144 Commits (5dbd091a80856f2fe78fad3ecc1e7022ad82c65e)

Author SHA1 Message Date
bunnei 2ea8867549 hle: Initial implementation of NX service framework and IPC. 9 years ago
Huw Pascoe e38656565d Extracted the attribute setup and draw commands into their own functions 9 years ago
James Rowe a10022da25 Remove pipeline.gpu_mode and fix minor issues 9 years ago
James Rowe 08a1641f8a GPU: Add draw for immediate and batch modes 9 years ago
wwylele 35b3fef422 pica/command_processor: build geometry pipeline and run geometry shader 9 years ago
wwylele 089c0d897b pica: upload shared shader code to both unit 9 years ago
wwylele b010ff8174 pica/swrasterizer: implement procedural texture 9 years ago
wwylele c033f16977 pica: use correct register value for shader bool_uniforms 9 years ago
Jannik Vogel f3efa5e031 Pica: Write GS registers 10 years ago
Jannik Vogel 52c66441ab Pica: Write shader registers in functions 9 years ago
Yuri Kunde Schlesner ddf23d4a2e VideoCore: Split regs.h inclusions 9 years ago
Yuri Kunde Schlesner 55110e9361 VideoCore: Use union to index into Regs struct 9 years ago
Yuri Kunde Schlesner a0b1957425 VideoCore: Move Regs to its own file 9 years ago
Yuri Kunde Schlesner 90d220d1b3 VideoCore: Split geometry pipeline regs from Regs struct 9 years ago
Yuri Kunde Schlesner 1242f42a09 VideoCore: Split texturing regs from Regs struct 9 years ago
Yuri Kunde Schlesner d3928b7f9a VideoCore: Split rasterizer regs from Regs struct 9 years ago
Yuri Kunde Schlesner dcdaff5ecc VideoCore: Split shader output writing from semantic loading 9 years ago
Yuri Kunde Schlesner 067b9b54bd VideoCore: Consistently use shader configuration to load attributes 9 years ago
Yuri Kunde Schlesner e05770fec4 VideoCore: Use correct register for immediate mode attribute count 9 years ago
Yuri Kunde Schlesner a4a4b6408c VideoCore: Rename some types to more accurate names 9 years ago
Yuri Kunde Schlesner 07b51a7da0 VideoCore: Change misleading register names 9 years ago
Yuri Kunde Schlesner ab0b74b0f3 VideoCore/Shader: Move entry_point to SetupBatch 9 years ago
Yuri Kunde Schlesner 1994f1a6f2 VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup 9 years ago
Yuri Kunde Schlesner c863fc36ce Shader: Remove OutputRegisters struct 9 years ago
Yuri Kunde Schlesner 73e7bc2592 VideoCore/Shader: Split shader uniform state and shader engine 9 years ago
Yuri Kunde Schlesner 03d2b6aa89 VideoCore/Shader: Use only entry_point as ShaderSetup param 9 years ago
Yuri Kunde Schlesner 2771bde17a VideoCore/Shader: Extract input vertex loading code into function 9 years ago
Yuri Kunde Schlesner 7d4827f520 VideoCore/Shader: Extract DebugData out from UnitState 9 years ago
Yuri Kunde Schlesner 66efdff1a7 VideoCore: Make profiling scope more representative 9 years ago
Yuri Kunde Schlesner eb75205231 VideoCore: Inline IsPicaTracing 9 years ago
Yuri Kunde Schlesner d8fc6ee91b VideoCore: Eliminate an unnecessary copy in the drawcall loop 9 years ago
Lioncash b0ebdfae34 Add all services to the Service namespace 9 years ago
Emmanuel Gil Peyrot 87d3afe635 GPU: Remove the broken frame_skip option. 9 years ago
jphalimi 5a580171b6 Cache Vertices instead of Output registers (#2165) 10 years ago
wwylele 1db648c247 Fix format error from #2195 10 years ago
Subv 9ee95ffbec GPU/CiTrace: Avoid calling GetTextures() when not necessary. 10 years ago
Ricardo de Almeida Gonzaga 07fdcf150d Fix typos 10 years ago
Yuri Kunde Schlesner fa5d9d8266 Use negative priorities to avoid special-casing the self-include 10 years ago
Emmanuel Gil Peyrot 1138ec0d49 Remove empty newlines in #include blocks. 10 years ago
Yuri Kunde Schlesner 1e4a5da9f4 Manually tweak source formatting and then re-run clang-format 10 years ago
Emmanuel Gil Peyrot 628ed4376a Sources: Run clang-format on everything. 10 years ago
Jannik Vogel 0d7d513c54 Pica: Add fog state 10 years ago
Jannik Vogel df3eeea302 Retrieve shader result from new OutputRegisters-type 10 years ago
Jannik Vogel 101eb11369 Move default_attributes into Pica state 10 years ago
Jannik Vogel acfb5257dd Turn ShaderSetup into struct 10 years ago
Lioncash 561157d259 vertex_loader: Add constructors to facilitate immediate and two-step initialization 10 years ago
Jannik Vogel db061e0568 Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation 10 years ago
Emmanuel Gil Peyrot c39a267974 VideoCore: Run include-what-you-use and fix most includes. 10 years ago
Yuri Kunde Schlesner 2396b01d5d Common: Remove section measurement from profiler (#1731) 10 years ago
Henrik Rydgard 9f1cffa3e9 Move and rename the MemoryAccesses class to MemoryAccessTracker. 10 years ago