Browse Source

yuzu_cmd: Use OpenGL compat when asked in the settings

nce_cpp
ReinUsesLisp 7 years ago
parent
commit
f6fa8173e0
  1. 6
      src/yuzu_cmd/emu_window/emu_window_sdl2.cpp

6
src/yuzu_cmd/emu_window/emu_window_sdl2.cpp

@ -176,9 +176,13 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
SDL_SetMainReady();
const SDL_GLprofile profile = Settings::values.use_compatibility_profile
? SDL_GL_CONTEXT_PROFILE_COMPATIBILITY
: SDL_GL_CONTEXT_PROFILE_CORE;
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, profile);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);

Loading…
Cancel
Save