GPUCode
b8c96cee5f
renderer_vulkan: Add more feature checking
3 years ago
GPUCode
220a42896d
renderer_vulkan: Don't assume debug tool with debug renderer
* Causes crashes because mali drivers don't support debug utils
3 years ago
GPUCode
1522b95658
renderer_vulkan: Bump minimum SPIRV version
* 1.3 is guaranteed on all 1.1 drivers
3 years ago
GPUCode
c339af37a7
renderer_vulkan: Respect viewport limit
3 years ago
GPUCode
a9b44d37e1
renderer_vulkan: Don't add transform feedback flag if unsupported
3 years ago
GPUCode
72e7f5b4dd
renderer_vulkan: Add suport for debug report callback
3 years ago
GPUCode
b6c6dcc576
externals: Use cmake subdirectory
3 years ago
Kelebek1
ffbaf574ca
Use safe reads in DMA engine
3 years ago
ameerj
4f160633d3
OpenGL: Limit lmem warmup to NVIDIA
🐸
3 years ago
ameerj
405eae3734
shaders: Track local memory usage
3 years ago
ameerj
82107b33a2
OpenGL: Add Local Memory warmup shader
3 years ago
GPUCode
75fb29e08e
vulkan_common: Remove required flags
* Allows VMA to fallback to system RAM instead of crashing
3 years ago
Liam
1586f1c0b1
general: remove atomic signal and wait
3 years ago
Kelebek1
5da70f7197
Remove memory allocations in some hot paths
3 years ago
toast2903
78ff2862f6
vulkan_device: Remove brace initializer
Co-authored-by: Tobias <thm.frey@gmail.com>
3 years ago
lat9nq
197e13d93d
video_core: Check broken compute earlier
Checks it as the system is determining what settings to enable. Reduces
the need to check settings while the system is running.
3 years ago
Kelebek1
711190bb67
Use current GPU address when unmapping GPU pages, not the base
3 years ago
lat9nq
346c253cd2
video_core: Formalize HasBrokenCompute
Also limits it to only affected Intel proprietrary driver versions.
vulkan_device: Move broken compute determination
vk_device: Remove errant back quote
3 years ago
GPUCode
ee0d68300e
renderer_vulkan: Add missing initializers
3 years ago
GPUCode
7b2f680468
renderer_vulkan: Use VMA for buffers
3 years ago
GPUCode
48e39756f1
renderer_vulkan: Use VMA for images
3 years ago
GPUCode
c60eed36b7
memory_allocator: Remove OpenGL interop
* Appears to be unused atm
3 years ago
lat9nq
6448eade2e
externals: Add vma and initialize it
video_core: Move vma implementation to library
3 years ago
lat9nq
8a526b2c26
vulkan_device: Remove external memory extension
Unused in yuzu. Enables yuzu to boot games in Wine using Vulkan.
3 years ago
Liam
565a1226d7
renderer_vulkan: add missing include
3 years ago
Kelebek1
e681f5678c
Synchronize vertex buffer even when it doesn't require binding
3 years ago
FengChen
76a676883a
video_core: add samples check when find render target
3 years ago
Wollnashorn
3e47ebe2e9
video_core: Only apply AF to 2D (array) image types
3 years ago
Wollnashorn
c309a1c69b
video_core: Removed AF for all mip modes option as it's default now
3 years ago
Feng Chen
b77a247e8c
video_core: drawtexture support upscale
3 years ago
Wollnashorn
2dc0ff79ec
video_core: Use sampler IDs instead pointers in the pipeline config
The previous approach of storing pointers returned by `GetGraphicsSampler`/`GetComputeSampler` caused UB, as these functions can cause reallocation of the sampler slot vector and therefore invalidate the pointers
3 years ago
Wollnashorn
a3b7b5b22a
video_core: Fallback to default anisotropy instead to 1x anisotropy
3 years ago
Wollnashorn
745d16132b
video_core: Disable AF for non-color image formats
3 years ago
Wollnashorn
3e8cd91d54
video_core: Fixed compilation errors because of name shadowing
3 years ago
Liam
3304d58edb
vulkan_device: disable extended_dynamic_state2 on ARM drivers
3 years ago
Wollnashorn
42c944b250
video_core: Add per-image anisotropy heuristics (format & mip count)
3 years ago
Liam
2c01669046
video_core: preallocate fewer IR blocks
3 years ago
Liam
8d6aefdcc4
video_core: optionally skip barriers on feedback loops
3 years ago
Liam
cc4334870b
renderer_vulkan: propagate conditional barrier support
3 years ago
Wollnashorn
0de6b9e3f5
video_core: Apply AF only to samplers with normal LOD range [0, 1+x]
3 years ago
Wollnashorn
a9e4dddad5
video_core: Fix default anisotropic heuristic
3 years ago
Wollnashorn
44f616edb9
video_core: Never apply AF to None mipmap mode
Should fix some artifacts with the "apply anisotropic filtering for all mipmap modes" option
3 years ago
Wollnashorn
b9bba3ac89
video_core: Disable anisotropic filtering for samplers with depth compare
3 years ago
Morph
925586f97b
buffer_cache_base: Specify buffer type in HostBindings
Avoid reinterpret-casting from void pointer since the type is already known at compile time.
3 years ago
Wollnashorn
0eacf547c0
video_core: Option to apply anisotropic filtering for all mipmap modes
3 years ago
bunnei
ea716eb5cc
android: Fix screen orientation & blurriness.
3 years ago
Liam
2f1e87dd83
shader_recompiler: translate f64 to f32 when unsupported on host
3 years ago
Liam
2bb7ea436d
shader_recompiler: remove barriers in conditional control flow when device lacks support
3 years ago
Liam
05b66877d1
image_info: adjust rescale thresholds and refactor constant use
3 years ago
Liam
74671186bf
vk_blit_screen: use higher bit depth for fxaa
3 years ago