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@ -137,28 +137,35 @@ bool IsLegacyAttribute(IR::Attribute attribute) { |
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} |
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std::map<IR::Attribute, IR::Attribute> GenerateLegacyToGenericMappings( |
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const VaryingState& state, std::queue<IR::Attribute> ununsed_generics) { |
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const VaryingState& state, std::queue<IR::Attribute> unused_generics, |
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const std::map<IR::Attribute, IR::Attribute>& previous_stage_mapping) { |
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std::map<IR::Attribute, IR::Attribute> mapping; |
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auto update_mapping = [&mapping, &unused_generics, previous_stage_mapping](IR::Attribute attr, |
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size_t count) { |
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if (previous_stage_mapping.find(attr) != previous_stage_mapping.end()) { |
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for (size_t i = 0; i < count; ++i) { |
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mapping.insert({attr + i, previous_stage_mapping.at(attr + i)}); |
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} |
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} else { |
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for (size_t i = 0; i < count; ++i) { |
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mapping.insert({attr + i, unused_generics.front() + i}); |
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} |
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unused_generics.pop(); |
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} |
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}; |
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for (size_t index = 0; index < 4; ++index) { |
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auto attr = IR::Attribute::ColorFrontDiffuseR + index * 4; |
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if (state.AnyComponent(attr)) { |
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for (size_t i = 0; i < 4; ++i) { |
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mapping.insert({attr + i, ununsed_generics.front() + i}); |
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} |
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ununsed_generics.pop(); |
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update_mapping(attr, 4); |
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} |
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} |
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if (state[IR::Attribute::FogCoordinate]) { |
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mapping.insert({IR::Attribute::FogCoordinate, ununsed_generics.front()}); |
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ununsed_generics.pop(); |
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update_mapping(IR::Attribute::FogCoordinate, 1); |
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} |
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for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) { |
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auto attr = IR::Attribute::FixedFncTexture0S + index * 4; |
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if (state.AnyComponent(attr)) { |
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for (size_t i = 0; i < 4; ++i) { |
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mapping.insert({attr + i, ununsed_generics.front() + i}); |
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} |
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ununsed_generics.pop(); |
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update_mapping(attr, 4); |
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} |
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} |
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return mapping; |
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@ -271,15 +278,16 @@ void ConvertLegacyToGeneric(IR::Program& program, const Shader::RuntimeInfo& run |
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ununsed_output_generics.push(IR::Attribute::Generic0X + index * 4); |
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} |
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} |
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auto mappings = GenerateLegacyToGenericMappings(stores, ununsed_output_generics); |
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program.info.legacy_stores_mapping = |
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GenerateLegacyToGenericMappings(stores, ununsed_output_generics, {}); |
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for (IR::Block* const block : program.post_order_blocks) { |
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for (IR::Inst& inst : block->Instructions()) { |
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switch (inst.GetOpcode()) { |
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case IR::Opcode::SetAttribute: { |
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const auto attr = inst.Arg(0).Attribute(); |
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if (IsLegacyAttribute(attr)) { |
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stores.Set(mappings[attr], true); |
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inst.SetArg(0, Shader::IR::Value(mappings[attr])); |
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stores.Set(program.info.legacy_stores_mapping[attr], true); |
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inst.SetArg(0, Shader::IR::Value(program.info.legacy_stores_mapping[attr])); |
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} |
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break; |
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} |
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@ -300,7 +308,8 @@ void ConvertLegacyToGeneric(IR::Program& program, const Shader::RuntimeInfo& run |
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ununsed_input_generics.push(IR::Attribute::Generic0X + index * 4); |
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} |
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} |
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auto mappings = GenerateLegacyToGenericMappings(loads, ununsed_input_generics); |
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auto mappings = GenerateLegacyToGenericMappings( |
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loads, ununsed_input_generics, runtime_info.previous_stage_legacy_stores_mapping); |
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for (IR::Block* const block : program.post_order_blocks) { |
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for (IR::Inst& inst : block->Instructions()) { |
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switch (inst.GetOpcode()) { |
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