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@ -272,15 +272,9 @@ protected: |
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void ManageRenderTargetUnregister(TSurface& surface) { |
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auto& maxwell3d = system.GPU().Maxwell3D(); |
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<<<<<<< HEAD |
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const u32 index = surface->GetRenderTarget(); |
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if (index == DEPTH_RT) { |
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maxwell3d.dirty_flags.zeta_buffer = true; |
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======= |
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u32 index = surface->GetRenderTarget(); |
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if (index == 8) { |
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maxwell3d.dirty.depth_buffer = true; |
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>>>>>>> Maxwell3D: Rework the dirty system to be more consistant and scaleable |
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} else { |
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maxwell3d.dirty.render_target[index] = true; |
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} |
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