3311 Commits (2be8e9de587e1387e475f91825ed023ff842e093)

Author SHA1 Message Date
Lioncash 2be8e9de58 video_core/macro_interpreter: Make definitions of most private enums/unions hidden 6 years ago
Lioncash b5202d5da2 common: Rename binary_find.h to algorithm.h 6 years ago
ReinUsesLisp 27db09b4e7 shader/half_set_predicate: Fix HSETP2 for constant buffers 6 years ago
ReinUsesLisp f8372fcc62 shader/half_set_predicate: Reduce DEBUG_ASSERT to LOG_DEBUG 6 years ago
ReinUsesLisp 3d415bbb32 gl_shader_disk_cache: Properly ignore existing cache 6 years ago
Lioncash 71a231e448 video_core/control_flow: Eliminate variable shadowing warnings 6 years ago
Lioncash a542346e9d video_core/control_flow: Eliminate pessimizing moves 6 years ago
Lioncash 1ad73a6011 video_core/ast: Unindent most of IsFullyDecompiled() by one level 6 years ago
Lioncash 2d2dd7bf7b video_core/ast: Make ShowCurrentState() take a string_view instead of std::string 6 years ago
Lioncash b1178c30cf video_core/ast: Eliminate variable shadowing warnings 6 years ago
Lioncash d599c3c74b video_core/ast: Replace std::string with a constexpr std::string_view 6 years ago
Lioncash 7d18851449 video_core/ast: Default the move constructor and assignment operator 6 years ago
Lioncash 4d48fc529a video_core/{ast, expr}: Organize forward declaration 6 years ago
Lioncash 844d714085 video_core/expr: Supply operator!= along with operator== 6 years ago
Lioncash e53a34ecf6 video_core/{ast, expr}: Use std::move where applicable 6 years ago
Lioncash 2d86bd6d08 video_core/ast: Supply const accessors for data where applicable 6 years ago
ReinUsesLisp 521b03ddb4 maxwell_3d: Add dirty flags for depth bounds values 6 years ago
Fernando Sahmkow 3fd1a9707d Texture_Cache: Blit Deduction corrections and simplifications. 6 years ago
Fernando Sahmkow a909bf7263 TextureCache: Add the ability to deduce if two textures are depth on blit. 6 years ago
Fernando Sahmkow 4de60d6a41 Shader_ir: Address feedback 6 years ago
Fernando Sahmkow 97f8352efe Shader_Ir: Address Feedback and clang format. 6 years ago
Fernando Sahmkow 40dc82911f vk_shader_decompiler: Correct Branches inside conditionals. 6 years ago
Fernando Sahmkow 073ccf8def vk_shader_decompiler: Clean code and be const correct. 6 years ago
Fernando Sahmkow 8561edf839 Shader_IR: clean up AST handling and add documentation. 6 years ago
Fernando Sahmkow e9f4340b88 Shader_IR: Correct OutwardMoves for Ifs 6 years ago
Fernando Sahmkow c5d2245b54 vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD 6 years ago
Fernando Sahmkow 8cd340c636 gl_shader_decompiler: Refactor and address feedback. 6 years ago
Fernando Sahmkow 6389d468ff Shader_IR: corrections and clang-format 6 years ago
Fernando Sahmkow bd5969e086 vk_shader_compiler: Correct SPIR-V AST Decompiling 6 years ago
Fernando Sahmkow 9e8c57f049 Shader_IR: allow else derivation to be optional. 6 years ago
Fernando Sahmkow 8d882ef69a vk_shader_compiler: Implement the decompiler in SPIR-V 6 years ago
Fernando Sahmkow 7e08fad2d4 Shader_IR: mark labels as unused for partial decompile. 6 years ago
Fernando Sahmkow 7b55e1c0b1 Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. 6 years ago
Fernando Sahmkow 5d3c5df7f4 gl_shader_decompiler: Implement AST decompiling 7 years ago
Fernando Sahmkow f1ed22419c shader_ir: Declare Manager and pass it to appropiate programs. 7 years ago
Fernando Sahmkow 9f61500df1 shader_ir: Corrections to outward movements and misc stuffs 7 years ago
Fernando Sahmkow 9581919b87 shader_ir: Add basic goto elimination 7 years ago
Fernando Sahmkow a3d04b45a9 shader_ir: Initial Decompile Setup 7 years ago
ReinUsesLisp 1b0470b913 gl_rasterizer: Fix polygon offset units 6 years ago
ReinUsesLisp 6b66665ad2 gl_shader_decompiler: Add tailing return for HUnpack2 6 years ago
ReinUsesLisp 3673f32b82 gl_shader_decompiler: Fix clang build issues 6 years ago
Fernando Sahmkow d53d764965 Maxwell3D: Corrections and refactors to MME instance refactor 6 years ago
FearlessTobi 97f509e9d4 Fix clang-format 6 years ago
FearlessTobi 4c1c09c8d8 fermi_2d: Lower surface copy log severity to DEBUG 6 years ago
FearlessTobi 99b280bbf7 video_core: Implement RGBX16F PixelFormat 6 years ago
ReinUsesLisp 79a7463f4c gl_shader_decompiler: Use uint for images and fix SUATOM 6 years ago
ReinUsesLisp 331d140bb4 shader/image: Implement SULD and remove irrelevant code 6 years ago
ReinUsesLisp dfe69a7f19 shader_bytecode: Add SULD encoding 6 years ago
Fernando Sahmkow f02b9d37f0 Shader_IR: ICMP corrections and fixes 6 years ago
David Marcec 5bcd512c3c Mark DrawArrays as LOG_TRACE 6 years ago