18612 Commits (2b6f357e36983508d3283fad96e8fabaedd37b0c)
 

Author SHA1 Message Date
ReinUsesLisp 2b6f357e36 vulkan: Serialize pipelines on a separate thread 5 years ago
ReinUsesLisp 8678cb10d4 vulkan: Create pipeline layouts in separate threads 5 years ago
ReinUsesLisp 9e46643465 vulkan: Build pipelines in parallel at runtime 5 years ago
ReinUsesLisp 2116d7e0b3 shader: Fix dependency on identity removal pass 5 years ago
ReinUsesLisp 6df3c1a64e shader: Fix constant propagation to use reverse post order 5 years ago
ReinUsesLisp ce39989ea9 shader: Implement LDG .U.128 as .128 5 years ago
ReinUsesLisp 5a589fabdb shader: Unroll "using enum" for opcode declarations 5 years ago
ReinUsesLisp 9730422e34 vk_pipeline_cache: Name SPIR-V modules 5 years ago
ReinUsesLisp 4d60dd7eb5 spirv: Remove unnecesary variable for clip distances 5 years ago
FernandoS27 40ace25859 shader: Implement ClipDistance 5 years ago
FernandoS27 8f2238dc3d shader: Fix TXD 5 years ago
FernandoS27 7d40446b99 shader: Address feedback 5 years ago
ReinUsesLisp 696f326cd1 shader: Always pass a lod for TexelFetch 5 years ago
FernandoS27 5a7d8d73ad shader: Implement TXD 5 years ago
FernandoS27 be5936dea2 shader: Implement ImageGradient 5 years ago
FernandoS27 d523cd563c shader: Implement TMML partially 5 years ago
FernandoS27 56c8c42cf8 shader,spirv: Implement ImageQueryLod. 5 years ago
FernandoS27 287d4a38de shader: Implement TLDS 5 years ago
FernandoS27 8232c10ed1 shader: Implement TLD 5 years ago
ReinUsesLisp 0bb8a473e2 spirv: Add fixed pipeline point size 5 years ago
FernandoS27 a8c2a85610 shader: Add PointCoord attribute 5 years ago
ameerj 357a47d944 shader: Add PointSize attribute 5 years ago
ReinUsesLisp 2c78d07197 shader: Store type of phi nodes in flags 5 years ago
ReinUsesLisp 876dd94b57 shader: Fix indirect branches to scheduler instructions 5 years ago
ReinUsesLisp 19cba41834 spirv: Fix default output attribute initialization 5 years ago
ReinUsesLisp d0d339b398 shader: Add missing new lines 5 years ago
ameerj d5d6d4ce74 shader: Implement FSWZADD 5 years ago
FernandoS27 bf9d512e17 shader: Implement BRX 5 years ago
ReinUsesLisp 99b954550f shader: Fix alignment checks on RZ 5 years ago
ameerj a0a4d75c6c shader: Implement I2I CC 5 years ago
ameerj f3ec28dc23 shader: Implement I2I SAT 5 years ago
ReinUsesLisp d9227e102d vk_pipeline_cache: Fix size hashing of shaders 5 years ago
ameerj a446881ab4 shader: Fix ISCADD logic for PO/CC 5 years ago
ReinUsesLisp 6044946495 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 5 years ago
ameerj 2e3184a1c8 shader: Implement ISCADD CC 5 years ago
ameerj 528b7b2d63 shader: Implement VMAD, VMNMX, VSETP 5 years ago
ReinUsesLisp b4310e8cb4 shader: Add missing I2I exception when CC is used 5 years ago
ReinUsesLisp e6b3119910 shader: Better interpolation and disabled attributes support 5 years ago
ReinUsesLisp 96a54aeea8 spirv: Remove dependencies on Environment when generating SPIR-V 5 years ago
ReinUsesLisp 43f71a1ff5 vk_pipeline_cache: Fix pipeline and shader caches 5 years ago
ReinUsesLisp 63ea42e0d5 shader: Implement front face 5 years ago
ReinUsesLisp 0b338e3102 shader: Fix structured control flow on KIL instructions 5 years ago
FernandoS27 ed3f77cebe shader: Fix TXQ 5 years ago
ReinUsesLisp 47fc2a0510 shader: Fix rasterizer integration order issues 5 years ago
ReinUsesLisp e4ba306750 shader: Implement TXQ and fix FragDepth 5 years ago
ReinUsesLisp 4cd2c1588b shader: Refactor PTP and other minor changes 5 years ago
FernandoS27 ac81f51141 shader: Add IR opcode for ImageFetch 5 years ago
FernandoS27 f573d3642e shader: Implement TLD4.PTP 5 years ago
FernandoS27 cac54d1eb6 shader: Fix Array Indices in TEX/TLD4 5 years ago
FernandoS27 1d05850dee shader: Implement FragDepth 5 years ago