28914 Commits (86224e49eff50073f22ab5aaa766608586cdab58)
 

Author SHA1 Message Date
CamilleLaVey 86224e49ef Test on depth bias 2 days ago
CamilleLaVey 6665a89dd2 Fix build 2 days ago
CamilleLaVey 515afa2959 Initial Implementation AHB 2 days ago
CamilleLaVey 8c8c7c6162 Adjustments on UMA 2 days ago
CamilleLaVey fb65aa3c33 2nd step on the bindless implementation 2 days ago
CamilleLaVey a24ad03ff3 Android toggle for uma 2 days ago
CamilleLaVey 4884a0c002 Initial implementation on unified memory access 2 days ago
CamilleLaVey ab1d99d218 some debugs tools 2 days ago
CamilleLaVey e6ee576f80 Quick shenanigan 2 days ago
CamilleLaVey 1682b532da relax memory and draws dispatchs 2 days ago
CamilleLaVey 40fe050954 Quick change for cheats 2 days ago
CamilleLaVey 24ff23f2ea Quick change on pipeline barriers 2 days ago
CamilleLaVey 87ebbfb9b1 Coalescing memory entries on MLP 2 days ago
CamilleLaVey 471778c850 WEML toggle 2 days ago
CamilleLaVey 095f27fd34 Another try with 3D BCn 2 days ago
CamilleLaVey a6c423cafb Smolio jenkins 2 days ago
CamilleLaVey 514507b674 fix build 2 days ago
CamilleLaVey 10935f8d46 playing with isberd 2 days ago
CamilleLaVey a0dae2d490 Compute shader 3D BCn to VK 2 days ago
CamilleLaVey 5e40e3c9c0 GIDOLIO THE KOREAN MENACE 2 days ago
CamilleLaVey f61d05f8da HERE WE GO AGAIN. 2 days ago
CamilleLaVey b04207fdfc Adjustments on the plain data for vertex buffer optimization 2 days ago
CamilleLaVey 91791bd5fe Meow Gidolius Galacticus 3 days ago
CamilleLaVey 9928885a5d DynamicRendering + Pipeline Worker Thread toggles 3 days ago
CamilleLaVey 81fa91b400 Another funny change for pipelines 3 days ago
CamilleLaVey eb8706e366 Funny experiment for pipelines 3 days ago
CamilleLaVey b9d55c9448 2nd step for the buffer address device implementation 3 days ago
CamilleLaVey 1188f285b7 Pipeline Creation Feedback impl 3 days ago
CamilleLaVey 200b81b087 Initial step for the buffer address device implementation 3 days ago
CamilleLaVey 742cadde1d Keep conditional rendering inside a single render pass instance 3 days ago
CamilleLaVey c3effdf558 Use per-barrier stage masks on render pass end 3 days ago
CamilleLaVey b9428acf12 Cut per-draw descriptor set work 3 days ago
CamilleLaVey b027dc42ce Restore conditional rendering workaround for Adreno, Mali and Turnip 3 days ago
CamilleLaVey dc9c99b22d Revert "[TEST] Keep tuning the drain/ memory allocation" 3 days ago
CamilleLaVey 5346e77c0a Revert "[TEST] Adjust mutable formats usage" 3 days ago
CamilleLaVey 914b78495c Revert "[TEST] Change on storage views per request instead of always granted" 3 days ago
CamilleLaVey a17b4cbb04 Revert "[TEST] New optimal image layouts access" 3 days ago
CamilleLaVey a7b5910eaa Revert "[TEST] Adjustments on storage view + general image layouts" 3 days ago
CamilleLaVey f98f8b65de Some trivial tests 3 days ago
CamilleLaVey 88fcb7d338 [TEST] Adjustments on storage view + general image layouts 3 days ago
CamilleLaVey 4a4fd056ff enable msaa depth resolve 4 days ago
CamilleLaVey 236696b0ff [TEST] New optimal image layouts access 4 days ago
CamilleLaVey d1eb08c036 [TEST] Change on storage views per request instead of always granted 4 days ago
CamilleLaVey 84a4149db2 Presync fix again 4 days ago
CamilleLaVey de9b1071a5 [TEST] VMA budget fix 4 days ago
CamilleLaVey 85049c2c78 [TEST] Presync + CR workaround removal from QCOM 4 days ago
CamilleLaVey 7fcf88cb10 [TEST] DR Adjustment 2 4 days ago
CamilleLaVey e4f29899d2 [TEST] Adjustment memory reclamation 2 4 days ago
CamilleLaVey 41d2bf4a3e Fix build 4 days ago
CamilleLaVey 328a2c1081 [TEST] Adjust mutable formats usage 4 days ago