6792 Commits (4b2df1fe484e23124fc6ecd84130f4797e93c296)
 

Author SHA1 Message Date
bunnei 4b2df1fe48 Merge pull request #548 from Subv/blend 8 years ago
Subv 158cd05fd3 GPU: Synchronize the blend state on every draw call. 8 years ago
Subv 3e48928bf2 GPU: Added registers for normal and independent blending. 8 years ago
bunnei 0aac4935af Merge pull request #547 from Subv/compressed_alignment 8 years ago
bunnei 34cfa0246f Merge pull request #546 from Subv/flush_ubo_buffer 8 years ago
Subv 5f3afad871 GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures. 8 years ago
Subv b834631438 Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers. 8 years ago
bunnei 0a5dac0728 Merge pull request #478 from janisozaur/patch-1 8 years ago
bunnei 48cb11e6b7 Merge pull request #543 from Subv/uniforms 8 years ago
Subv f84d419248 GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU. 8 years ago
bunnei 5d0f6acd9b Merge pull request #522 from mailwl/mm-u 8 years ago
bunnei c153e1a326 Merge pull request #542 from bunnei/bfe_imm 8 years ago
bunnei 3a347d9be8 Merge pull request #541 from Subv/blittextures 8 years ago
bunnei 221a29f0fd gl_shader_decompiler: Implement BFE_IMM instruction. 8 years ago
Subv f5ef6f5e8e GLCache: Use the full uncompressed size when blitting from one texture to another. 8 years ago
Subv 6c016a6844 GLCache: Simplify the logic to copy from one texture to another in BlitTextures. 8 years ago
bunnei 80cdb05930 Merge pull request #539 from bunnei/f2f-rounding 8 years ago
bunnei dc43864d0a Merge pull request #503 from mailwl/nfp-stubs 8 years ago
bunnei 1586ee87ae gl_shader_decompiler: F2F: Implement rounding modes. 8 years ago
bunnei 738888debe Merge pull request #537 from bunnei/misc-shader 8 years ago
bunnei b315b20e8d Merge pull request #535 from Subv/gpu_swizzle 8 years ago
bunnei 810f672078 Merge pull request #536 from bunnei/isetp_imm 8 years ago
bunnei ec2cad04ef gl_shader_decompiler: Remove some attribute stuff that has nothing to do with TEX/TEXS. 8 years ago
bunnei 8160467a6d shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD. 8 years ago
bunnei 16f739f695 gl_shader_decompiler: Implement ISETP_IMM instruction. 8 years ago
Subv d97b2711ac GPU: Support changing the texture swizzles for Maxwell textures. 8 years ago
Subv 23f87f342b GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit. 8 years ago
bunnei 1a47f755f3 Merge pull request #534 from Subv/multitexturing 8 years ago
bunnei b001aeb616 Merge pull request #532 from bunnei/ld_c 8 years ago
bunnei 8ff7558d0c gl_shader_decompiler: Implement LD_C instruction. 8 years ago
bunnei 802a4febed gl_shader_gen: Add uniform handling for indirect const buffer access. 8 years ago
bunnei dbdf703c20 gl_shader_decompiler: Refactor uniform handling to allow different decodings. 8 years ago
Subv 411f04b5a4 GPU: Implement sampling multiple textures in the generated glsl shaders. 8 years ago
mailwl 829613e51c Stub IUser::AttachAvailabilityChangeEvent 8 years ago
greggameplayer 186abe2652 nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params (#524) 8 years ago
Sebastian Valle 9a03ab70a9 Merge pull request #529 from bunnei/am-nifm-stubs 8 years ago
Sebastian Valle 6dccfac7ff Merge pull request #531 from bunnei/fix-shl 8 years ago
Sebastian Valle 820cd30074 Merge pull request #530 from bunnei/wrap-mirror 8 years ago
mailwl 9071812e94 Remove unused header files 8 years ago
bunnei ed2198bec9 Merge pull request #527 from Subv/rgba32f_texcopy 8 years ago
bunnei 98df70ed5f Merge pull request #528 from Subv/rg11b10f 8 years ago
Hedges 6c4b650ae7 GDB Stub Improvements (#508) 8 years ago
bunnei 3ab3dd166a gl_shader_decompiler: Fix un/signed mismatch with SHL. 8 years ago
bunnei 0f76311842 maxwell_to_gl: Implement WrapMode Mirror. 8 years ago
bunnei abad9d77d7 nifm: Stub out IRequest::SetConnectionConfirmationOption. 8 years ago
bunnei d240fb32da am: Stub out IApplicationFunctions::GetPseudoDeviceId. 8 years ago
Subv d91fc15ea4 GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine. 8 years ago
Subv 1ab5441d54 GPU: Implemented the R11FG11FB10F texture and rendertarget formats. 8 years ago
Subv 484b63fe34 GPU: Fixed the compression factor for RGBA16F textures. 8 years ago
Subv f13edfd80b GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine. 8 years ago