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Maxwell3D: Correct marking dirtiness on CB upload

nce_cpp
Fernando Sahmkow 7 years ago
committed by FernandoS27
parent
commit
8dd4797e00
  1. 1
      src/video_core/engines/maxwell_3d.cpp

1
src/video_core/engines/maxwell_3d.cpp

@ -568,6 +568,7 @@ void Maxwell3D::FinishCBData() {
const u32 id = cb_data_state.id;
memory_manager.WriteBlock(address, cb_data_state.buff[id].data(), size);
dirty.ResetVertexArrays();
cb_data_state.id = null_cb_data;
cb_data_state.current = null_cb_data;

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