11949 Commits (b62d22a77dc6d55aab01d3a2f6bda4cd2bc92d3e)
 

Author SHA1 Message Date
Fernando Sahmkow b62d22a77d texture_cache: Style and Corrections 7 years ago
Fernando Sahmkow cd09242f40 shader_cache: Correct versioning and size calculation. 7 years ago
Fernando Sahmkow c8c2b09c36 texture_cache: Eliminate linear textures fallthrough 7 years ago
Fernando Sahmkow 8660ceb08e texture_cache: Correct format R16U as sibling 7 years ago
Fernando Sahmkow 12fdf117a5 texture_cache: Implement texception detection and texture barriers. 7 years ago
Fernando Sahmkow aa94638d43 texture_cache: Corrections to buffers and shadow formats use. 7 years ago
Fernando Sahmkow ef3fbc8e66 texture_cache: Implement Irregular Views in surfaces 7 years ago
Fernando Sahmkow 7afd5d2367 surface: Correct format S8Z24 7 years ago
Fernando Sahmkow caaf9ff941 texture_cache: Initialize all siblings to invalid pixel format. 7 years ago
Fernando Sahmkow 4231d3ef8a gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies. 7 years ago
Fernando Sahmkow 3b011be41f gl_texture_cache: Correct Image Blit 7 years ago
Fernando Sahmkow 18322c1369 decoders: correct block calculation 7 years ago
Fernando Sahmkow 9abe6fcdfa texture_cache: Use siblings textures on Rebuild and fix possible error on blitting 7 years ago
Fernando Sahmkow caeaf6bb04 texture_cache: Remove old rasterizer cache 7 years ago
Fernando Sahmkow a42842d593 texture_cache: Implement siblings texture formats. 7 years ago
Fernando Sahmkow c15d41e8cd fermi2d: Correct Origin Mode 7 years ago
Fernando Sahmkow 5865e58a62 texture_cache: correct texture buffer on surface params 7 years ago
Fernando Sahmkow 72f80de0fe texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability. 7 years ago
Fernando Sahmkow d65fc04d95 texture_cache: correct mutex locks 7 years ago
Fernando Sahmkow d826617314 shader_ir: Fix image copy rebase issues 7 years ago
Fernando Sahmkow b18e9ad514 texture_cache: Don't Image Copy if component types differ 7 years ago
Fernando Sahmkow d3596eaead texture_cache: move some large methods to cpp files 7 years ago
Fernando Sahmkow e128d056dc texture_cache: Optimize GetSurface and use references on functions that don't change a surface. 7 years ago
Fernando Sahmkow de6e9eb29a texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies 7 years ago
Fernando Sahmkow 12649d1daf texture_cache uncompress-compress is untopological. 7 years ago
Fernando Sahmkow ae0dbf5c73 texture_cache: Correct copying between compressed and uncompressed formats 7 years ago
Fernando Sahmkow f13806a7aa texture_cache: Only load on recycle with accurate GPU. 7 years ago
Fernando Sahmkow 76b68c74a7 Fix rebase errors 7 years ago
Fernando Sahmkow b5ce82c66a texture_cache: Handle uncontinuous surfaces. 7 years ago
Fernando Sahmkow 94036d27ec texture_cache: return null surface on invalid address 7 years ago
Fernando Sahmkow dbc71a6076 texture_cache: Add checks for texture buffers. 7 years ago
Fernando Sahmkow bc8f3d4964 texture_cache: Fermi2D reform and implement View Mirage 7 years ago
ReinUsesLisp fba886bd2b gl_shader_decompiler: Implement image binding settings 7 years ago
ReinUsesLisp 7e4a7929f8 shader: Implement bindless images 7 years ago
ReinUsesLisp 224e4e174d shader: Decode SUST and implement backing image functionality 7 years ago
ReinUsesLisp f6828170f3 gl_rasterizer: Track texture buffer usage 7 years ago
ReinUsesLisp 5c7c87cc03 video_core: Make ARB_buffer_storage a required extension 7 years ago
ReinUsesLisp 8a592f8cd8 gl_rasterizer_cache: Use texture buffers to emulate texture buffers 7 years ago
ReinUsesLisp 91b16d383a maxwell_3d: Partially implement texture buffers as 1D textures 7 years ago
ReinUsesLisp 8f28295b4d gl_shader_decompiler: Allow 1D textures to be texture buffers 7 years ago
ReinUsesLisp 27cd63a05a shader: Implement texture buffers 7 years ago
Fernando Sahmkow f42ada6945 texture_cache: loose TryReconstructSurface when accurate GPU is not on. 7 years ago
Fernando Sahmkow 8683fa1930 texture_cache: Document the most important methods. 7 years ago
Fernando Sahmkow 687bf35b34 texture_cache: Try to Reconstruct Surface on bigger than overlap. 7 years ago
Fernando Sahmkow cce4f7cd76 texture_cache: Implement Guard mechanism 7 years ago
Fernando Sahmkow 53e9e3966a texture_cache: General Fixes 7 years ago
ReinUsesLisp c50c889111 surface_params: Ensure pitch is always written to avoid surface leaks 7 years ago
ReinUsesLisp 32e588df63 gl_framebuffer_cache: Use a hashed struct to cache framebuffers 7 years ago
Fernando Sahmkow 4298dc8290 texture_cache return invalid buffer on deactivated color_mask 7 years ago
Fernando Sahmkow 7884bf60a6 engine_upload: Addapt to new Texture Cache 7 years ago