4975 Commits (2fb77adb9f3fca7c4243ffe20df14c45d928fa96)

Author SHA1 Message Date
ReinUsesLisp 7990220df7
maxwell_3d: Fix stencil_back_func_mask offset 6 years ago
Rodrigo Locatti fb9418798d
video_core: Enable sign conversion warnings 6 years ago
ReinUsesLisp 18c1cb68fd video_core: Treat implicit conversions as errors 6 years ago
ReinUsesLisp 096f339a2a video_core: Silence implicit conversion warnings 6 years ago
ReinUsesLisp bfa973a62b
gl_shader_cache: Fix locker constructors 6 years ago
ReinUsesLisp 3ab0514698
gl_shader_cache: Enable extensions only when available 6 years ago
ReinUsesLisp cd66395944
gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available 6 years ago
ReinUsesLisp 56e237d1f9
shader_ir/warp: Implement FSWZADD 6 years ago
ReinUsesLisp 08b2b1080a
gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics 6 years ago
Fernando Sahmkow 3d7c284e0f GLSLDecompiler: Correct Texture Gather Offset. 6 years ago
Morph 0e8a3bf3e5 buffer_cache: Add missing includes (#3079) 6 years ago
ReinUsesLisp e9d2fad984
gl_rasterizer: Remove front facing hack 6 years ago
ReinUsesLisp f1facaeaef
gl_shader_decompiler: Fix typo "y_negate"->"y_direction" 6 years ago
ReinUsesLisp e2ea0c3e11
gl_shader_manager: Remove unused variable in SetFromRegs 6 years ago
ReinUsesLisp f019817f8f
gl_rasterizer: Emulate viewport flipping with ARB_clip_control 6 years ago
Rodrigo Locatti ff5a0f370c
shader/control_flow: Specify constness on caller lambdas 6 years ago
ReinUsesLisp 7b069252f8
shader/control_flow: Use callable template instead of std::function 6 years ago
ReinUsesLisp 46c3047283
shader/control_flow: Abstract repeated code chunks in BRX tracking 6 years ago
ReinUsesLisp ae7dfa93be
shader/control_flow: Silence Intellisense cast warnings 6 years ago
ReinUsesLisp deb1b54eed
shader/control_flow: Remove brace initializer in std containers 6 years ago
ReinUsesLisp 39c66abd91
shader/decode: Reduce severity of arithmetic rounding warnings 6 years ago
ReinUsesLisp c4374d0d41
shader/arithmetic: Reduce RRO stub severity 6 years ago
ReinUsesLisp 35d40b74b3
shader/texture: Remove NODEP warnings 6 years ago
bunnei 1bdae0fe29 common_func: Use std::array for INSERT_PADDING_* macros. 6 years ago
ReinUsesLisp 442a1cc021
gl_rasterizer: Re-enable stream buffer memory due to global memory 6 years ago
ReinUsesLisp 76ca2a5f82
gl_rasterizer: Upload constant buffers with glNamedBufferSubData 6 years ago
Fernando Sahmkow 23cabc98db Shader_IR: Fix regression on TLD4 6 years ago
Fernando Sahmkow 9293c3a0f2 Shader_IR: Fix TLD4 and add Bindless Variant. 6 years ago
Rodrigo Locatti 3d0cde6a75
gl_state: Use std::array::fill instead of std::fill 6 years ago
ReinUsesLisp ce20ed8e4e
gl_state: Move dirty checks to individual apply calls instead of Apply 6 years ago
ReinUsesLisp 3c6557c235
gl_state: Remove ApplyDefaultState 6 years ago
ReinUsesLisp d3651b0b82
gl_state: Change SetDefaultViewports to use default constructor 6 years ago
ReinUsesLisp c7698d0bc8
gl_state: Minor style changes 6 years ago
ReinUsesLisp a14d202ac2
gl_state: Remove unused Citra TextureUnits 6 years ago
ReinUsesLisp 28fece8e9b
gl_state: Move initializers from constructor to class declaration 6 years ago
ReinUsesLisp a993df1ee2
shader/node: Unpack bindless texture encoding 6 years ago
ReinUsesLisp fa31e5b868
maxwell_3d/kepler_compute: Remove unused arguments in GetTexture 6 years ago
ReinUsesLisp 538ddd220e
video_core/textures: Remove unused index entry in FullTextureInfo 6 years ago
ReinUsesLisp 961fe4d19b
maxwell_3d: Remove unused method GetStageTextures 6 years ago
Fernando Sahmkow 3f9262195b Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 6 years ago
ReinUsesLisp 3e469cecc1
maxwell_3d: Silence implicit conversion warnings 6 years ago
ReinUsesLisp bd2aff3e26
rasterizer_accelerated: Add intermediary for GPU rasterizers 6 years ago
ReinUsesLisp a5aa1bb174
astc: Silence implicit conversion warnings 6 years ago
Fernando Sahmkow be856a38d6 Shader_IR: Address Feedback. 6 years ago
Fernando Sahmkow e3afd6595a Shader_IR: Clang format 6 years ago
ReinUsesLisp 78f3e8a757 gl_shader_cache: Implement locker variants invalidation 6 years ago
ReinUsesLisp ec85648af3 gl_shader_disk_cache: Store and load fast BRX 6 years ago
ReinUsesLisp fa2c297f3e const_buffer_locker: Minor style changes 6 years ago
ReinUsesLisp 7b81ba4d8a gl_shader_decompiler: Move entries to a separate function 6 years ago
Fernando Sahmkow 1244f2d368 Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. 6 years ago