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general: Avoid ambiguous format_to compilation errors

Ensures that we're using the fmt version of format_to.

These are also the only three outliers. All of the other formatters we
have are properly qualified.
pull/15/merge
Lioncash 4 years ago
parent
commit
f981e90af3
  1. 2
      src/core/arm/dynarmic/arm_dynarmic_cp15.cpp
  2. 2
      src/shader_recompiler/frontend/ir/opcodes.h
  3. 2
      src/shader_recompiler/frontend/maxwell/opcodes.h

2
src/core/arm/dynarmic/arm_dynarmic_cp15.cpp

@ -20,7 +20,7 @@ struct fmt::formatter<Dynarmic::A32::CoprocReg> {
}
template <typename FormatContext>
auto format(const Dynarmic::A32::CoprocReg& reg, FormatContext& ctx) {
return format_to(ctx.out(), "cp{}", static_cast<size_t>(reg));
return fmt::format_to(ctx.out(), "cp{}", static_cast<size_t>(reg));
}
};

2
src/shader_recompiler/frontend/ir/opcodes.h

@ -103,6 +103,6 @@ struct fmt::formatter<Shader::IR::Opcode> {
}
template <typename FormatContext>
auto format(const Shader::IR::Opcode& op, FormatContext& ctx) {
return format_to(ctx.out(), "{}", Shader::IR::NameOf(op));
return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(op));
}
};

2
src/shader_recompiler/frontend/maxwell/opcodes.h

@ -24,6 +24,6 @@ struct fmt::formatter<Shader::Maxwell::Opcode> {
}
template <typename FormatContext>
auto format(const Shader::Maxwell::Opcode& opcode, FormatContext& ctx) {
return format_to(ctx.out(), "{}", NameOf(opcode));
return fmt::format_to(ctx.out(), "{}", NameOf(opcode));
}
};
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