4975 Commits (2fb77adb9f3fca7c4243ffe20df14c45d928fa96)

Author SHA1 Message Date
Lioncash 3c54edae24 video_core/ast: Eliminate variable shadowing warnings 6 years ago
Lioncash 5a0a9c7449 video_core/ast: Replace std::string with a constexpr std::string_view 6 years ago
Lioncash 3a20d9734f video_core/ast: Default the move constructor and assignment operator 6 years ago
Lioncash 43503a69bf video_core/{ast, expr}: Organize forward declaration 6 years ago
Lioncash 50ad745585 video_core/expr: Supply operator!= along with operator== 6 years ago
Lioncash 8eb1398f8d video_core/{ast, expr}: Use std::move where applicable 6 years ago
Lioncash 8e0c80f269 video_core/ast: Supply const accessors for data where applicable 6 years ago
ReinUsesLisp fe7f20e659 maxwell_3d: Add dirty flags for depth bounds values 6 years ago
Fernando Sahmkow 538f5880ff GL_Renderer: Remove lefting snippet. 6 years ago
Fernando Sahmkow 9f2719d1a4 Gl_Rasterizer: Protect CPU Memory mapping from multiple threads. 6 years ago
Fernando Sahmkow 3f104464de Core: Wait for GPU to be idle before shutting down. 6 years ago
Fernando Sahmkow ffc2ce89a0 Nvdrv: Do framelimiting only in the CPU Thread 6 years ago
Fernando Sahmkow 5b5e60ffec GPU_Async: Correct fences, display events and more. 6 years ago
Fernando Sahmkow ab47a660c8 Texture_Cache: Blit Deduction corrections and simplifications. 6 years ago
Fernando Sahmkow 2036504a82 TextureCache: Add the ability to deduce if two textures are depth on blit. 6 years ago
Fernando Sahmkow e6eae4b815 Shader_ir: Address feedback 6 years ago
Fernando Sahmkow 3c09d9abe6 Shader_Ir: Address Feedback and clang format. 6 years ago
Fernando Sahmkow 507a9c6a40 vk_shader_decompiler: Correct Branches inside conditionals. 6 years ago
Fernando Sahmkow 000ad558dd vk_shader_decompiler: Clean code and be const correct. 6 years ago
Fernando Sahmkow 7c756baa77 Shader_IR: clean up AST handling and add documentation. 6 years ago
Fernando Sahmkow 5ea740beb5 Shader_IR: Correct OutwardMoves for Ifs 6 years ago
Fernando Sahmkow 100a4bd988 vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD 6 years ago
Fernando Sahmkow 189a50bc2a gl_shader_decompiler: Refactor and address feedback. 6 years ago
Fernando Sahmkow b3c46d6948 Shader_IR: corrections and clang-format 6 years ago
Fernando Sahmkow 466cd52ad4 vk_shader_compiler: Correct SPIR-V AST Decompiling 6 years ago
Fernando Sahmkow 2e9a810423 Shader_IR: allow else derivation to be optional. 6 years ago
Fernando Sahmkow ca9901867e vk_shader_compiler: Implement the decompiler in SPIR-V 6 years ago
Fernando Sahmkow 0366c18d87 Shader_IR: mark labels as unused for partial decompile. 6 years ago
Fernando Sahmkow 47e4f6a52c Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. 7 years ago
Fernando Sahmkow 38fc995f6c gl_shader_decompiler: Implement AST decompiling 7 years ago
Fernando Sahmkow 6fdd501113 shader_ir: Declare Manager and pass it to appropiate programs. 7 years ago
Fernando Sahmkow 8be6e1c522 shader_ir: Corrections to outward movements and misc stuffs 7 years ago
Fernando Sahmkow 4fde66e609 shader_ir: Add basic goto elimination 7 years ago
Fernando Sahmkow c17953978b shader_ir: Initial Decompile Setup 7 years ago
ReinUsesLisp 69c806feb6
gl_rasterizer: Fix polygon offset units 6 years ago
ReinUsesLisp f926230ab1
gl_shader_decompiler: Add tailing return for HUnpack2 6 years ago
ReinUsesLisp 25bfaffdff
gl_shader_decompiler: Fix clang build issues 6 years ago
Fernando Sahmkow 68f5aff64f Maxwell3D: Corrections and refactors to MME instance refactor 6 years ago
FearlessTobi 01fc969a5f Fix clang-format 6 years ago
FearlessTobi 366e900376 fermi_2d: Lower surface copy log severity to DEBUG 6 years ago
FearlessTobi 55d272efe6 video_core: Implement RGBX16F PixelFormat 6 years ago
ReinUsesLisp 44000971e2
gl_shader_decompiler: Use uint for images and fix SUATOM 6 years ago
ReinUsesLisp 675f23aedc
shader/image: Implement SULD and remove irrelevant code 6 years ago
ReinUsesLisp 4de0f1e1c8
shader_bytecode: Add SULD encoding 6 years ago
Fernando Sahmkow 527b841c15 Shader_IR: ICMP corrections and fixes 6 years ago
David Marcec 01a4afee42 Mark DrawArrays as LOG_TRACE 6 years ago
Fernando Sahmkow 433e764bb0 Rasterizer: Correct introduced bug where a conditional render wouldn't stop a draw call from executing 6 years ago
Fernando Sahmkow 4b81d19a1a Shader_IR: Implement ICMP. 6 years ago
Fernando Sahmkow 7761e44d18 Rasterizer: Refactor and simplify DrawBatch Interface. 6 years ago
Fernando Sahmkow d2ea592ddb Rasterizer: Address Feedback and conscerns. 6 years ago