bunnei
8e9318f20a
gl_rasterizer: Fix issue with interpolation of opposite quaternions.
10 years ago
bunnei
b694423d09
pica_types: Fix typo in docstring.
10 years ago
bunnei
a949fd5f25
pica_types: Replace float24/20/16 with a template class.
10 years ago
bunnei
d171822dce
command_processor: Add an assertion to ensure LUTs are not written past their boundaries.
10 years ago
bunnei
310a1c30ca
gl_rasterizer: Remove unnecessary casts.
10 years ago
bunnei
c229503f4a
gl_rasterizer: Fix PicaShaderConfig on GCC.
10 years ago
bunnei
9dfb223d26
gl_rasterizer: Initial implementation of bump mapping.
10 years ago
bunnei
449902b558
gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]).
10 years ago
bunnei
348c9c9ff3
gl_shader_gen: Implement lighting red, green, and blue reflection.
10 years ago
bunnei
01b407638c
gl_shader_gen: View should be normalized.
10 years ago
bunnei
c37de30cfc
gl_shader_gen: Implement fragment lighting fresnel effect.
10 years ago
bunnei
0e67c21c9e
gl_shader_gen: Implement fragment lighting specular 1 component.
10 years ago
bunnei
781b046579
gl_shader_gen: Add support for D0 LUT scaling.
10 years ago
bunnei
3d89dacd56
gl_shader_gen: Refactor lighting config to match Pica register naming.
- Also implement D0 LUT enable.
10 years ago
bunnei
6307999116
pica: Cleanup and add some comments to lighting registers.
10 years ago
bunnei
6878ba7608
gl_rasterizer: Minor naming refactor on Pica register naming.
10 years ago
bunnei
76f303538b
gl_shader_gen: Reorganize and cleanup lighting code.
- No functional difference.
10 years ago
bunnei
5f3bad8fb1
gl_shader_gen: Fix directional lights.
10 years ago
bunnei
bdc72d0904
gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light.
10 years ago
bunnei
603b619cbe
gl_shader_gen: View vector needs to be normalized when computing half angle vector.
10 years ago
bunnei
021cb0bced
renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.
- Gets us LUT interpolation for free.
- Some older Intel GPU drivers did not support the big UBOs needed to store the LUTs.
10 years ago
bunnei
bf89870437
renderer_opengl: Initial implementation of basic specular lighting.
10 years ago
bunnei
e34fa6365f
renderer_opengl: Implement HW fragment lighting distance attenuation.
10 years ago
bunnei
e9af70eaf3
renderer_opengl: Implement HW fragment lighting LUTs within our default UBO.
10 years ago
bunnei
afbef52516
renderer_opengl: Implement diffuse component of HW fragment lighting.
10 years ago
bunnei
b003075570
pica: Implement decoding of basic fragment lighting components.
- Diffuse
- Distance attenuation
- float16/float20 types
- Vertex Shader 'view' output
10 years ago
bunnei
281bc90ad2
pica: Implement fragment lighting LUTs.
10 years ago
bunnei
4369767c72
pica: Add decodings for distance attenuation and LUT registers.
10 years ago
bunnei
38c7b20475
pica: Add pica_types module and move float24 definition.
10 years ago
bunnei
69e2453649
Merge pull request #1391 from tfarley/hw-fb-sync-fix
hwrasterizer: Use proper cached framebuffer addr/size
10 years ago
Yuri Kunde Schlesner
7400100da7
Merge pull request #1392 from lioncash/move
backend: defaulted move constructor/assignment
10 years ago
Lioncash
c89e3d5951
backend: defaulted move constructor/assignment
10 years ago
tfarley
a15f4d1590
hwrasterizer: Use proper cached fb addr/size
10 years ago
bunnei
7497675a83
Merge pull request #1387 from lioncash/func
services: minor changes
10 years ago
Mathew Maidment
30fd5d9e96
Merge pull request #1388 from yuriks/spammy-opengl-debug
OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
10 years ago
Yuri Kunde Schlesner
05356543d9
OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level
The nVidia driver is *extremely* spammy on this category, sending a
message on every buffer or texture upload, slowing down the emulator and
making the log useless.
10 years ago
Lioncash
0937bed8d8
services: Get rid of unnecessary includes
10 years ago
Lioncash
5e5bb0c32e
services: Update function tables
10 years ago
bunnei
cd0b31fd73
Merge pull request #1377 from MerryMage/mmio
Memory: Implemented MMIO
10 years ago
MerryMage
2b93313348
Memory: Implement MMIO
10 years ago
bunnei
3ab6d77c20
Merge pull request #1379 from lioncash/color
color: Make trivial helpers constexpr
10 years ago
Lioncash
60fe45813b
color: Make trivial helpers constexpr
10 years ago
bunnei
a43f8d2fb7
Merge pull request #1367 from yuriks/jit-jmp
Shader JIT: Fix off-by-one error when compiling JMPs
10 years ago
bunnei
c407b6ce2f
Merge pull request #1369 from yuriks/jmpu-inverted
Shader: Implement "invert condition" feature of IFU instruction
10 years ago
bunnei
01cb800256
Merge pull request #1370 from yuriks/gpureg-names
Debugger: Use 3dbrew names for GPU registers
10 years ago
Yuri Kunde Schlesner
8b3994e9e4
Merge pull request #1373 from lioncash/cast
elf: Don't cast away const
10 years ago
Lioncash
a89e32b157
elf: Don't cast away const
10 years ago
Yuri Kunde Schlesner
cfaacc07dc
Merge pull request #1372 from lioncash/tie
key_map: Use std::tie for comparisons
10 years ago
Lioncash
3933b68c59
key_map: Use std::tie for comparisons
10 years ago
Yuri Kunde Schlesner
c4cc099617
Merge pull request #1371 from lioncash/return
archive_backend: Remove unnecessary const from return types
10 years ago