4461 Commits (61ba55fcc19e90b8541e7abc98d19c33e4c86e7d)

Author SHA1 Message Date
bunnei 8633ca172e renderer_opengl: Fix SRGB presentation frame tracking. 6 years ago
Nguyen Dac Nam a775209d1b shader_decode: Fix LD, LDG when track constant buffer 6 years ago
Nguyen Dac Nam 9b2b16f0b1 shader_decode: keep it search on all code 6 years ago
Morph c6e07faf25 Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels. 6 years ago
bunnei c928b07625 renderer_opengl: Reduce swap chain size to 3. 6 years ago
Nguyen Dac Nam bb39862dfe shader: FMUL switch to using LUT (#3441) 6 years ago
bunnei 0e5233098f renderer_opengl: Use more concise lock syntax. 6 years ago
bunnei cba9bdcab0 renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace. 6 years ago
ReinUsesLisp 3056f6d364 vk_swapchain: Silence TOCTOU race condition 6 years ago
bunnei 61f86b0058 renderer_opengl: Create gl_framebuffer_data if empty. 6 years ago
bunnei ba6d264342 frontend: qt: bootmanager: Vulkan: Restore support for VK backend. 6 years ago
bunnei f1f2405b9f core: frontend: Refactor scope_acquire_window_context to scope_acquire_context. 6 years ago
bunnei 361819a125 renderer_opengl: Add texture mailbox support for presenter thread. 6 years ago
bunnei 44137628c8 renderer_opengl: Add OGLRenderbuffer to resource/state management. 6 years ago
ReinUsesLisp 74984326b0 video_core/surface: Add R32_SINT render target format 6 years ago
ReinUsesLisp 30ed1b0702 video_core/gpu: Remove unused functions 6 years ago
ReinUsesLisp e88187cfa0 vk_shader_decompiler: Implement indexed textures 6 years ago
ReinUsesLisp 043d94e858 shader: Simplify indexed sampler usages 6 years ago
ReinUsesLisp 367ade1151 video_core: Implement more scaler attribute formats 6 years ago
ReinUsesLisp 8ab2e5f561 shader/texture: Fix illegal 3D texture assert 6 years ago
Nguyen Dac Nam 96e43427e5 nit: add const to where it need. 6 years ago
Nguyen Dac Nam 0c3acedaf9 shader: implement LOP3 fast replace for old function 6 years ago
Nguyen Dac Nam c3088fd578 vk_device: remove left over from other branch 6 years ago
Nguyen Dac Nam 5b3a5b5fb6 clang-format 6 years ago
Nguyen Dac Nam 090dd95c05 shader_decompiler: only add StorageImageReadWithoutFormat when available 6 years ago
bunnei 638252e316 video_core: memory_manager: Flush/invalidate asynchronously on Unmap. 6 years ago
Nguyen Dac Nam 102d52ad68 shader_decompiler: add check in case of device not support ShaderStorageImageReadWithoutFormat 6 years ago
Nguyen Dac Nam 1ed0d4faea vk_device: setup shaderStorageImageReadWithoutFormat 6 years ago
Nguyen Dac Nam d285fae01a vk_device: add check for shaderStorageImageReadWithoutFormat 6 years ago
Nguyen Dac Nam a57853e085 shader_conversion: I2F : add Assert for case src_size is Short 6 years ago
Nguyen Dac Nam 92153118ab fix warning 6 years ago
Nguyen Dac Nam 84fc48b0eb clang-format fix 6 years ago
Nguyen Dac Nam 0d9361d21f shader_conversion: add conversion I2F for Short 6 years ago
Nguyen Dac Nam c9448bc5ba vk_shader: add Capability StorageImageReadWithoutFormat 6 years ago
Nguyen Dac Nam c646835eb0 vk_shader: Implement function ImageLoad (Used by Kirby Start Allies) 6 years ago
Nguyen Dac Nam 85e76831a1 fixups mistake auto commit. 6 years ago
Nguyen Dac Nam 418b7ffb21 Update code structure 6 years ago
Nguyen Dac Nam af67c90eca add vertex UnsignedInt size RGBA 6 years ago
Nguyen Dac Nam 2058556671 add eBc2SrgbBlock to formats 6 years ago
Nguyen Dac Nam 6d36df9e5d vulkan: add DXT23_SRGB 6 years ago
Nguyen Dac Nam fa641bf689 renderer_vulkan: Add the rest of case for TryConvertBorderColor 6 years ago
ReinUsesLisp 505f30fdaf texture_cache: Implement layered framebuffer attachments 6 years ago
ReinUsesLisp 6385b93c8d vk_shader_decompiler: Implement Layer output attribute 6 years ago
ReinUsesLisp b4bd0c57e4 texture_cache: Avoid matches in 3D textures 6 years ago
ReinUsesLisp 4fd155c282 surface_base: Implement texture buffer flushes 6 years ago
bunnei f382179d47 Revert "video_core: memory_manager: Use GPU interface for cache functions." 6 years ago
ReinUsesLisp f3255c3598 texture: Implement R32I 6 years ago
ReinUsesLisp f37f4e76d6 shader/texture: Allow 2D shadow arrays and simplify code 6 years ago
ReinUsesLisp 518a6182f9 maxwell_3d: Unify draw methods 6 years ago
ReinUsesLisp 4364492b95 query_cache: Address feedback 6 years ago