205 Commits (455872a4aff7a1075bef79d007b8d4cbc680c030)

Author SHA1 Message Date
ReinUsesLisp 4678dc7246 shader: Implement LOP CC 5 years ago
ReinUsesLisp 879fb08101 shader: Implement SR_THREAD_KILL 5 years ago
ReinUsesLisp bf784e1497 shader: Apply sign bit in FCMP (imm) 5 years ago
ameerj 62c3bef607 shader: Implement ATOM/S and RED 5 years ago
ReinUsesLisp 8ec58e16b2 shader: Move LaneId to the warp emission file and fix AMD 5 years ago
ReinUsesLisp a26f760eba shader: Mark ImageWrite with side effects 5 years ago
FernandoS27 ee8beff168 shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 5 years ago
ReinUsesLisp 99cfd73ba7 shader: Remove outdated comment in F2I 5 years ago
ReinUsesLisp 5ab1ac4f29 shader: Implement SULD and SUST 5 years ago
ReinUsesLisp 577efc5f9f shader: Fix Windows build issues 5 years ago
lat9nq 5b95114cd4 shader: Address feedback + clang format 5 years ago
lat9nq a4e7a41e7f shader_recompiler,video_core: Cleanup some GCC and Clang errors 5 years ago
ReinUsesLisp 157952f809 shader: Fix FCMP immediate variant 5 years ago
ReinUsesLisp 7f75818298 shader: Fix dangling labels 5 years ago
ReinUsesLisp d349f8ff61 shader: Fix F2I 5 years ago
FernandoS27 0ef887fa6f shader: Address feedback 5 years ago
FernandoS27 1fe6a22cff shader: Implement indexed attributes 5 years ago
FernandoS27 a7f5231caf shader: Implement AL2P 5 years ago
FernandoS27 c63d79cf65 shader: Fix BRX tracking 5 years ago
ReinUsesLisp 64372edffb shader: Fix splits on blocks using indirect branches 5 years ago
ReinUsesLisp e2d1e21532 shader: Eliminate orphan blocks more efficiently 5 years ago
ReinUsesLisp ba2130d5a5 shader: Add subgroup masks 5 years ago
ReinUsesLisp b580c1e208 shader: Implement BAR and fix memory barriers 5 years ago
ReinUsesLisp e9d7f63788 shader: Abstract breadth searches and use the abstraction 5 years ago
ReinUsesLisp 9db035faec shader: Reimplement GetCbufU64 as GetCbufU32x2 5 years ago
ReinUsesLisp a2536f0b42 shader: Remove unused header in VOTE 5 years ago
ReinUsesLisp b1335585bf shader: Fix fp16 merge when using native fp16 5 years ago
ReinUsesLisp d1b84c7828 shader: Fix FADD32I 5 years ago
FernandoS27 fe14898573 shader: Fix undetected bug from review 5 years ago
FernandoS27 ffb90d59c6 shader: Address feedback 5 years ago
FernandoS27 df48b3b32a shader: "Implement" NOP 5 years ago
FernandoS27 741b21715a shader: Address Feedback 5 years ago
FernandoS27 5a6eb31578 shader: Implement SR_LaneId 5 years ago
FernandoS27 a9f79b6553 shader: Implement MEMBAR 5 years ago
FernandoS27 5c94fba511 shader: Improve VOTE.VTG stub 5 years ago
FernandoS27 1534a99e35 shader: Stub VOTE.VTG 5 years ago
ReinUsesLisp b64bf653a4 shader: Fix branches to visited virtual blocks 5 years ago
ReinUsesLisp ce39989ea9 shader: Implement LDG .U.128 as .128 5 years ago
ReinUsesLisp 5a589fabdb shader: Unroll "using enum" for opcode declarations 5 years ago
FernandoS27 8f2238dc3d shader: Fix TXD 5 years ago
FernandoS27 7d40446b99 shader: Address feedback 5 years ago
ReinUsesLisp 696f326cd1 shader: Always pass a lod for TexelFetch 5 years ago
FernandoS27 5a7d8d73ad shader: Implement TXD 5 years ago
FernandoS27 be5936dea2 shader: Implement ImageGradient 5 years ago
FernandoS27 d523cd563c shader: Implement TMML partially 5 years ago
FernandoS27 56c8c42cf8 shader,spirv: Implement ImageQueryLod. 5 years ago
FernandoS27 287d4a38de shader: Implement TLDS 5 years ago
FernandoS27 8232c10ed1 shader: Implement TLD 5 years ago
ReinUsesLisp 2c78d07197 shader: Store type of phi nodes in flags 5 years ago
ReinUsesLisp 876dd94b57 shader: Fix indirect branches to scheduler instructions 5 years ago