19179 Commits (b1df436cef9ee8425ab5814e4b5ad1670855517f)
 

Author SHA1 Message Date
ReinUsesLisp b1df436cef shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp 649c9cca0f vk_graphics_pipeline: Implement conservative rendering 5 years ago
ReinUsesLisp 6db3ba6542 shader: Only verify shader when graphics debugging is enabled 5 years ago
ReinUsesLisp c0705f79b8 shader: Unify shader stage types 5 years ago
lat9nq 0f092f17af lower_int64_to_int32: Add missing include 5 years ago
ReinUsesLisp 0a75c400e3 shader: Emulate 64-bit integers when not supported 5 years ago
ReinUsesLisp e3df2285ca shader: Add int64 to int32 lowering pass 5 years ago
ReinUsesLisp ba211323ab shader: Teach global memory base tracker to follow vectors 5 years ago
ReinUsesLisp f54fa4a1f5 shader: Add constant propagation to integer vectors 5 years ago
ameerj 99e8164b43 glsl: Better IAdd Overflow CC fix 5 years ago
ReinUsesLisp f158fe9359 shader: Remove IAbs64 5 years ago
ameerj 516c17d4d3 glsl: Fix IADD CC 5 years ago
ameerj 58a052072c shader_recompiler: Fix IADD3 input partitioning 5 years ago
ReinUsesLisp 04c1dca457 shader: Move loop safety tests to code emission 5 years ago
ReinUsesLisp e57f54e582 gl_graphics_pipeline: Fix assembly shaders check for transform feedbacks 5 years ago
ameerj abade15f5e glsl: Remove frag color initialization 5 years ago
ameerj 1d99187d4c glasm: Implement SetAttribute ViewportMask 5 years ago
ReinUsesLisp 2cff04fab9 gl_graphics_pipeline: Inline hash and operator== key functions 5 years ago
ReinUsesLisp 97cfedab70 gl_shader_cache: Check previous pipeline before checking hash map 5 years ago
ReinUsesLisp 40402f3947 gl_graphics_pipeline: Port optimizations from Vulkan pipelines 5 years ago
ameerj b79424c3bf emit_glsl_special: Skip initialization of frag_color0 5 years ago
ReinUsesLisp d633ec4ecc shader: Calibrate loop safety threshold 5 years ago
ReinUsesLisp 2cd96376b5 buffer_cache: Fix debugging leftover 5 years ago
Morph 6e8400f165 glsl: Add missing ; in EmitSetSampleMask 5 years ago
ReinUsesLisp b7cf8e0de4 buffer_cache: Fix size reductions not having in mind bind sizes 5 years ago
ameerj 7d20cd7656 glsl: Fix output varying initialization when transform feedback is used 5 years ago
ameerj c7921c7812 shaders: Allow shader notify when async shaders is disabled 5 years ago
ameerj 633c54a202 texture_pass: Fix is_read image qualification 5 years ago
ReinUsesLisp 9c387a270b shader: Align constant buffer sizes to 16 bytes 5 years ago
ReinUsesLisp 10f91c42e2 spirv: Properly handle devices without int8 and int16 5 years ago
ReinUsesLisp fe5fc478e7 spirv: Handle small storage buffer loads on devices with no support 5 years ago
ReinUsesLisp b3bf0d4ebb vk_graphics_pipeline: Use VK_KHR_push_descriptor when available 5 years ago
ameerj 45c91da369 glsl: Fix cbuf component indexing bug falback 5 years ago
ReinUsesLisp 16d28031e7 shader: Simplify MergeDualVertexPrograms 5 years ago
ReinUsesLisp c4a71824d5 shader: Properly manage attributes not written from previous stages 5 years ago
ReinUsesLisp ebd1146ea7 glsl: Only declare fragment outputs on fragment shaders 5 years ago
ReinUsesLisp 9389e71b12 shader: Split profile and runtime info headers 5 years ago
ReinUsesLisp 52be21495e shader: Add support for native 16-bit floats 5 years ago
ReinUsesLisp 41c634a7a9 shader: Rename maxwell/program.h to translate_program.h 5 years ago
ReinUsesLisp a9a5f5b535 vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on Intel 5 years ago
ameerj 7a9b23ea70 glsl: Obey need_declared_frag_colors to declare and initialize all frag_color 5 years ago
ameerj 1d2c13fd7b glsl: Address rest of feedback 5 years ago
ameerj 52bd1d7788 glsl: Move gl_Position/generic attribute initialization to EmitProlgue 5 years ago
ameerj bc50a9ef20 glsl: Conditionally use fine/coarse derivatives based on device support 5 years ago
ameerj 4e73fdbd0f glsl: Cleanup/Address feedback 5 years ago
ameerj 7e661303d5 gl_shader_cache: Implement async shaders 5 years ago
ameerj d344489b5b glsl: Add Shader_GLSL logging 5 years ago
ameerj c44b3f664d glsl: Add LoopSafety instructions 5 years ago
ameerj 50e1ced397 glsl: Conditionally add EXT_texture_shadow_lod 5 years ago
ameerj b33af69513 glsl: Add stubs for sparse queries and variable aoffi when not supported 5 years ago