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gl_shader_decompiler: Add tailing return for HUnpack2
pull/15/merge
ReinUsesLisp
6 years ago
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1 changed files with
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src/video_core/renderer_opengl/gl_shader_decompiler.cpp
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@ -1491,6 +1491,8 @@ private: |
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case Tegra::Shader::HalfType::H1_H1: |
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return {fmt::format("vec2({}[1])", operand.AsHalfFloat()), Type::HalfFloat}; |
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} |
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UNREACHABLE(); |
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return {"0", Type::Int}; |
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} |
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Expression HMergeF32(Operation operation) { |
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