bunnei
50d2f8bd81
Merge pull request #2442 from FernandoS27/astc-fix
Fix Layered ASTC Textures
7 years ago
bunnei
dbf25d12b6
Merge pull request #2443 from ReinUsesLisp/skip-repeated-variants
gl_shader_disk_cache: Skip stored shader variants instead of asserting
7 years ago
bunnei
64126891e0
Merge pull request #2445 from FearlessTobi/port-4749
Port citra-emu/citra#4749 : "web_service: Misc fixes"
7 years ago
bunnei
14019aabdb
Merge pull request #2458 from lioncash/hotkey
yuzu/hotkeys: Remove unnecessary constructor
7 years ago
bunnei
a6bbc68d05
Merge pull request #2456 from lioncash/qualifier
yuzu/compatdb: Remove unnecessary qualifiers
7 years ago
bunnei
bc580b1c86
Merge pull request #2459 from lioncash/what
configure_dialog: Remove the Whats This? button from the dialog
7 years ago
bunnei
f34e0d232b
Merge pull request #2453 from lioncash/enum
core/memory: Remove unused FlushMode enum
7 years ago
bunnei
7295d31ed6
Merge pull request #2429 from FernandoS27/compute
Corrections and Implementation on GPU Engines
7 years ago
bunnei
5c042a7055
Merge pull request #2440 from lioncash/dynarmic
externals: Update dynarmic to master
7 years ago
Lioncash
63feb1abed
configure_dialog: Remove the Whats This? button from the dialog
7 years ago
Lioncash
83794b9854
yuzu/hotkeys: Remove unnecessary constructor
The behavior of the Hotkey constructor is already accomplished via in-class member
initializers, so the constructor is superfluous here.
7 years ago
Lioncash
9231b30406
yuzu/compatdb: Remove unnecessary qualifiers
Keeps the code consistent in regards to how the buttons are referred to.
7 years ago
Lioncash
644ee565ff
core/memory: Remove unused FlushMode enum
Recent changes to memory-related code resulted in this being unused, so
we can remove it.
7 years ago
Lioncash
6f759c1010
externals: Update dynarmic to master
Better instruction support has been added since the last update.
7 years ago
Merry
9359cc790c
Merge pull request #2451 from lioncash/travis
travis: Update to using Xcode 10.2
7 years ago
Lioncash
097039f39a
travis: Update to using Xcode 10.2
Keeps the CI toolchain updated. This is also necessary for updating
dynarmic.
7 years ago
Rodrigo Locatti
8c2eab4a00
Merge pull request #2447 from lioncash/dtor
core/frontend/emu_window: Make GraphicsContext's destructor virtual
7 years ago
Rodrigo Locatti
c3a54dbe3f
Merge pull request #2448 from lioncash/pragma
common/zstd_compression: Remove #pragma once directive from source file
7 years ago
Rodrigo Locatti
6c862c7047
Merge pull request #2449 from lioncash/unused-var
gl_rasterizer: Silence unused variable warnings
7 years ago
zhupengfei
19dec95663
core/telemetry_session: Only create the backend when we really need it
The backend is not used until we decide to submit the testcase/telemetry, and creating it early prevents users from updating the credentials properly while the games are running.
7 years ago
Lioncash
7af5216680
shader/decode/texture: Remove unused variable
This isn't used anywhere, so we can get rid of it.
7 years ago
Lioncash
bf153808f6
gl_rasterizer: Silence unused variable warning
Makes use of src, so it's not considered unused.
7 years ago
Lioncash
0f099b0fd3
common/zstd_compression: Remove #pragma once directive from source file
Introduced in 2d755221e8 . This is only
necessary within header files.
7 years ago
Lioncash
6f1d39e2e5
core/frontend/emu_window: Make GraphicsContext's destructor virtual
This class is used in a polymorphic context, so destruction of the
context will lead to undefined behavior if the destructor isn't virtual.
7 years ago
bunnei
16a8098f4a
Merge pull request #2408 from FearlessTobi/port-4215
Port citra-emu/citra#4215 : "travis: Use Ninja for Travis builds"
7 years ago
Fernando Sahmkow
08f861a820
Refactors and name corrections.
7 years ago
ReinUsesLisp
5e5eff2081
gl_shader_disk_cache: Skip stored shader variants instead of asserting
Instead of asserting on already stored shader variants, silently skip them.
This shouldn't be happening but when a shader is invalidated and it is
not stored in the shader cache, this assert would hit and save that
shader anyways when the asserts are disabled.
7 years ago
Fernando Sahmkow
aebe67fac7
Fix Layered ASTC Textures
By adding the missing layer offset in ASTC compression.
7 years ago
Lioncash
32b833632b
loader/nso: Remove left-in debug pragma
Unintentionally introduced in d6744d9b06
7 years ago
bunnei
c10edadf68
Merge pull request #2406 from FearlessTobi/port-3839
Port citra-emu/citra#3839 : "travis: use prebuilt image"
7 years ago
bunnei
8ed38813a3
Merge pull request #2100 from FreddyFunk/disk-cache-precompiled-file
gl_shader_disk_cache: Improve precompiled shader cache generation speed and size
7 years ago
bunnei
c9a6cf792f
Merge pull request #2435 from ReinUsesLisp/misc-vc
shader_ir: Miscellaneous fixes
7 years ago
bunnei
ea7ba8c6fe
Merge pull request #2412 from lioncash/system
kernel/vm_manager: Remove usages of global system accessors
7 years ago
bunnei
673cfd89c1
Merge pull request #2322 from ReinUsesLisp/wswitch
video_core: Silent -Wswitch warnings
7 years ago
bunnei
89bada4ac4
Merge pull request #2423 from FernandoS27/half-correct
Corrections on Half Float operations: HADD2 HMUL2 and HFMA2
7 years ago
ReinUsesLisp
5ea871b373
shader_ir: Move Sampler index entry in operand< to sort declarations
7 years ago
ReinUsesLisp
cd9e8ee0eb
shader_ir: Add missing entry to Sampler operand< comparison
7 years ago
ReinUsesLisp
6198b04557
shader_ir/texture: Fix sampler const buffer key shift
7 years ago
bunnei
5d81402331
Merge pull request #2416 from lioncash/wait
kernel/svc: Clean up wait synchronization related functionality
7 years ago
bunnei
7deb029743
Merge pull request #2424 from FernandoS27/compat
Allow picking a Compatibility Profile for OpenGL.
7 years ago
bunnei
b3171fe6b8
Merge pull request #2426 from FearlessTobi/port-4748
Port citra-emu/citra#4748 : "Launch directly in Mac without terminal"
7 years ago
bunnei
39d7115730
Merge pull request #2228 from DarkLordZach/applet-manager-p1
applets: Add AppletManager and implement PhotoViewer and Error applets
7 years ago
bunnei
9f4c46cf2b
Merge pull request #2404 from lioncash/unicode
CMakeLists: Ensure we specify Unicode as the codepage on Windows
7 years ago
FreddyFunk
04c474b840
Re added new lines at the end of files
7 years ago
unknown
4dfccb1f21
gl_shader_disk_cache: Compress precompiled shader cache file with Zstandard
7 years ago
unknown
5417aaca6d
gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader cache file
7 years ago
unknown
f6568c07ac
gl_shader_disk_cache: Remove per shader compression
7 years ago
Fernando Sahmkow
3d37c4161a
Fixes and Corrections to DMA Engine
7 years ago
Hexagon12
ec60dec52b
Merge pull request #2422 from ReinUsesLisp/fixup-samplers
gl_state: Fix samplers memory corruption
7 years ago
Hexagon12
b22f59f43c
Merge pull request #2425 from FernandoS27/y-direction
Fix flipping on some games by applying Y direction register
7 years ago