render target 3 years ago
Wollnashorn 3e47ebe2e9 video_core: Only apply AF to 2D (array) image types 3 years ago
Wollnashorn c309a1c69b video_core: Removed AF for all mip modes option as it's default now 3 years ago
Feng Chen b77a247e8c video_core: drawtexture support upscale 3 years ago
Wollnashorn 2dc0ff79ec video_core: Use sampler IDs instead pointers in the pipeline config 3 years ago
Wollnashorn a3b7b5b22a video_core: Fallback to default anisotropy instead to 1x anisotropy 3 years ago
Wollnashorn 745d16132b video_core: Disable AF for non-color image formats 3 years ago
Wollnashorn 3e8cd91d54 video_core: Fixed compilation errors because of name shadowing 3 years ago
Liam 3304d58edb vulkan_device: disable extended_dynamic_state2 on ARM drivers 3 years ago
Wollnashorn 42c944b250 video_core: Add per-image anisotropy heuristics (format & mip count) 3 years ago
Liam 2c01669046 video_core: preallocate fewer IR blocks 3 years ago
Liam 8d6aefdcc4 video_core: optionally skip barriers on feedback loops 3 years ago
Liam cc4334870b renderer_vulkan: propagate conditional barrier support 3 years ago
Wollnashorn 0de6b9e3f5 video_core: Apply AF only to samplers with normal LOD range [0, 1+x] 3 years ago
Wollnashorn a9e4dddad5 video_core: Fix default anisotropic heuristic 3 years ago
Wollnashorn 44f616edb9 video_core: Never apply AF to None mipmap mode 3 years ago
Wollnashorn b9bba3ac89 video_core: Disable anisotropic filtering for samplers with depth compare 3 years ago
Morph 925586f97b buffer_cache_base: Specify buffer type in HostBindings 3 years ago
Wollnashorn 0eacf547c0 video_core: Option to apply anisotropic filtering for all mipmap modes 3 years ago
bunnei ea716eb5cc android: Fix screen orientation & blurriness. 3 years ago
Liam 2f1e87dd83 shader_recompiler: translate f64 to f32 when unsupported on host 3 years ago
Liam 2bb7ea436d shader_recompiler: remove barriers in conditional control flow when device lacks support 3 years ago
Liam 05b66877d1 image_info: adjust rescale thresholds and refactor constant use 3 years ago
Liam 74671186bf vk_blit_screen: use higher bit depth for fxaa 3 years ago