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@ -389,6 +389,8 @@ void Config::ReadValues() { |
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Settings::values.resolution_factor = ReadSetting("resolution_factor", 1.0).toFloat(); |
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Settings::values.use_frame_limit = ReadSetting("use_frame_limit", true).toBool(); |
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Settings::values.frame_limit = ReadSetting("frame_limit", 100).toInt(); |
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Settings::values.use_compatibility_profile = |
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ReadSetting("use_compatibility_profile", true).toBool(); |
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Settings::values.use_disk_shader_cache = ReadSetting("use_disk_shader_cache", true).toBool(); |
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Settings::values.use_accurate_gpu_emulation = |
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ReadSetting("use_accurate_gpu_emulation", false).toBool(); |
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@ -661,6 +663,7 @@ void Config::SaveValues() { |
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WriteSetting("resolution_factor", (double)Settings::values.resolution_factor, 1.0); |
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WriteSetting("use_frame_limit", Settings::values.use_frame_limit, true); |
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WriteSetting("frame_limit", Settings::values.frame_limit, 100); |
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WriteSetting("use_compatibility_profile", Settings::values.use_compatibility_profile, true); |
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WriteSetting("use_disk_shader_cache", Settings::values.use_disk_shader_cache, true); |
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WriteSetting("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation, false); |
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WriteSetting("use_asynchronous_gpu_emulation", Settings::values.use_asynchronous_gpu_emulation, |
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