205 Commits (455872a4aff7a1075bef79d007b8d4cbc680c030)

Author SHA1 Message Date
ameerj 455872a4af shader: Implement Int32 SUATOM/SURED 5 years ago
ReinUsesLisp 5ca5988c63 shader: Initial OpenGL implementation 5 years ago
FernandoS27 6aff9b4476 shader: Address feedback 5 years ago
FernandoS27 a2fac91c47 shader: Implement VertexA stage 5 years ago
FernandoS27 cb0587f841 shader: Implement delegation of Exit to dispatcher on CFG 5 years ago
ameerj 031e91e7e5 shader: Fix IADD3.CC 5 years ago
ReinUsesLisp c8b0377a67 shader: Fix VMNMX selector B 5 years ago
ReinUsesLisp 1d861a6e90 shader: Remove identity removal pass for better build times 5 years ago
ReinUsesLisp 12d7acf707 shader: Add missing UndoUse case for GetSparseFromOp 5 years ago
ReinUsesLisp 04e042d3b3 shader: Simplify code in opcodes.h to fix Intellisense 5 years ago
ReinUsesLisp 052317e748 shader: Implement indexed textures 5 years ago
ameerj 3089fb1e2a shader: Refactor atomic_operations_global_memory 5 years ago
ameerj 8202ace3e9 shader: add missing include guard in half_floating_point_helper.h 5 years ago
ReinUsesLisp 172942911a shader: Fix gcc warnings 5 years ago
ReinUsesLisp 16a869571e shader: Inline common Value getters 5 years ago
ReinUsesLisp 9f5c43dd53 shader: Intrusively store in a block if it's sealed or not 5 years ago
ReinUsesLisp 3c1229a7c5 shader: Improve goto removal algorithm complexity 5 years ago
ReinUsesLisp 1a44a5cafa shader: Use memset to reset instruction arguments 5 years ago
ReinUsesLisp 9edc2bd70f shader: Inline common Value functions into the header 5 years ago
ReinUsesLisp 6236b611cf shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp 7769517fc0 shader: Move siblings check to a separate function and comment them out 5 years ago
ReinUsesLisp 7bf134b294 shader: Intrusively store register values in block for SSA pass 5 years ago
ReinUsesLisp 3a39124359 shader: Inline common Opcode and Inst functions 5 years ago
ReinUsesLisp b6bd6a5bce shader: Inline common IR::Block methods 5 years ago
ReinUsesLisp 8d1327bf78 shader: Use a small_vector for phi blocks 5 years ago
ReinUsesLisp c44139cda0 shader: Calculate number of arguments in an opcode at compile time 5 years ago
ReinUsesLisp 56aae7efcf shader: Simplify code for local memory 5 years ago
ReinUsesLisp e54171c1a9 shader: Add NVN storage buffer fallbacks 5 years ago
FernandoS27 4a97dd4483 shader: Address feedback 5 years ago
FernandoS27 b85c9d8e84 shader: Implement F2F (Imm) 5 years ago
FernandoS27 fbb642f433 shader: Implement IADD3.CC/.X 5 years ago
FernandoS27 2f01c7fb62 shader: Add coarse derivatives 5 years ago
FernandoS27 b1e325f317 shader: Implement fine derivates constant propagation 5 years ago
FernandoS27 6c60109967 shader: Implement SR_Y_DIRECTION 5 years ago
ReinUsesLisp 99e6cd3916 shader: Fix Phi node types 5 years ago
ReinUsesLisp 6d540c6f2e shader: Fix memory barriers 5 years ago
ameerj bfdb38404c shader: Implement BFE and BFI CC 5 years ago
ReinUsesLisp ad1507b4a5 shader: Implement SampleMask 5 years ago
ReinUsesLisp cc96469019 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp 38908d0f7e shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp e59971ea1b shader: Implement transform feedbacks and define file format 5 years ago
ReinUsesLisp 9f5ab82de2 shader: Document and relax cache control on surface instructions 5 years ago
ReinUsesLisp 4b32692423 shader: Implement geometry shaders 5 years ago
ReinUsesLisp 40948b18ac shader: Implement OUT 5 years ago
lat9nq f70707d435 internal_stage_buffer_entry_read: Remove pragma optimize off 5 years ago
ReinUsesLisp 8ebc7b90a0 shader: Stub SR_INVOCATION_INFO 5 years ago
ReinUsesLisp c6b81943a9 shader: Stub ISBERD 5 years ago
ReinUsesLisp 211fc6331d shader: Fix CC in I2I 5 years ago
ReinUsesLisp c7efa5ead4 shader: Simplify FLO and throw on CC 5 years ago
ReinUsesLisp 31835567f2 shader: Mark blocks with no end branch as unreachable 5 years ago