core/frontend/emu_window: Make GraphicsContext's destructor virtual
@ -10,6 +10,8 @@
namespace Core::Frontend {
GraphicsContext::~GraphicsContext() = default;
class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>,
public std::enable_shared_from_this<TouchState> {
public:
@ -19,6 +19,8 @@ namespace Core::Frontend {
*/
class GraphicsContext {
virtual ~GraphicsContext();
/// Makes the graphics context current for the caller thread
virtual void MakeCurrent() = 0;