Hexagon12
48adf39929
Merge pull request #2490 from lioncash/float
ipc_helpers: Amend floating-point type in Pop<double> specialization
7 years ago
Hexagon12
60e2920a47
Merge pull request #2492 from lioncash/debugger
yuzu/debugger: Specify string conversions explicitly
7 years ago
Sebastian Valle
b42d727646
Merge pull request #2486 from lioncash/resetname
core/kernel/object: Rename ResetType enum members for clarity
7 years ago
Sebastian Valle
e7eee9c4b3
Merge pull request #2488 from lioncash/static-fn
kernel/svc: Mark GetThreadList() and UnmapProcessCodeMemory() as internally linked
7 years ago
Sebastian Valle
9757546405
Merge pull request #2493 from lioncash/translate
yuzu/applets/profile_select: Mark header string as translatable
7 years ago
Sebastian Valle
5d1376b2c7
Merge pull request #2496 from lioncash/move-con
gl_shader_gen: std::move objects where applicable
7 years ago
Hexagon12
5824fb941f
Merge pull request #2473 from lioncash/vs2019
CMakeLists: Handle VS 2019 in a less annoying manner
7 years ago
Hexagon12
1a4a8a1de6
Merge pull request #2476 from ReinUsesLisp/fix-compat
yuzu/bootmanager: Explicitly enable deprecated OpenGL features on compat
7 years ago
Hexagon12
797a7fbdf5
Merge pull request #2498 from lioncash/unused-code
yuzu/util: Remove unused spinbox.cpp/.h
7 years ago
Lioncash
a5125bd988
yuzu/util: Remove unused spinbox.cpp/.h
This has been left unused since the removal of the vestigial surface
viewer. Given it has no uses left, this can be removed as well.
7 years ago
Lioncash
034deed766
gl_shader_gen: std::move objects where applicable
Avoids performing copies into the pair being returned. Instead, we can
just move the resources into the pair, avoiding the need to make copies
of both the std::string and ShaderEntries struct.
7 years ago
Lioncash
db22039c4b
yuzu/applets/profile_select: Mark header string as translatable
This is a user-facing string, so it should be marked as translatable.
7 years ago
Lioncash
a5f4e8c066
yuzu/debugger/graphics/graphics_breakpoints: Specify string conversions explicitly
Allows the graphics breakpoints to compile with implicit string
conversions disabled.
7 years ago
Lioncash
0a7eea3d16
yuzu/debugger/profiler: Specify string conversions explicitly
This allows the microprofile widget to compile with implicit string
conversions disabled.
7 years ago
Lioncash
d1b2ed0a86
yuzu/debugger/wait_tree: Specify string conversions explicitly
Allows compiling the wait tree widget with implicit string conversions
disabled.
7 years ago
Lioncash
f768365cd5
ipc_helpers: Amend floating-point type in Pop<double> specialization
Currently, this overload isn't used, so this wasn't actually hit in any
code, only the float overload is used.
7 years ago
Lioncash
41ddec92eb
kernel/svc: Mark GetThreadList() and UnmapProcessCodeMemory() as internally linked
These are only used from within this translation unit, so they don't
need to have external linkage. They were intended to be marked with this
anyways to be consistent with the other service functions.
7 years ago
Lioncash
45d71eed4f
core/kernel/object: Rename ResetType enum members
Renames the members to more accurately indicate what they signify.
"OneShot" and "Sticky" are kind of ambiguous identifiers for the reset
types, and can be kind of misleading. Automatic and Manual communicate
the kind of reset type in a clearer manner. Either the event is
automatically reset, or it isn't and must be manually cleared.
The "OneShot" and "Sticky" terminology is just a hold-over from Citra
where the kernel had a third type of event reset type known as "Pulse".
Given the Switch kernel only has two forms of event reset types, we
don't need to keep the old terminology around anymore.
7 years ago
bunnei
79611cecf7
Merge pull request #2457 from lioncash/about
yuzu/{about_dialog, main}: Specify string conversions explicitly for SCM-related info
7 years ago
bunnei
9d077b368f
Merge pull request #2477 from ReinUsesLisp/fix-sdl2
yuzu_cmd: Make OpenGL's context current
7 years ago
bunnei
18d65af88c
Merge pull request #2478 from ReinUsesLisp/sdl2-compat
yuzu_cmd: Use OpenGL compat when asked in the settings
7 years ago
bunnei
4e094a18a1
Merge pull request #2479 from ReinUsesLisp/qt-shadow
qt/configure_graphics: Shadow options at runtime
7 years ago
ReinUsesLisp
0496136657
qt/configure_graphics: Shadow options at runtime
Compatibility profile and the disk shader cache settings shouldn't
be changed at runtime. This aims to address that shadowing those
options.
7 years ago
ReinUsesLisp
f6fa8173e0
yuzu_cmd: Use OpenGL compat when asked in the settings
7 years ago
ReinUsesLisp
657f98867d
yuzu_cmd: Make OpenGL's context current
The SDL2 frontend never bound the OpenGL context, resulting on a white
screen and no-ops all over the backend.
7 years ago
ReinUsesLisp
8525820a69
yuzu/bootmanager: Explicitly enable deprecated OpenGL features on compat
Nvidia's proprietary driver creates a real OpenGL compatibility profile
without this option, meanwhile Intel (and probably AMD, I haven't tested
it) require that QSurfaceFormat::FormatOption::DeprecatedFunctions is
explicitly enabled.
7 years ago
Lioncash
1f863b19f2
CMakeLists: Handle VS 2019 in a less annoying manner
VS 2019 is binary compatible with VS 2017, so we can safely use
the prebuilt libraries for VS 2017 with VS 2019. This makes it less
annoying to build yuzu with the most up to date toolchain.
7 years ago
Mat M
9415bf9da5
Merge pull request #2462 from lioncash/video-mm
video_core/memory_manager: Minor tidying
7 years ago
Mat M
c2e5561c1a
Merge pull request #2461 from lioncash/unused-var
video_core: Remove a few unused variables and functions
7 years ago
Mat M
d7d84b9f69
Merge pull request #2460 from lioncash/volatile
CMakeLists: Specify /volatile:iso for MSVC
7 years ago
Mat M
2b09aab3e0
Merge pull request #2450 from lioncash/warn-level
CMakeLists: Explicitly specify -Wall for the non-MSVC case
7 years ago
Rodrigo Locatti
0aab2876b5
Merge pull request #2413 from FernandoS27/opt-gpu
Rasterizer Cache: refactor flushing & optimize memory usage of surfaces
7 years ago
Lioncash
542ab1b1b9
video_core/memory_manager: Mark IsBlockContinuous() as a const member function
Corrects the typo in its name and marks the function as a const member
function, given it doesn't actually modify memory manager state.
7 years ago
Lioncash
24e9c43cf1
video_core/memory_manager: Mark the constructor as explicit
Prevents implicit converting constructions of the memory manager.
7 years ago
Lioncash
cb867f250a
video_core/memory_manager: Default the destructor within the cpp file
Makes the class less surprising when it comes to forward declaring the
type, and also prevents inlining the destruction code of the class,
given it contains non-trivial types.
7 years ago
Lioncash
cf685d3e43
video_core/memory_manager: Amend doxygen comments
Corrects references to non-existent parameters and corrects typos.
7 years ago
Lioncash
57744806c3
video_core/memory_manager: Remove superfluous const from function declarations
These are able to be omitted from the declaration of functions, since
they don't do anything at the type system level. The definitions of the
functions can retain the use of const though, since they make the
variables immutable in the implementation of the function where they're
used.
7 years ago
Lioncash
7afe083f67
video_core/renderer_opengl/gl_shader_cache: Correct member initialization order
Silences a -Wreorder warning.
7 years ago
Lioncash
18d2c00687
video_core/shader/decode/texture: Remove unused variable from GetTld4Code()
7 years ago
Lioncash
7033f5486e
renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags()
7 years ago
Lioncash
0feddedab1
video_core/renderer_opengl/gl_shader_decompiler: Remove unused Composite() function
This isn't used at all, so it can be removed.
7 years ago
Lioncash
af21c30808
video_core/renderer_opengl/gl_rasterizer_cache: Remove unused variable in UploadGLMipmapTexture()
This variable is unused entirely, so it can be removed.
7 years ago
Lioncash
56ccfcdb4b
video_core/gpu_thread: Remove unused local variable
Instead of retrieving the data from the std::variant instance, we can
just check if the variant contains that type of data.
This is essentially the same behavior, only it returns a bool indicating
whether or not the type in the variant is currently active, instead of
actually retrieving the data.
7 years ago
Lioncash
d6db5ebae2
video_core/textures/astc: Remove unused variables
Silences a few compilation warnings.
7 years ago
Lioncash
68c4e76ee0
CMakeLists: Specify /volatile:iso for MSVC
By default, MSVC doesn't use standards-compliant volatile semantics.
This makes it behave in a standards-compliant manner, making
expectations more uniform across compilers.
7 years ago
bunnei
991e6a74fd
Merge pull request #2437 from lioncash/audctl
service/audctl: Update documentation comments to be relative to 8.0.0
7 years ago
bunnei
92dd1a12a3
Merge pull request #2454 from lioncash/cflag
src/CMakeLists: Add /Zc:externConstexpr to the MSVC build flags
7 years ago
bunnei
50d2f8bd81
Merge pull request #2442 from FernandoS27/astc-fix
Fix Layered ASTC Textures
7 years ago
bunnei
dbf25d12b6
Merge pull request #2443 from ReinUsesLisp/skip-repeated-variants
gl_shader_disk_cache: Skip stored shader variants instead of asserting
7 years ago
bunnei
64126891e0
Merge pull request #2445 from FearlessTobi/port-4749
Port citra-emu/citra#4749 : "web_service: Misc fixes"
7 years ago