875 Commits (ac417a4ffabea0227572e9900d4b0e6f160087cc)

Author SHA1 Message Date
Morph c9bb888adf
ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 3 years ago
FengChen a4472b5526 video_core: Fix few issues in Tess stage 3 years ago
Feng Chen 75596c07e0
video_core: Fix SNORM texture buffer emulating error (#9001) 3 years ago
Feng Chen 165bce3c2d
Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass" 3 years ago
Morph 3822e31323 CMakeLists: Disable C4100 and C4324 3 years ago
Morph cae108404a CMakeLists: Remove redundant warnings 3 years ago
Morph f3c40f4a20 CMakeLists: Treat MSVC warnings as errors 3 years ago
Morph e6ab1f673b general: Enforce C4800 everywhere except in video_core 3 years ago
Morph 93297d14d8 CMakeLists: Remove all redundant warnings 3 years ago
FengChen 20139f8a55 Address feedback 3 years ago
Liam White afab6c143c General: Fix compilation for GCC 4 years ago
Fernando Sahmkow 3d02143476 Shader Decompiler: implement better tracking for Vulkan samplers. 4 years ago
Fernando Sahmkow ba34cf0a69 Shader Decompiler: Check for shift when deriving composite samplers. 4 years ago
Fernando Sahmkow a283eda320 Shader Decompiler: Fix dangerous behavior of invalid iterator insertion. 4 years ago
Liam ae7062d522 shader_recompiler: add extended LDC to GLASM backend 3 years ago
Andrea Pappacoda 4a493cb10f
chore: fix some typos 3 years ago
FengChen d4cb0eac87 video_core: Fix legacy to generic location unpaired 3 years ago
FengChen 9a95c7fa14 video_core: Generate mipmap texture by drawing 3 years ago
Morph 9533365486 style: General style changes to match with the rest of the codebase 3 years ago
FengChen b2a6dde438 video_code: support rectangle texture 3 years ago
Kelebek1 f580946b0d Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan. 3 years ago
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant 4 years ago
Liam d11547024c general: fix compilation on GCC 12 4 years ago
lat9nq 963ed37fd6 structured_control_flow: Remove constexpr Flow::Block 4 years ago
Morph efc89c032b CMakeLists: Make variable shadowing a compile-time error 4 years ago
Lioncash f981e90af3 general: Avoid ambiguous format_to compilation errors 4 years ago
Liam 709d7fd92c GCC 12 fixes 4 years ago
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 years ago
Liam 1ab771c3ad shader_recompiler: Decrease indirect cbuf limit to match hardware 4 years ago
Andrea Pappacoda 0c214cb5b9
fix: typos 4 years ago
Liam 7d5a38ea6c shader_compiler: support const buffer indirect addressing in GLSL 4 years ago
Liam a45baa0e78 shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V 4 years ago
ameerj 67159e3be7 dead_code_elimination_pass: Remove unreachable Phi arguments 4 years ago
Billy Laws dd862dff66 Include <bit> header when std::count{r,l}_zero is used 4 years ago
ameerj f10d40a0a2 shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass 4 years ago
ameerj 866b7c20a8 general: Fix clang/gcc build errors 4 years ago
ameerj 574a2c4b77 shader_recompiler: Reduce unused includes 4 years ago
Liam 536d7ed7b1 Address review comments 4 years ago
Liam d400b618a7 shader_recompiler/EXIT: skip render targets with no outputs 4 years ago
Liam 6fa17f3372 shader_recompiler/EXIT: increment output register on failed enable test 4 years ago
Liam 3009d0bd7d Address review comments 4 years ago
Liam e228a40db8 shader_recompiler: Use functions for indirect const buffer accesses 4 years ago
Liam 3ac522ba41 Address review comments 4 years ago
Liam 1415542f73 shader_recompiler: Implement LDC.IS address mode 4 years ago
Liam 52895fab67 shader: add support for const buffer indirect addressing 4 years ago
Fernando Sahmkow 185fc03c3c Shader decompiler: do constant propgation before texture pass. 4 years ago
Fernando Sahmkow ec9f0f064e Shader decompiler: Fix storage tracking in deko3d. 4 years ago
ameerj f87f8d4610 rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets 4 years ago
ameerj e8c50e709e emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors 4 years ago
Markus Wick c78c8190d5 shader_recompiler/LOP3: Use brute force python results within switch/case. 4 years ago