18919 Commits (712afb51d42808d52c2cb7a7043fb113caff09d7)
 

Author SHA1 Message Date
ReinUsesLisp 4c5f8d123d shader: Remove shader util 5 years ago
FernandoS27 6aff9b4476 shader: Address feedback 5 years ago
FernandoS27 a2fac91c47 shader: Implement VertexA stage 5 years ago
FernandoS27 cb0587f841 shader: Implement delegation of Exit to dispatcher on CFG 5 years ago
ReinUsesLisp 806c5a3739 vk_graphics_pipeline: Fix texture buffer descriptors 5 years ago
ameerj 031e91e7e5 shader: Fix IADD3.CC 5 years ago
ReinUsesLisp b62b8f2e84 vk_scheduler: Allow command submission on worker thread 5 years ago
ReinUsesLisp eb7ef12b95 vk_compute_pass: Fix -Wshadow warning 5 years ago
ReinUsesLisp ed6c131c92 shader: Move pipeline cache logic to separate files 5 years ago
ReinUsesLisp fd502a4d43 vulkan: Defer descriptor set work to the Vulkan thread 5 years ago
ReinUsesLisp 896a4fe9b5 vulkan: Rework descriptor allocation algorithm 5 years ago
ReinUsesLisp a3b025c6a4 vk_graphics_pipeline: Generate specialized pipeline config functions and improve code 5 years ago
ReinUsesLisp 565d922014 shader: Accelerate pipeline transitions and use dirty flags for shaders 5 years ago
ameerj 90ff800962 shader: Fix BFE s32 undefined check 5 years ago
ReinUsesLisp ecd481a0ca vk_compute_pipeline: Fix index comparison oversight on compute texture buffers 5 years ago
ReinUsesLisp 1f54f1ff26 shader: Fix error checking in bitfieldExtract and implement bitfieldInsert folding 5 years ago
ReinUsesLisp d835906b9f vulkan_device: Require shaderClipDistance and shaderCullDistance features 5 years ago
ReinUsesLisp 1f47476089 vk_graphics_pipeline: Guard against non-tessellation pipelines using patches 5 years ago
ReinUsesLisp e37ec2790d shader: Fix storage type when reading patches on tess control 5 years ago
ReinUsesLisp c8b0377a67 shader: Fix VMNMX selector B 5 years ago
Rodrigo Locatti 72b10edd15 shader: Fix bugs and build issues on GCC 5 years ago
ReinUsesLisp fa439cb6df shader: Fix render targets with null attachments 5 years ago
ReinUsesLisp 763adf56a6 shader: Increase the maximum number of storage buffers 5 years ago
ReinUsesLisp 1d861a6e90 shader: Remove identity removal pass for better build times 5 years ago
ReinUsesLisp 4eec191801 shader: Add more strict validation the pass 5 years ago
ReinUsesLisp 21d50bd9bd shader: Fix forward referencing identity instructions when inserting phi 5 years ago
ReinUsesLisp 3c80ebf1e2 shader: Remove invalidated blocks in dead code elimination pass 5 years ago
ReinUsesLisp 12d7acf707 shader: Add missing UndoUse case for GetSparseFromOp 5 years ago
ReinUsesLisp 9b691a28d8 shader: Require dual source blending 5 years ago
ReinUsesLisp 04e042d3b3 shader: Simplify code in opcodes.h to fix Intellisense 5 years ago
ReinUsesLisp 052317e748 shader: Implement indexed textures 5 years ago
ameerj 3089fb1e2a shader: Refactor atomic_operations_global_memory 5 years ago
ameerj 8202ace3e9 shader: add missing include guard in half_floating_point_helper.h 5 years ago
ReinUsesLisp 172942911a shader: Fix gcc warnings 5 years ago
ReinUsesLisp 16a869571e shader: Inline common Value getters 5 years ago
ReinUsesLisp 9f5c43dd53 shader: Intrusively store in a block if it's sealed or not 5 years ago
ReinUsesLisp fecb87ebc8 cmake: Link to common in shader_recompiler 5 years ago
ReinUsesLisp 3c1229a7c5 shader: Improve goto removal algorithm complexity 5 years ago
ReinUsesLisp 1a44a5cafa shader: Use memset to reset instruction arguments 5 years ago
ReinUsesLisp 9edc2bd70f shader: Inline common Value functions into the header 5 years ago
ReinUsesLisp 6236b611cf shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp 7769517fc0 shader: Move siblings check to a separate function and comment them out 5 years ago
ReinUsesLisp 7bf134b294 shader: Intrusively store register values in block for SSA pass 5 years ago
ReinUsesLisp 3a39124359 shader: Inline common Opcode and Inst functions 5 years ago
ReinUsesLisp b6bd6a5bce shader: Inline common IR::Block methods 5 years ago
ReinUsesLisp 8d1327bf78 shader: Use a small_vector for phi blocks 5 years ago
ReinUsesLisp c44139cda0 shader: Calculate number of arguments in an opcode at compile time 5 years ago
ReinUsesLisp 7066f9ef7b shader: Implement D3D samplers 5 years ago
ReinUsesLisp 5c187201ec shader: Add constant propagation for arithmetic right shifts 5 years ago
ReinUsesLisp 56aae7efcf shader: Simplify code for local memory 5 years ago