Michał Janiszewski
25e8818a45
Add ccache support for Linux on Travis
8 years ago
Michał Janiszewski
0d523a0fa6
Install cmake from repositories for Ubuntu
Ubuntu 18.04 already has cmake 3.10.2
8 years ago
bunnei
0a5dac0728
Merge pull request #478 from janisozaur/patch-1
Use Ninja for Travis builds
8 years ago
bunnei
48cb11e6b7
Merge pull request #543 from Subv/uniforms
GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
8 years ago
Subv
f84d419248
GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
This should fix the bug with the vs_config UBO being uninitialized during shader execution.
8 years ago
bunnei
5d0f6acd9b
Merge pull request #522 from mailwl/mm-u
Service/MM: add service and stub some functions
8 years ago
bunnei
c153e1a326
Merge pull request #542 from bunnei/bfe_imm
gl_shader_decompiler: Implement BFE_IMM instruction.
8 years ago
bunnei
3a347d9be8
Merge pull request #541 from Subv/blittextures
GLCache: Fixed copying compressed textures in the rasterizer cache.
8 years ago
bunnei
221a29f0fd
gl_shader_decompiler: Implement BFE_IMM instruction.
8 years ago
Subv
f5ef6f5e8e
GLCache: Use the full uncompressed size when blitting from one texture to another.
This avoids the problem of only copying a tiny piece of the textures when they are compressed.
8 years ago
Subv
6c016a6844
GLCache: Simplify the logic to copy from one texture to another in BlitTextures.
We now use glCopyImageSubData, this should avoid errors with trying to attach a compressed texture as a framebuffer's color attachment and then blitting to it.
Maybe in the future we can change this to glCopyTextureSubImage which only requires GL_ARB_direct_state_access.
8 years ago
bunnei
80cdb05930
Merge pull request #539 from bunnei/f2f-rounding
gl_shader_decompiler: F2F: Implement rounding modes.
8 years ago
bunnei
dc43864d0a
Merge pull request #503 from mailwl/nfp-stubs
Service/nfp:user : stub some functions.
8 years ago
bunnei
1586ee87ae
gl_shader_decompiler: F2F: Implement rounding modes.
8 years ago
bunnei
738888debe
Merge pull request #537 from bunnei/misc-shader
gl_shader_decompiler: Additional decodings, remove unused stuff from TEX
8 years ago
bunnei
b315b20e8d
Merge pull request #535 from Subv/gpu_swizzle
GPU: Support changing the texture swizzles for Maxwell textures.
8 years ago
bunnei
810f672078
Merge pull request #536 from bunnei/isetp_imm
gl_shader_decompiler: Implement ISETP_IMM instruction.
8 years ago
bunnei
ec2cad04ef
gl_shader_decompiler: Remove some attribute stuff that has nothing to do with TEX/TEXS.
8 years ago
bunnei
8160467a6d
shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.
8 years ago
bunnei
16f739f695
gl_shader_decompiler: Implement ISETP_IMM instruction.
8 years ago
Subv
d97b2711ac
GPU: Support changing the texture swizzles for Maxwell textures.
8 years ago
Subv
23f87f342b
GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit.
8 years ago
bunnei
1a47f755f3
Merge pull request #534 from Subv/multitexturing
GPU: Implement sampling multiple textures in the generated glsl shaders.
8 years ago
bunnei
b001aeb616
Merge pull request #532 from bunnei/ld_c
gl_shader_decompiler: Implement LD_C instruction.
8 years ago
bunnei
8ff7558d0c
gl_shader_decompiler: Implement LD_C instruction.
8 years ago
bunnei
802a4febed
gl_shader_gen: Add uniform handling for indirect const buffer access.
8 years ago
bunnei
dbdf703c20
gl_shader_decompiler: Refactor uniform handling to allow different decodings.
8 years ago
Subv
411f04b5a4
GPU: Implement sampling multiple textures in the generated glsl shaders.
All tested games that use a single texture show no regression.
Only Texture2D textures are supported right now, each shader gets its own "tex_fs/vs/gs" sampler array to maintain independent textures between shader stages, the textures themselves are reused if possible.
8 years ago
mailwl
829613e51c
Stub IUser::AttachAvailabilityChangeEvent
8 years ago
greggameplayer
186abe2652
nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params ( #524 )
* add IoctlCommands with their params in nvidia_ctrl_gpu.h
* add function related to the changes done previously
* fix clang-format
* delete trailing whitespace
* correct mistake
8 years ago
Sebastian Valle
9a03ab70a9
Merge pull request #529 from bunnei/am-nifm-stubs
Stub SetConnectionConfirmationOption, GetPseudoDeviceId
8 years ago
Sebastian Valle
6dccfac7ff
Merge pull request #531 from bunnei/fix-shl
gl_shader_decompiler: Fix un/signed mismatch with SHL.
8 years ago
Sebastian Valle
820cd30074
Merge pull request #530 from bunnei/wrap-mirror
maxwell_to_gl: Implement WrapMode Mirror.
8 years ago
mailwl
9071812e94
Remove unused header files
8 years ago
bunnei
ed2198bec9
Merge pull request #527 from Subv/rgba32f_texcopy
GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine.
8 years ago
bunnei
98df70ed5f
Merge pull request #528 from Subv/rg11b10f
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
8 years ago
Hedges
6c4b650ae7
GDB Stub Improvements ( #508 )
* GDB Stub should work now.
* Applied clang-format.
* Replaced htonll with swap64.
* Tidy up.
8 years ago
bunnei
3ab3dd166a
gl_shader_decompiler: Fix un/signed mismatch with SHL.
8 years ago
bunnei
0f76311842
maxwell_to_gl: Implement WrapMode Mirror.
8 years ago
bunnei
abad9d77d7
nifm: Stub out IRequest::SetConnectionConfirmationOption.
8 years ago
bunnei
d240fb32da
am: Stub out IApplicationFunctions::GetPseudoDeviceId.
8 years ago
Subv
d91fc15ea4
GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.
8 years ago
Subv
1ab5441d54
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
8 years ago
Subv
484b63fe34
GPU: Fixed the compression factor for RGBA16F textures.
They're not compressed.
8 years ago
Subv
f13edfd80b
GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.
8 years ago
bunnei
ddee657fc4
Merge pull request #516 from Subv/f2i_r
GPU: Implemented the F2I_R shader instruction.
8 years ago
James Rowe
4a54908706
Merge pull request #523 from yuzu-emu/revert-507-3616
Revert "Port citra #3616"
8 years ago
bunnei
ab23cad8d3
Revert "Port citra #3616"
8 years ago
bunnei
f7e6573241
Merge pull request #521 from Subv/bra
GPU: Corrected the branch targets for the shader bra instruction.
8 years ago
bunnei
4ec9f8d6ae
Merge pull request #520 from bunnei/shader-shl
gl_shader_decompiler: Implement SHL instruction.
8 years ago