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shader: Fix F2I

nce_cpp
ReinUsesLisp 5 years ago
committed by ameerj
parent
commit
d349f8ff61
  1. 2
      src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp

2
src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp

@ -37,7 +37,7 @@ union F2I {
BitField<10, 2, SrcFormat> src_format;
BitField<12, 1, u64> is_signed;
BitField<39, 2, Rounding> rounding;
BitField<49, 1, u64> half;
BitField<41, 1, u64> half;
BitField<44, 1, u64> ftz;
BitField<45, 1, u64> abs;
BitField<47, 1, u64> cc;

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