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@ -7,15 +7,19 @@ |
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#include "common/assert.h"
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#include "common/bit_field.h"
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#include "common/logging/log.h"
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#include "video_core/regs.h"
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#include "video_core/regs_framebuffer.h"
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#include "video_core/regs_lighting.h"
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#include "video_core/regs_rasterizer.h"
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#include "video_core/regs_texturing.h"
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#include "video_core/renderer_opengl/gl_rasterizer.h"
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#include "video_core/renderer_opengl/gl_shader_gen.h"
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#include "video_core/renderer_opengl/gl_shader_util.h"
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using Pica::Regs; |
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using Pica::RasterizerRegs; |
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using Pica::FramebufferRegs; |
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using Pica::LightingRegs; |
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using TevStageConfig = Pica::TexturingRegs::TevStageConfig; |
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using Pica::RasterizerRegs; |
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using Pica::TexturingRegs; |
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using TevStageConfig = TexturingRegs::TevStageConfig; |
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namespace GLShader { |
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@ -48,10 +52,10 @@ static void AppendSource(std::string& out, const PicaShaderConfig& config, |
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case Source::Texture0: |
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// Only unit 0 respects the texturing type (according to 3DBrew)
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switch (state.texture0_type) { |
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case Pica::TexturingRegs::TextureConfig::Texture2D: |
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case TexturingRegs::TextureConfig::Texture2D: |
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out += "texture(tex[0], texcoord[0])"; |
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break; |
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case Pica::TexturingRegs::TextureConfig::Projection2D: |
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case TexturingRegs::TextureConfig::Projection2D: |
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out += "textureProj(tex[0], vec3(texcoord[0], texcoord0_w))"; |
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break; |
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default: |
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@ -278,8 +282,8 @@ static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation oper |
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} |
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/// Writes the if-statement condition used to evaluate alpha testing
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static void AppendAlphaTestCondition(std::string& out, Pica::FramebufferRegs::CompareFunc func) { |
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using CompareFunc = Pica::FramebufferRegs::CompareFunc; |
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static void AppendAlphaTestCondition(std::string& out, FramebufferRegs::CompareFunc func) { |
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using CompareFunc = FramebufferRegs::CompareFunc; |
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switch (func) { |
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case CompareFunc::Never: |
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out += "true"; |
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@ -309,7 +313,7 @@ static void AppendAlphaTestCondition(std::string& out, Pica::FramebufferRegs::Co |
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/// Writes the code to emulate the specified TEV stage
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static void WriteTevStage(std::string& out, const PicaShaderConfig& config, unsigned index) { |
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const auto stage = |
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static_cast<const Pica::TexturingRegs::TevStageConfig>(config.state.tev_stages[index]); |
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static_cast<const TexturingRegs::TevStageConfig>(config.state.tev_stages[index]); |
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if (!IsPassThroughTevStage(stage)) { |
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std::string index_name = std::to_string(index); |
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@ -642,7 +646,7 @@ vec4 secondary_fragment_color = vec4(0.0); |
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)"; |
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// Do not do any sort of processing if it's obvious we're not going to pass the alpha test
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if (state.alpha_test_func == Pica::FramebufferRegs::CompareFunc::Never) { |
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if (state.alpha_test_func == FramebufferRegs::CompareFunc::Never) { |
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out += "discard; }"; |
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return out; |
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} |
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@ -661,7 +665,7 @@ vec4 secondary_fragment_color = vec4(0.0); |
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out += "float z_over_w = 1.0 - gl_FragCoord.z * 2.0;\n"; |
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out += "float depth = z_over_w * depth_scale + depth_offset;\n"; |
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if (state.depthmap_enable == Pica::RasterizerRegs::DepthBuffering::WBuffering) { |
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if (state.depthmap_enable == RasterizerRegs::DepthBuffering::WBuffering) { |
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out += "depth /= gl_FragCoord.w;\n"; |
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} |
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@ -675,14 +679,14 @@ vec4 secondary_fragment_color = vec4(0.0); |
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for (size_t index = 0; index < state.tev_stages.size(); ++index) |
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WriteTevStage(out, config, (unsigned)index); |
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if (state.alpha_test_func != Pica::FramebufferRegs::CompareFunc::Always) { |
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if (state.alpha_test_func != FramebufferRegs::CompareFunc::Always) { |
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out += "if ("; |
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AppendAlphaTestCondition(out, state.alpha_test_func); |
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out += ") discard;\n"; |
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} |
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// Append fog combiner
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if (state.fog_mode == Pica::TexturingRegs::FogMode::Fog) { |
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if (state.fog_mode == TexturingRegs::FogMode::Fog) { |
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// Get index into fog LUT
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if (state.fog_flip) { |
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out += "float fog_index = (1.0 - depth) * 128.0;\n"; |
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