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shader: Fix TextureGrad

nce_cpp
ReinUsesLisp 5 years ago
committed by ameerj
parent
commit
d07e15fcf6
  1. 2
      src/shader_recompiler/backend/spirv/emit_spirv_image.cpp

2
src/shader_recompiler/backend/spirv/emit_spirv_image.cpp

@ -77,7 +77,7 @@ public:
}
boost::container::static_vector<Id, 3> deriv_x_accum;
boost::container::static_vector<Id, 3> deriv_y_accum;
for (size_t i = 0; i < num_derivates; i++) {
for (u32 i = 0; i < num_derivates; ++i) {
deriv_x_accum.push_back(ctx.OpCompositeExtract(ctx.F32[1], derivates, i * 2));
deriv_y_accum.push_back(ctx.OpCompositeExtract(ctx.F32[1], derivates, i * 2 + 1));
}

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