2729 Commits (878562c2916ddfb916a37cb5e6e6decf138b60b1)

Author SHA1 Message Date
Dwayne Slater 6b775034dd Add immediate mode vertex submission 10 years ago
MerryMage 48366b1071 Config: Use unique_ptr instead of raw pointer 10 years ago
MerryMage ba2a54a9dd Dependencies: Remove GLFW, Add SDL2 10 years ago
Kloen 1149e66820 ThreadProcessorId_All on SVC::CreateThread 10 years ago
Yuri Kunde Schlesner 1912c4691b Service/CFG: Fix potential endianess issue 10 years ago
Yuri Kunde Schlesner 228d8ac14a Service/CFG: Add block 0x000A0000 (username) to default config file 10 years ago
Yuri Kunde Schlesner 338a0f01f2 Service/CAM: Add doxycomments to all service functions 10 years ago
MerryMage f73c39d573 x64 Emitter: Fix L bit in VEX prefix 10 years ago
mailwl 2e13b7f3ca Initial implementation ir:user 10 years ago
MerryMage 0801363840 renderer_opengl: Initalise fragment shader LUT textures 10 years ago
MerryMage 8b00954ec7 AudioCore: Skeleton Implementation 10 years ago
Dwayne Slater ed8072b48b Fix out of bounds array access when loading a component >= 12 10 years ago
Dwayne Slater 82fc075ff6 Add support for padding vertex attributes 10 years ago
Yuri Kunde Schlesner fc6fa0f088 Service/CAM: Dummy implementation of some functions 10 years ago
MerryMage 6c71858c5c BitField: Make trivially copyable and remove assignment operator 10 years ago
bunnei 19557aaab3 pica: Cleanup lighting register definitions and documentation. 10 years ago
bunnei c4d318f691 gl_rasterizer: Use alignas(16) instead of explicit padding. 10 years ago
bunnei aaa7beeda8 renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types. 10 years ago
bunnei 8e9318f20a gl_rasterizer: Fix issue with interpolation of opposite quaternions. 10 years ago
bunnei b694423d09 pica_types: Fix typo in docstring. 10 years ago
bunnei a949fd5f25 pica_types: Replace float24/20/16 with a template class. 10 years ago
bunnei d171822dce command_processor: Add an assertion to ensure LUTs are not written past their boundaries. 10 years ago
bunnei 310a1c30ca gl_rasterizer: Remove unnecessary casts. 10 years ago
bunnei c229503f4a gl_rasterizer: Fix PicaShaderConfig on GCC. 10 years ago
bunnei 9dfb223d26 gl_rasterizer: Initial implementation of bump mapping. 10 years ago
bunnei 449902b558 gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]). 10 years ago
bunnei 348c9c9ff3 gl_shader_gen: Implement lighting red, green, and blue reflection. 10 years ago
bunnei 01b407638c gl_shader_gen: View should be normalized. 10 years ago
bunnei c37de30cfc gl_shader_gen: Implement fragment lighting fresnel effect. 10 years ago
bunnei 0e67c21c9e gl_shader_gen: Implement fragment lighting specular 1 component. 10 years ago
bunnei 781b046579 gl_shader_gen: Add support for D0 LUT scaling. 10 years ago
bunnei 3d89dacd56 gl_shader_gen: Refactor lighting config to match Pica register naming. 10 years ago
bunnei 6307999116 pica: Cleanup and add some comments to lighting registers. 10 years ago
bunnei 6878ba7608 gl_rasterizer: Minor naming refactor on Pica register naming. 10 years ago
bunnei 76f303538b gl_shader_gen: Reorganize and cleanup lighting code. 10 years ago
bunnei 5f3bad8fb1 gl_shader_gen: Fix directional lights. 10 years ago
bunnei bdc72d0904 gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light. 10 years ago
bunnei 603b619cbe gl_shader_gen: View vector needs to be normalized when computing half angle vector. 10 years ago
bunnei 021cb0bced renderer_opengl: Use textures for fragment shader LUTs instead of UBOs. 10 years ago
bunnei bf89870437 renderer_opengl: Initial implementation of basic specular lighting. 10 years ago
bunnei e34fa6365f renderer_opengl: Implement HW fragment lighting distance attenuation. 10 years ago
bunnei e9af70eaf3 renderer_opengl: Implement HW fragment lighting LUTs within our default UBO. 10 years ago
bunnei afbef52516 renderer_opengl: Implement diffuse component of HW fragment lighting. 10 years ago
bunnei b003075570 pica: Implement decoding of basic fragment lighting components. 10 years ago
bunnei 281bc90ad2 pica: Implement fragment lighting LUTs. 10 years ago
bunnei 4369767c72 pica: Add decodings for distance attenuation and LUT registers. 10 years ago
bunnei 38c7b20475 pica: Add pica_types module and move float24 definition. 10 years ago
Lioncash c89e3d5951 backend: defaulted move constructor/assignment 10 years ago
LittleWhite 973a6c40da Add a configuration entry to enable/disable the check 10 years ago
LittleWhite c2b210f713 Add check before closure when emulation is running 10 years ago