wwylele
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a98f20df55
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SwRasterizer/Lighting: refactor GetLutValue into a function.
merging similar pattern. Also makes the code more similar to the gl one
|
9 years ago |
wwylele
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e34dc666cf
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SwRasterizer: only interpolate quat and view when lighting is enabled
|
9 years ago |
wwylele
|
837642011d
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SwRasterizer/Lighting: pass lighting state as parameter
|
9 years ago |
Subv
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57bd9fca7a
|
SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body.
|
9 years ago |
Subv
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d96c1bd977
|
SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function.
|
9 years ago |
Subv
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08ebc3203d
|
SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors.
|
9 years ago |
Subv
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5d5611f3d7
|
SwRasterizer/Lighting: Do not use global state in LookupLightingLut.
|
9 years ago |
Subv
|
c2088581a0
|
SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale.
|
9 years ago |
Subv
|
eefe9b2bed
|
SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop.
|
9 years ago |
Subv
|
232ff77c65
|
SwRasterizer: Run clang-format
|
9 years ago |
Subv
|
1dcd48ba2a
|
SwRasterizer: Flip the vertex quaternions before clipping (if necessary).
|
9 years ago |
Subv
|
97723538d8
|
SwRasterizer: Corrected the light LUT lookups.
|
9 years ago |
Subv
|
9bc4d2754b
|
SwRasterizer: Corrected the light LUT lookups.
|
9 years ago |
Subv
|
e50af9c6a1
|
SwRasterizer: Fixed the lighting lut lookup function.
|
9 years ago |
Subv
|
3bdb54d954
|
SwRasterizer: Calculate fresnel for fragment lighting.
|
9 years ago |
Subv
|
e238921440
|
SwRasterizer: Calculate specular_1 for fragment lighting.
|
9 years ago |
Subv
|
e28b936c5d
|
SwRasterizer: Calculate specular_0 for fragment lighting.
|
9 years ago |
Subv
|
8e95685a2a
|
SwRasterizer: Implement primary fragment color.
|
9 years ago |
wwylele
|
f1afe2baa8
|
gl_rasterizer: use texture buffer for fog LUT
|
9 years ago |
wwylele
|
a13b327035
|
pica/rasterizer: implement/stub texture wrap mode 4-7
|
9 years ago |
wwylele
|
06dfd8eee1
|
swrasterizer: implement TextureCube
|
9 years ago |
wwylele
|
b010ff8174
|
pica/swrasterizer: implement procedural texture
|
9 years ago |
wwylele
|
cb51c1024f
|
pica: shader_dirty if texture2 coord changed
|
9 years ago |
wwylele
|
39d77e5d9d
|
pica: use correct coordinates for texture 2
|
9 years ago |
wwylele
|
aaa320dd45
|
rasterizer: implement combiner operation 7 (Dot3_RGBA)
|
9 years ago |
Yuri Kunde Schlesner
|
5209e82858
|
SWRasterizer: Move more framebuffer functions to file
|
9 years ago |
Yuri Kunde Schlesner
|
dfc2ec178f
|
SWRasterizer: Move texturing functions to their own file
|
9 years ago |
Yuri Kunde Schlesner
|
541f464d68
|
SWRasterizer: Convert large no-capture lambdas to standalone functions
|
9 years ago |
Yuri Kunde Schlesner
|
fed2e59280
|
SWRasterizer: Move framebuffer operation functions to their own file
|
9 years ago |
Yuri Kunde Schlesner
|
9c0a770c16
|
VideoCore: Move software rasterizer files to sub-directory
|
9 years ago |
Yuri Kunde Schlesner
|
ddf23d4a2e
|
VideoCore: Split regs.h inclusions
|
9 years ago |
Yuri Kunde Schlesner
|
a0b1957425
|
VideoCore: Move Regs to its own file
|
9 years ago |
Yuri Kunde Schlesner
|
6f9218c8ec
|
VideoCore: Split framebuffer regs from Regs struct
|
9 years ago |
Yuri Kunde Schlesner
|
1242f42a09
|
VideoCore: Split texturing regs from Regs struct
|
9 years ago |
Yuri Kunde Schlesner
|
d3928b7f9a
|
VideoCore: Split rasterizer regs from Regs struct
|
9 years ago |
Yuri Kunde Schlesner
|
d1270b647c
|
VideoCore: Move LookupTexture out of debug_utils.h
|
9 years ago |
Yuri Kunde Schlesner
|
1a3c583a0f
|
VideoCore: Extract swrast-specific data from OutputVertex
|
9 years ago |
Subv
|
a485a04208
|
ClangFormat: Fixed the clang-format errors
|
9 years ago |
Subv
|
d16be9bdbd
|
Build: Fixed a few warnings.
|
9 years ago |
Yuri Kunde Schlesner
|
fa5d9d8266
|
Use negative priorities to avoid special-casing the self-include
|
9 years ago |
Emmanuel Gil Peyrot
|
1138ec0d49
|
Remove empty newlines in #include blocks.
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
|
9 years ago |
Yuri Kunde Schlesner
|
1e4a5da9f4
|
Manually tweak source formatting and then re-run clang-format
|
9 years ago |
Emmanuel Gil Peyrot
|
628ed4376a
|
Sources: Run clang-format on everything.
|
9 years ago |
Yuri Kunde Schlesner
|
e1b005a568
|
PICA: Scissor fixes and cleanups
|
10 years ago |
Subv
|
4a9e0e5430
|
PICA: Implement scissor test
|
10 years ago |
Jannik Vogel
|
528b4ba2a7
|
Rasterizer: Implement fog
|
10 years ago |
Jannik Vogel
|
e149c3cad4
|
Rasterizer: Implement texture type 3
|
10 years ago |
Jannik Vogel
|
da761012b9
|
Pica: Implement W-Buffer in SW rasterizer
|
10 years ago |
Emmanuel Gil Peyrot
|
c39a267974
|
VideoCore: Run include-what-you-use and fix most includes.
|
10 years ago |
Yuri Kunde Schlesner
|
2396b01d5d
|
Common: Remove section measurement from profiler (#1731)
This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
|
10 years ago |