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@ -39,6 +39,18 @@ public: |
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} |
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} |
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explicit ImageOperands([[maybe_unused]] EmitContext& ctx, Id offset, Id lod, Id ms) { |
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if (Sirit::ValidId(lod)) { |
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Add(spv::ImageOperandsMask::Lod, lod); |
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} |
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if (Sirit::ValidId(offset)) { |
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Add(spv::ImageOperandsMask::Offset, offset); |
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} |
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if (Sirit::ValidId(ms)) { |
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Add(spv::ImageOperandsMask::Sample, ms); |
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} |
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} |
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void Add(spv::ImageOperandsMask new_mask, Id value) { |
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mask = static_cast<spv::ImageOperandsMask>(static_cast<unsigned>(mask) | |
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static_cast<unsigned>(new_mask)); |
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@ -115,6 +127,10 @@ Id EmitBindlessImageGatherDref(EmitContext&) { |
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throw LogicError("Unreachable instruction"); |
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} |
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Id EmitBindlessImageFetch(EmitContext&) { |
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throw LogicError("Unreachable instruction"); |
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} |
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Id EmitBoundImageSampleImplicitLod(EmitContext&) { |
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throw LogicError("Unreachable instruction"); |
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} |
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@ -139,6 +155,10 @@ Id EmitBoundImageGatherDref(EmitContext&) { |
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throw LogicError("Unreachable instruction"); |
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} |
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Id EmitBoundImageFetch(EmitContext&) { |
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throw LogicError("Unreachable instruction"); |
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} |
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Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, |
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Id bias_lc, Id offset) { |
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const auto info{inst->Flags<IR::TextureInstInfo>()}; |
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@ -178,7 +198,7 @@ Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Va |
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} |
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Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset, |
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[[maybe_unused]] Id offset2) { |
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Id offset2) { |
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const auto info{inst->Flags<IR::TextureInstInfo>()}; |
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const ImageOperands operands(ctx, offset, offset2); |
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return Emit(&EmitContext::OpImageSparseGather, &EmitContext::OpImageGather, ctx, inst, |
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@ -188,11 +208,19 @@ Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id |
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} |
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Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, |
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Id offset, [[maybe_unused]] Id offset2, Id dref) { |
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Id offset, Id offset2, Id dref) { |
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const auto info{inst->Flags<IR::TextureInstInfo>()}; |
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const ImageOperands operands(ctx, offset, offset2); |
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return Emit(&EmitContext::OpImageSparseDrefGather, &EmitContext::OpImageDrefGather, ctx, inst, |
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ctx.F32[4], Texture(ctx, index), coords, dref, operands.Mask(), operands.Span()); |
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} |
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Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset, |
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Id lod, Id ms) { |
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const auto info{inst->Flags<IR::TextureInstInfo>()}; |
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const ImageOperands operands(ctx, offset, lod, ms); |
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return Emit(&EmitContext::OpImageSparseFetch, &EmitContext::OpImageFetch, ctx, inst, ctx.F32[4], |
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Texture(ctx, index), coords, operands.Mask(), operands.Span()); |
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} |
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} // namespace Shader::Backend::SPIRV
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