875 Commits (ac417a4ffabea0227572e9900d4b0e6f160087cc)

Author SHA1 Message Date
ReinUsesLisp 66a0cedba3 shader: Fold integer FMA from Nvidia's pattern 5 years ago
ReinUsesLisp 09fb41dc63 shader: Use TryInstRecursive on XMAD multiply folding 5 years ago
ReinUsesLisp f6f0383b49 shader: Add TryInstRecursive utility to values 5 years ago
ReinUsesLisp 7f13104c17 shader: Support out of bound local memory reads and immediate writes 5 years ago
ameerj 56478bc9ac shader: Fix disabled attribute default values 5 years ago
ameerj 56c30dd9e0 glsl: Simplify FCMP emission 5 years ago
ameerj 79d2684261 glsl: Update TessellationControl gl_in 5 years ago
ameerj fc7bed21b5 shader: Implement ISETP.X 5 years ago
ReinUsesLisp bf2956d77a shader: Avoid usage of C++20 ranges to build in clang 5 years ago
ameerj 94af0a00f6 glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 5 years ago
lat9nq 49946cf780 shader_recompiler, video_core: Resolve clang errors 5 years ago
ReinUsesLisp 2235a51b5d shader: Manually convert from array<u32> to bitset instead of using bit_cast 5 years ago
ameerj 41c6cb70f9 glsl: Fix tracking of info.uses_shadow_lod 5 years ago
ameerj 11f04f1022 shader: Ignore global memory ops on devices lacking int64 support 5 years ago
ameerj 57f222c56e dual_vertex_pass: Clang format 5 years ago
ReinUsesLisp 8722668b3c emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia 5 years ago
lat9nq 2e5af95541 shader: GCC fmt 8.0.0 fixes 5 years ago
ameerj b9069c7891 shader: Account for 33-bit IADD3 scenario 5 years ago
ReinUsesLisp b21bf79bd2 shader: Only apply shift on register mode for IADD3 5 years ago
ReinUsesLisp 5643a909bc shader: Fix disabled and unwritten attributes and varyings 5 years ago
ameerj 65daec8b75 glsl: Fix shared and local memory declarations 5 years ago
ameerj 8289eb108f opengl: Implement LOP.CC 5 years ago
ReinUsesLisp 5b2b0634a1 spirv: Fix code emission when descriptor aliasing is unsupported 5 years ago
ameerj 00fa09dc45 glsl: Declare local memory in main 5 years ago
ameerj f7352411f0 glsl: Add passthrough geometry shader support 5 years ago
ReinUsesLisp 8612b5fec5 shader: Use std::bit_cast instead of Common::BitCast for passthrough 5 years ago
ReinUsesLisp 8a3427a4c8 glasm: Add passthrough geometry shader support 5 years ago
ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp ecd6b4356b shader: Only verify shader when graphics debugging is enabled 5 years ago
ReinUsesLisp 395bed3a0a shader: Unify shader stage types 5 years ago
lat9nq 257d2aab74 lower_int64_to_int32: Add missing include 5 years ago
ReinUsesLisp fb166b5ff4 shader: Emulate 64-bit integers when not supported 5 years ago
ReinUsesLisp d8d5501459 shader: Add int64 to int32 lowering pass 5 years ago
ReinUsesLisp 04ef2160f9 shader: Teach global memory base tracker to follow vectors 5 years ago
ReinUsesLisp 97e80dda55 shader: Add constant propagation to integer vectors 5 years ago
ameerj 27ca8a0e13 glsl: Better IAdd Overflow CC fix 5 years ago
ReinUsesLisp 4397053d5c shader: Remove IAbs64 5 years ago
ameerj bc6e399ae3 glsl: Fix IADD CC 5 years ago
ameerj a7536825df shader_recompiler: Fix IADD3 input partitioning 5 years ago
ReinUsesLisp 808ef97a08 shader: Move loop safety tests to code emission 5 years ago
ameerj cbce9ddd4a glsl: Remove frag color initialization 5 years ago
ameerj 3a2dd1b483 glasm: Implement SetAttribute ViewportMask 5 years ago
ameerj 1c648f176c emit_glsl_special: Skip initialization of frag_color0 5 years ago
ReinUsesLisp 1d182fc0f5 shader: Calibrate loop safety threshold 5 years ago
Morph cfbc85839d glsl: Add missing ; in EmitSetSampleMask 5 years ago
ameerj 9e066dcb15 glsl: Fix output varying initialization when transform feedback is used 5 years ago
ameerj a0365217f5 texture_pass: Fix is_read image qualification 5 years ago
ReinUsesLisp 0cd08b3e72 shader: Align constant buffer sizes to 16 bytes 5 years ago
ReinUsesLisp 59fead3a47 spirv: Properly handle devices without int8 and int16 5 years ago
ReinUsesLisp b5e78607ad spirv: Handle small storage buffer loads on devices with no support 5 years ago