3311 Commits (2be8e9de587e1387e475f91825ed023ff842e093)

Author SHA1 Message Date
Fernando Sahmkow cf08eba948 Buffer_Cache: Implement flushing. 7 years ago
Fernando Sahmkow 51e03c738a Buffer_Cache: Implement barriers. 7 years ago
Fernando Sahmkow 4d5e3ee41c Buffer_Cache: Optimize and track written areas. 7 years ago
Fernando Sahmkow 2ecf0de665 BufferCache: Rework mapping caching. 7 years ago
Fernando Sahmkow 6bdc557f72 Buffer_Cache: Fixes and optimizations. 7 years ago
Fernando Sahmkow 8098f3ba58 Video_Core: Implement a new Buffer Cache 7 years ago
ReinUsesLisp 73e1bc3348 renderer_opengl: Implement RGB565 framebuffer format 6 years ago
ReinUsesLisp c970b5bb4f renderer_opengl: Use block linear swizzling for CPU framebuffers 6 years ago
ReinUsesLisp 0a9f3a7a43 renderer_opengl: Use VideoCore pixel format 6 years ago
ReinUsesLisp d762e37a18 gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 6 years ago
ReinUsesLisp b6272eb8e2 shader_ir: Implement NOP 7 years ago
ReinUsesLisp 48e8b1ab74 half_set_predicate: Fix HSETP2_C constant buffer offset 7 years ago
Fernando Sahmkow e82d641357 GPU: Flush commands on every dma pusher step. 7 years ago
ReinUsesLisp 5188570517 decode/half_set_predicate: Fix predicates 7 years ago
Fernando Sahmkow f1adfe6591 MaxwellDMA: Fixes, corrections and relaxations. 7 years ago
ReinUsesLisp 11138d67ad shader/decode: Implement S2R Tic 7 years ago
Fernando Sahmkow 9a0fa90be2 Shader_Ir: Implement F16 Variants of F2F, F2I, I2F. 7 years ago
Fernando Sahmkow 57e6c1fac3 Maxwell3D: Reorganize and address feedback 7 years ago
Fernando Sahmkow 9a4a346b3f Shader_Ir: Change Debug Asserts for Log Warnings 7 years ago
ReinUsesLisp 2f76aafca9 shader/half_set_predicate: Fix HSETP2 implementation 7 years ago
ReinUsesLisp edc43b2509 shader/half_set_predicate: Implement missing HSETP2 variants 7 years ago
Lioncash 2f1921b8f4 video_core/control_flow: Provide operator!= for types with operator== 7 years ago
Lioncash e792178598 video_core/control_flow: Prevent sign conversion in TryGetBlock() 7 years ago
Lioncash c3dd5c7667 video_core/control_flow: Remove unnecessary BlockStack copy constructor 7 years ago
Lioncash 095259a135 video_core/control_flow: Use std::move where applicable 7 years ago
Lioncash 0d287d3551 video_core/control_flow: Use the prefix variant of operator++ for iterators 7 years ago
Lioncash da307b1c61 video_core/control_flow: Use empty() member function for checking emptiness 7 years ago
Lioncash f6250ef163 video_core: Resolve -Wreorder warnings 7 years ago
Lioncash fcc59b55f7 video_core/control_flow: Make program_size for ScanFlow() a std::size_t 7 years ago
Lioncash 1bad7650ec video_core/control_flow: Place all internally linked types/functions within an anonymous namespace 7 years ago
Lioncash 78f54de493 video_core/shader/decode: Prevent sign-conversion warnings 7 years ago
Fernando Sahmkow 3e0f5631c3 Shader_Ir: correct clang format 7 years ago
Fernando Sahmkow d6e1af6f23 GPU: Add missing puller methods. 7 years ago
Fernando Sahmkow 62486dfb4f MaxwellDMA/KeplerCopy: Downgrade DMA log message to Trace. 7 years ago
Fernando Sahmkow 57a372439d Gl_Texture_Cache: Remove assert on component type in GetFormatTuple 7 years ago
Fernando Sahmkow a13b47f080 Shader_Ir: Downgrade precision and rounding asserts to debug asserts. 7 years ago
ReinUsesLisp f63034708f gl_shader_decompiler: Rename bufferImage to imageBuffer 7 years ago
ReinUsesLisp bf4cca9510 gl_shader_cache: Fix newline on buffer preprocessor definitions 7 years ago
ReinUsesLisp 93a5cdecbb textures: Fix texture buffer size calculation 7 years ago
ReinUsesLisp 67843df9f6 gl_texture_cache: Do not set texture parameters to buffers 7 years ago
ReinUsesLisp 4f332abb1a gl_texture_cache: Add missing break in CreateTexture 7 years ago
Fernando Sahmkow c9690e912e GL_State: Feedback and fixes 7 years ago
Fernando Sahmkow 527a77ec0a Maxwell3D: Address Feedback 7 years ago
Fernando Sahmkow ca50a64db8 Texture_Cache: Rebase Fixes 7 years ago
Fernando Sahmkow 2f716f52d9 GL_Rasterizer: Corrections to Clearing. 7 years ago
Fernando Sahmkow 8dd4797e00 Maxwell3D: Correct marking dirtiness on CB upload 7 years ago
Fernando Sahmkow 0d34a53c44 GL_Rasterizer: Rework RenderTarget/DepthBuffer clearing 7 years ago
Fernando Sahmkow 89cc60554a Maxwell3D: Implement State Dirty Flags. 7 years ago
Fernando Sahmkow 24bf7e4de0 Maxwell3D: Rework CBData Upload 7 years ago
Fernando Sahmkow 7c50842226 Maxwell3D: Rework the dirty system to be more consistant and scaleable 7 years ago